Player Matchup

Khepri
Khepri
Danielgrevis R2
Khepri
Level 108
God Stats
3W - 1L
1,599 SR
Queue Stats
40W - 43L
1,458 Elo+
Solo
Set
Set
EliTechnique
Set
Level 145
God Stats
4W - 4L
1,427 SR
Queue Stats
338W - 377L
1,405 Elo+
Party 2
Anubis
Anubis
K1ngLing2
Anubis
Level 101
God Stats
5W - 10L
1,262 SR
Queue Stats
318W - 336L
1,451 Elo+
Party 2
Danzaburou
Danzaburou
SonJWukong
Danzaburou
Level 109
God Stats
71W - 83L
1,471 SR
Queue Stats
227W - 276L
1,401 Elo+
Party 2
Ix Chel
Ix Chel
lenabrinter
Ix Chel
Level 68
God Stats
11W - 8L
1,846 SR
Queue Stats
67W - 59L
1,476 Elo+
Solo
Team Averages
Level 106
1,521 SR
1,438 Elo+

VS

Team Averages
Level 96
1,476 SR
1,425 Elo+
King Arthur
King Arthur
Artholos
King Arthur
Level 158
God Stats
20W - 20L
1,560 SR
Queue Stats
137W - 132L
1,554 Elo+
Solo
Jing Wei
Jing Wei
DWIZZLE2007
Jing Wei
Level 67
God Stats
13W - 17L
1,461 SR
Queue Stats
41W - 51L
1,399 Elo+
Party 1
Agni
Agni
MrPotatoeHeadboy
Agni
Level 89
God Stats
4W - 5L
1,475 SR
Queue Stats
19W - 18L
1,356 Elo+
Solo
Hou Yi
Hou Yi
Wigglez78
Hou Yi
Level 77
God Stats
8W - 12L
1,371 SR
Queue Stats
52W - 66L
1,359 Elo+
Party 1
Thanatos
Thanatos
sco52
Thanatos
Level 87
God Stats
22W - 25L
1,514 SR
Queue Stats
133W - 141L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 10
10,586
1,176
3,158
3,597
3,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

16
4 / 1 / 8
10,148
1,128
13,175
12,540
7,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
K1ngLing2
Anubis
15
3 / 1 / 9
10,184
1,132
10,132
8,245
3,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
SonJWukong
Danzaburou
15
3 / 2 / 9
10,231
1,137
7,990
8,614
3,699
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
lenabrinter
Ix Chel
16
4 / 0 / 7
9,829
1,092
11,075
4,909
2,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

292

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Artholos
King Arthur
16
0 / 3 / 3
9,661
1,073
13,841
20,174
20,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
DWIZZLE2007
Jing Wei
15
3 / 2 / 0
10,596
1,177
6,932
8,709
3,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 0 / 0
6,369
708
0
0
0
Hou Yi
Wigglez78
Hou Yi
14
0 / 4 / 0
8,717
969
5,562
8,798
3,330
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
sco52
Thanatos
14
1 / 5 / 1
9,063
1,007
8,589
12,165
4,685
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
8
14
Kills
4
4
Deaths
14
43
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Artholos
King Arthur
0
3
3
0.5
L
Jing Wei
DWIZZLE2007
Jing Wei
3
2
0
1.5
W
0
0
10
5
W
4
1
8
8
W
Anubis
K1ngLing2
Anubis
3
1
9
7.5
L
0
0
0
0
W
Danzaburou
SonJWukong
Danzaburou
3
2
9
3.75
L
Hou Yi
Wigglez78
Hou Yi
0
4
0
0
W
Ix Chel
lenabrinter
Ix Chel
4
0
7
7.5
L
Thanatos
sco52
Thanatos
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,530
Damage
34,924
37,905
Taken
49,846
21,683
Mitigated
32,264
7,806
Healing
7,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Artholos
King Arthur
13,841
561
0
2,757
20,174
20,331
0
8,852
10,589
1,782
32,044
L
Jing Wei
DWIZZLE2007
Jing Wei
6,932
5,906
0
1,405
8,709
3,918
0
5,424
3,285
0
34,172
W
3,158
25
0
1,540
3,597
3,708
0
230
3,190
12,077
0
W
13,175
5,221
0
991
12,540
7,818
0
639
11,771
0
24,260
W
Anubis
K1ngLing2
Anubis
10,132
0
565
1,603
8,245
3,913
0
256
7,738
30,083
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
SonJWukong
Danzaburou
7,990
3,471
0
997
8,614
3,699
0
227
7,722
0
22,403
L
Hou Yi
Wigglez78
Hou Yi
5,562
1,929
0
258
8,798
3,330
0
4,253
4,545
0
20,368
W
Ix Chel
lenabrinter
Ix Chel
11,075
1,621
1,326
784
4,909
2,545
0
290
4,619
22,233
0
L
Thanatos
sco52
Thanatos
8,589
1,827
0
2,634
12,165
4,685
0
5,729
6,436
0
15,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,978
Gold Earned
44,406
193
Minions Killed
202
4
Camps Cleared
10
960,863
Distance Traveled
732,592
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,661
1,073
69
8
0
203,333
0
L
Jing Wei
10,596
1,177
71
8
7
210,869
1
W
Khepri
10,586
1,176
27
3
0
202,276
0
W
Set
10,148
1,128
34
4
1
209,319
0
W
Anubis
10,184
1,132
48
5
2
180,144
0
L
Agni
6,369
708
0
0
0
0
0
W
Danzaburou
10,231
1,137
55
6
1
180,984
0
L
Hou Yi
8,717
969
41
5
1
144,687
0
W
Ix Chel
9,829
1,092
29
3
0
188,140
0
L
Thanatos
9,063
1,007
21
2
2
173,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role