Player Matchup

Neith
Neith
Czar_Legna
Neith
Level 17
God Stats
1W - 8L
1,262 SR
Queue Stats
20W - 32L
1,371 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Double__Dragonz
Morgan Le Fay
Level 67
God Stats
3W - 2L
1,597 SR
Queue Stats
110W - 125L
1,395 Elo+
Party 2
Cthulhu
Cthulhu
Green_Yoshi_20
Cthulhu
Level 12
God Stats
4W - 2L
1,958 SR
Queue Stats
4W - 8L
1,499 Elo+
Party 2
Team Averages
Level 32
1,606 SR
1,422 Elo+

VS

Team Averages
Level 51
1,424 SR
1,274 Elo+
Merlin
Merlin
MR-WEEB-100
Merlin
Level 79
God Stats
99W - 92L
1,408 SR
Queue Stats
414W - 481L
1,304 Elo+
Party 1
Hercules
Hercules
SebSolis27
Hercules
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
237W - 245L
1,329 Elo+
Party 1
Zhong Kui
Zhong Kui
sSECRET_SAUCe-_-
Zhong Kui
Level 21
God Stats
29W - 38L
1,364 SR
Queue Stats
35W - 48L
1,189 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
2 / 8 / 5
10,099
721
9,809
15,133
5,703
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
Double__Dragonz
Morgan Le Fay
14
5 / 4 / 4
10,982
784
15,210
13,919
5,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 3 / 4
10,237
731
10,762
15,443
11,721
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
8 / 3 / 6
12,894
921
19,266
11,408
5,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
SebSolis27
Hercules
13
2 / 2 / 7
10,565
755
6,607
18,750
17,672
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Zhong Kui
13
5 / 5 / 7
11,223
802
12,992
14,688
10,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
35
10
Kills
15
15
Deaths
10
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Neith
2
8
5
0.56
L
Morgan Le Fay
Double__Dragonz
Morgan Le Fay
5
4
4
1.75
L
3
3
4
1.67
W
Merlin
8
3
6
3.67
W
Hercules
SebSolis27
Hercules
2
2
7
2.75
W
Zhong Kui
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,781
Damage
38,865
44,495
Taken
44,846
23,283
Mitigated
33,392
1,269
Healing
6,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
9,809
2,804
0
469
15,133
5,703
24
10,972
3,347
0
25,994
L
Morgan Le Fay
Double__Dragonz
Morgan Le Fay
15,210
1,194
0
550
13,919
5,859
78
8,180
5,112
55,727
0
L
10,762
619
250
0
15,443
11,721
0
11,226
3,531
26,470
0
W
Merlin
19,266
654
270
1,418
11,408
5,092
985
7,672
3,736
71,472
0
W
Hercules
SebSolis27
Hercules
6,607
759
0
1,580
18,750
17,672
158
11,027
7,723
0
14,078
W
Zhong Kui
12,992
940
0
2,949
14,688
10,628
150
8,052
6,636
33,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,318
Gold Earned
34,682
123
Minions Killed
153
0
Camps Cleared
0
714,025
Distance Traveled
734,730
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,099
721
28
2
0
208,537
0
L
Morgan Le Fay
10,982
784
66
5
0
227,152
0
L
Cthulhu
10,237
731
29
2
0
278,336
0
W
Merlin
12,894
921
103
7
0
249,594
0
W
Hercules
10,565
755
11
1
0
264,295
0
W
Zhong Kui
11,223
802
39
3
0
220,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role