Player Matchup

Thanatos
Thanatos
AwardedThrone92
Thanatos
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,500 Elo+
Party 2
Chaac
Chaac
Geraguapo
Chaac
Level 126
God Stats
0W - 1L
1,911 SR
Queue Stats
3W - 6L
1,329 Elo+
Party 2
Vulcan
Vulcan
Isaiahvib3s1986
Vulcan
Level 111
God Stats
0W - 1L
1,715 SR
Queue Stats
1W - 6L
1,142 Elo+
Party 2
Bacchus
Bacchus
THE ALPHASN1P3R
Bacchus
Level 79
God Stats
7W - 6L
1,620 SR
Queue Stats
79W - 84L
1,496 Elo+
Solo
Jing Wei
Jing Wei
pandaweasel
Jing Wei
Level 125
God Stats
0W - 1L
1,768 SR
Queue Stats
3W - 6L
1,329 Elo+
Party 2
Team Averages
Level 112
1,703 SR
1,359 Elo+

VS

Team Averages
Level 117
1,619 SR
1,495 Elo+
Janus
Janus
Dontask87
Janus
Level 146
God Stats
7W - 5L
1,555 SR
Queue Stats
71W - 62L
1,579 Elo+
Party 1
Horus
Horus
JohnEliot
Horus
Level 86
God Stats
24W - 16L
1,625 SR
Queue Stats
44W - 39L
1,494 Elo+
Party 3
Cupid
Cupid
Laverna
Cupid
Level 137
God Stats
7W - 2L
1,791 SR
Queue Stats
41W - 35L
1,464 Elo+
Party 3
Jormungandr
Jormungandr
NoobNugget096
Jormungandr
Level 126
God Stats
13W - 11L
1,609 SR
Queue Stats
83W - 66L
1,545 Elo+
Party 1
Thanatos
Thanatos
lightorais88
Thanatos
Level 91
God Stats
20W - 18L
1,514 SR
Queue Stats
224W - 207L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
2 / 5 / 2
6,650
512
7,030
12,489
3,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Geraguapo
Chaac
12
1 / 3 / 1
7,278
560
5,951
12,214
7,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 4 / 0
6,922
532
6,519
7,081
2,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 1 / 1
6,456
497
6,676
12,459
11,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
pandaweasel
Jing Wei
10
0 / 6 / 3
6,236
480
5,179
10,995
3,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dontask87
Janus
12
4 / 2 / 2
7,505
577
9,422
7,141
2,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
JohnEliot
Horus
11
1 / 1 / 10
7,099
546
6,361
10,051
7,584
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Cupid
Laverna
Cupid
12
3 / 3 / 1
7,358
566
5,940
10,472
3,460
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
NoobNugget096
Jormungandr
14
4 / 1 / 2
8,595
661
8,072
10,943
8,706
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Thanatos
lightorais88
Thanatos
14
7 / 1 / 2
8,100
623
9,668
11,787
5,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
7
Kills
19
19
Deaths
8
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thanatos
2
5
2
0.6
W
Janus
Dontask87
Janus
4
2
2
2.5
L
Chaac
Geraguapo
Chaac
1
3
1
0.5
L
1
4
0
0.25
W
Horus
JohnEliot
Horus
1
1
10
6
W
Cupid
Laverna
Cupid
3
3
1
1.17
W
Jormungandr
NoobNugget096
Jormungandr
4
1
2
5
L
3
1
1
3.5
W
Thanatos
lightorais88
Thanatos
7
1
2
8
L
Jing Wei
pandaweasel
Jing Wei
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,355
Damage
39,463
55,238
Taken
50,394
28,379
Mitigated
27,669
15,765
Healing
23,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
7,030
2,017
0
6,728
12,489
3,998
0
1,932
10,485
0
47,747
W
Janus
Dontask87
Janus
9,422
353
0
1,726
7,141
2,683
606
3,914
3,227
56,709
0
L
Chaac
Geraguapo
Chaac
5,951
1,823
0
4,914
12,214
7,291
0
7,947
4,173
0
54,637
L
6,519
1,700
0
500
7,081
2,653
0
3,932
2,843
42,559
0
W
Horus
JohnEliot
Horus
6,361
2,638
1,043
4,322
10,051
7,584
63
4,244
5,807
0
17,008
W
Cupid
Laverna
Cupid
5,940
3,387
384
4,570
10,472
3,460
965
1,140
9,332
0
54,003
W
Jormungandr
NoobNugget096
Jormungandr
8,072
3,025
0
3,002
10,943
8,706
90
1,043
9,900
70,286
209
L
6,676
749
0
2,140
12,459
11,268
0
2,819
9,457
18,774
0
W
Thanatos
lightorais88
Thanatos
9,668
3,115
0
8,431
11,787
5,236
0
2,854
8,933
0
61,707
L
Jing Wei
pandaweasel
Jing Wei
5,179
4,388
0
1,483
10,995
3,169
0
0
10,995
0
41,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,542
Gold Earned
38,657
339
Minions Killed
428
0
Camps Cleared
0
1,305,988
Distance Traveled
1,284,820
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,650
512
65
5
0
294,549
0
W
Janus
7,505
577
125
10
0
241,029
0
L
Chaac
7,278
560
106
8
0
240,981
0
L
Vulcan
6,922
532
86
7
0
256,454
2
W
Horus
7,099
546
18
1
0
271,143
0
W
Cupid
7,358
566
93
7
0
235,681
0
W
Jormungandr
8,595
661
115
9
0
240,967
0
L
Bacchus
6,456
497
21
2
0
275,676
1
W
Thanatos
8,100
623
77
6
0
296,000
0
L
Jing Wei
6,236
480
61
5
0
238,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role