Player Matchup

Thanatos
Thanatos
AgustinJAO
Thanatos
Level 141
God Stats
31W - 25L
1,554 SR
Queue Stats
577W - 593L
1,496 Elo+
Party 2
Anubis
Anubis
Danslay90
Anubis
Level 90
God Stats
17W - 13L
1,508 SR
Queue Stats
67W - 49L
1,593 Elo+
Solo
Hercules
Hercules
marcosbq
Hercules
Level 100
God Stats
106W - 131L
1,373 SR
Queue Stats
350W - 359L
1,411 Elo+
Party 2
Team Averages
Level 110
1,478 SR
1,500 Elo+

VS

Team Averages
Level 80
1,310 SR
1,445 Elo+
Ah Puch
Ah Puch
Gage4542
Ah Puch
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,490 Elo+
Party 1
Chaac
Chaac
jjschiemer
Chaac
Level 66
God Stats
0W - 1L
1,151 SR
Queue Stats
0W - 4L
1,173 Elo+
Solo
Medusa
Medusa
kcroyalsrock22
Medusa
Level 16
God Stats
0W - 1L
1,278 SR
Queue Stats
4W - 5L
1,673 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AgustinJAO
Thanatos
13
8 / 5 / 7
10,432
948
9,885
10,130
4,127
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
Danslay90
Anubis
14
6 / 2 / 10
10,605
964
12,875
8,073
4,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
marcosbq
Hercules
13
4 / 1 / 11
9,941
904
6,358
10,396
4,989
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Gage4542
Ah Puch
13
6 / 6 / 2
10,222
929
11,094
11,990
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
11
2 / 7 / 3
8,482
771
2,959
12,444
10,413
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 5 / 5
8,060
733
3,303
9,090
2,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
18
Kills
8
8
Deaths
18
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AgustinJAO
Thanatos
8
5
7
2.3
W
Anubis
Danslay90
Anubis
6
2
10
5.5
L
Ah Puch
Gage4542
Ah Puch
6
6
2
1.17
L
Chaac
2
7
3
0.5
L
0
5
5
0.5
W
Hercules
marcosbq
Hercules
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,118
Damage
17,356
28,599
Taken
33,524
13,118
Mitigated
14,657
8,658
Healing
4,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AgustinJAO
Thanatos
9,885
2,681
0
4,075
10,130
4,127
265
3,966
6,164
0
21,812
W
Anubis
Danslay90
Anubis
12,875
316
0
1,439
8,073
4,002
992
4,828
3,245
58,864
0
L
Ah Puch
Gage4542
Ah Puch
11,094
526
0
2,815
11,990
2,038
0
6,027
5,963
39,414
0
L
Chaac
2,959
362
0
1,306
12,444
10,413
0
4,050
8,394
0
15,155
L
3,303
1,434
0
413
9,090
2,206
0
3,082
6,008
0
22,267
W
Hercules
marcosbq
Hercules
6,358
3,605
267
2,877
10,396
4,989
1,795
2,519
7,877
0
24,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,978
Gold Earned
26,764
159
Minions Killed
106
0
Camps Cleared
0
572,060
Distance Traveled
530,431
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,432
948
26
2
0
185,953
4
W
Anubis
10,605
964
91
8
0
181,251
0
L
Ah Puch
10,222
929
49
4
0
177,018
0
L
Chaac
8,482
771
24
2
0
164,704
0
L
Medusa
8,060
733
33
3
0
188,709
0
W
Hercules
9,941
904
42
4
0
204,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role