Player Matchup

Kukulkan
Kukulkan
BRIANIT0
Kukulkan
Level 61
God Stats
31W - 26L
1,550 SR
Queue Stats
31W - 26L
1,409 Elo+
Party 1
Apollo
Apollo
FACIALSHOT7
Apollo
Level 82
God Stats
30W - 22L
1,518 SR
Queue Stats
33W - 29L
1,404 Elo+
Party 1
Bacchus
Bacchus
LuchaLord76
Bacchus
Level 58
God Stats
29W - 20L
1,591 SR
Queue Stats
31W - 26L
1,409 Elo+
Party 1
Team Averages
Level 67
1,553 SR
1,407 Elo+

VS

Team Averages
Level 118
1,404 SR
1,296 Elo+
Baron Samedi
Baron Samedi
DishWasher4674
Baron Samedi
Level 112
God Stats
1W - 4L
1,027 SR
Queue Stats
80W - 86L
1,419 Elo+
Solo
Skadi
Skadi
Hammah
Skadi
Level 87
God Stats
5W - 10L
1,464 SR
Queue Stats
26W - 78L
1,224 Elo+
Party 2
Bacchus
Bacchus
WakaanSpagit
Bacchus
Level 155
God Stats
1W - 0L
1,721 SR
Queue Stats
23W - 69L
1,244 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BRIANIT0
Kukulkan
12
1 / 3 / 6
9,574
736
9,569
10,204
4,617
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
13
7 / 5 / 1
11,210
862
7,525
10,948
5,209
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Mace

Mace

+10
Physical Power

Bacchus
LuchaLord76
Bacchus
11
0 / 7 / 4
8,543
657
7,918
16,587
22,996
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DishWasher4674
Baron Samedi
14
7 / 3 / 7
11,304
870
13,322
9,219
4,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Skadi
Hammah
Skadi
14
6 / 4 / 9
11,303
869
13,011
10,867
4,747
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bacchus
WakaanSpagit
Bacchus
12
2 / 1 / 11
9,892
761
6,181
12,381
17,018
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
8
Kills
15
15
Deaths
8
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BRIANIT0
Kukulkan
1
3
6
1.33
W
Baron Samedi
DishWasher4674
Baron Samedi
7
3
7
3.5
L
Apollo
7
5
1
1.5
W
Skadi
Hammah
Skadi
6
4
9
2.63
L
Bacchus
LuchaLord76
Bacchus
0
7
4
0.29
W
Bacchus
WakaanSpagit
Bacchus
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,012
Damage
32,514
37,739
Taken
32,467
32,822
Mitigated
26,297
3,239
Healing
6,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BRIANIT0
Kukulkan
9,569
629
0
1,586
10,204
4,617
0
4,413
5,635
46,017
0
W
Baron Samedi
DishWasher4674
Baron Samedi
13,322
1,594
1,004
3,193
9,219
4,532
408
5,977
3,242
37,199
0
L
Apollo
7,525
4,102
0
1,068
10,948
5,209
0
5,098
5,584
0
27,310
W
Skadi
Hammah
Skadi
13,011
6,724
0
674
10,867
4,747
1,018
5,611
5,256
0
44,342
L
Bacchus
LuchaLord76
Bacchus
7,918
743
0
585
16,587
22,996
26
9,604
6,506
17,004
0
W
Bacchus
WakaanSpagit
Bacchus
6,181
1,070
324
1,237
12,381
17,018
112
6,399
5,982
18,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,327
Gold Earned
32,499
112
Minions Killed
120
0
Camps Cleared
0
659,430
Distance Traveled
658,712
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,574
736
72
6
0
233,649
8
W
Baron Samedi
11,304
870
49
4
0
223,214
0
L
Apollo
11,210
862
32
2
0
213,246
0
W
Skadi
11,303
869
56
4
0
186,248
2
L
Bacchus
8,543
657
8
1
0
212,535
0
W
Bacchus
9,892
761
15
1
0
249,250
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role