Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
A FALL3N ANG3L
Persephone
Level 150
God Stats
2W - 5L
1,415 SR
Queue Stats
302W - 309L
1,462 Elo+
Party 2
Cliodhna
Cliodhna
BwgMischief
Cliodhna
Level 109
God Stats
0W - 4L
1,191 SR
Queue Stats
146W - 143L
1,488 Elo+
Party 2
Merlin
Merlin
XIAL_Angel
Merlin
Level 156
God Stats
5W - 4L
1,555 SR
Queue Stats
343W - 358L
1,478 Elo+
Solo
Anubis
Anubis
xDaRkxShAdOx
Anubis
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 69L
1,391 Elo+
Solo
Team Averages
Level 119
1,432 SR
1,464 Elo+

VS

Team Averages
Level 133
1,509 SR
1,544 Elo+
Ra
Ra
Akaza_HakaiSatsu
Ra
Level 120
God Stats
5W - 3L
1,872 SR
Queue Stats
496W - 469L
1,514 Elo+
Solo
Scylla
Scylla
Bjames106
Scylla
Level 207
God Stats
6W - 4L
1,506 SR
Queue Stats
104W - 96L
1,611 Elo+
Party 1
Khepri
Khepri
StupidTree
Khepri
Level 79
God Stats
1W - 4L
1,167 SR
Queue Stats
209W - 226L
1,429 Elo+
Solo
Sol
Sol
frenzziyttt
Sol
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 146L
1,618 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
v-Draculaura-v
Ah Muzen Cab
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 128L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
15
3 / 5 / 7
8,696
621
10,299
13,995
4,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Persephone
A FALL3N ANG3L
Persephone
18
2 / 1 / 6
9,152
654
11,704
9,230
4,769
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
BwgMischief
Cliodhna
14
2 / 9 / 8
8,675
620
9,996
18,852
11,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
XIAL_Angel
Merlin
16
2 / 4 / 7
9,056
647
12,953
10,852
3,720
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
14
1 / 8 / 6
8,221
587
4,778
13,278
8,840
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 13
10,369
741
8,006
8,884
5,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Bjames106
Scylla
18
8 / 2 / 11
11,046
789
16,620
10,178
5,638
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Khepri
StupidTree
Khepri
16
1 / 4 / 14
10,018
716
4,679
15,914
17,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
6 / 3 / 14
10,531
752
14,942
13,429
5,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
v-Draculaura-v
Ah Muzen Cab
20
9 / 1 / 15
11,846
846
18,348
17,092
9,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
94
10
Kills
27
27
Deaths
11
34
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
3
5
7
1.3
L
Persephone
A FALL3N ANG3L
Persephone
2
1
6
5
W
3
1
13
9.5
W
Scylla
Bjames106
Scylla
8
2
11
6.75
L
Cliodhna
BwgMischief
Cliodhna
2
9
8
0.67
W
Khepri
StupidTree
Khepri
1
4
14
2
L
Merlin
XIAL_Angel
Merlin
2
4
7
1.38
W
6
3
14
4.33
W
Ah Muzen Cab
v-Draculaura-v
Ah Muzen Cab
9
1
15
16.5
L
Anubis
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,730
Damage
62,595
66,207
Taken
65,497
33,933
Mitigated
43,053
16,885
Healing
33,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
10,299
599
5,647
4,822
13,995
4,893
77
10,067
3,928
15,433
0
L
Persephone
A FALL3N ANG3L
Persephone
11,704
62
1,107
1,142
9,230
4,769
48
5,719
3,395
34,273
0
W
8,006
451
8,240
4,762
8,884
5,019
265
6,565
2,319
29,328
0
W
Scylla
Bjames106
Scylla
16,620
241
2,091
2,417
10,178
5,638
905
5,077
5,101
28,303
0
L
Cliodhna
BwgMischief
Cliodhna
9,996
993
19
951
18,852
11,711
437
11,415
7,303
0
12,345
W
Khepri
StupidTree
Khepri
4,679
148
579
3,089
15,914
17,128
235
10,653
5,261
8,585
0
L
Merlin
XIAL_Angel
Merlin
12,953
519
919
759
10,852
3,720
0
8,379
2,342
34,530
0
W
14,942
2,458
1,196
4,791
13,429
5,650
1,405
7,754
5,675
21,838
0
W
Ah Muzen Cab
v-Draculaura-v
Ah Muzen Cab
18,348
7,074
1,493
4,850
17,092
9,618
2,034
9,685
7,407
0
43,416
L
Anubis
4,778
183
255
1,264
13,278
8,840
0
8,230
4,992
13,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,800
Gold Earned
53,810
148
Minions Killed
165
0
Camps Cleared
0
1,135,243
Distance Traveled
1,299,217
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,696
621
27
2
0
246,491
0
L
Persephone
9,152
654
45
3
0
247,474
0
W
Ra
10,369
741
56
4
0
255,205
0
W
Scylla
11,046
789
37
3
0
261,342
0
L
Cliodhna
8,675
620
6
0
0
223,170
0
W
Khepri
10,018
716
14
1
0
262,227
0
L
Merlin
9,056
647
56
4
0
222,012
0
W
Sol
10,531
752
11
1
0
248,197
0
W
Ah Muzen Cab
11,846
846
47
3
0
272,246
1
L
Anubis
8,221
587
14
1
0
196,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role