Player Matchup

Ravana
Ravana
 
Ravana
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
ChiefToosie
Sylvanus
Level 128
God Stats
1W - 2L
1,454 SR
Queue Stats
383W - 415L
1,468 Elo+
Party 1
Set
Set
Dazuii
Set
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
353W - 359L
1,504 Elo+
Party 1
Ymir
Ymir
MDn1ghtFR05T
Ymir
Level 158
God Stats
3W - 3L
1,733 SR
Queue Stats
237W - 217L
1,526 Elo+
Party 1
Ishtar
Ishtar
Whitefox1980
Ishtar
Level 126
God Stats
0W - 1L
1,523 SR
Queue Stats
6W - 8L
1,478 Elo+
Party 1
Team Averages
Level 130
1,542 SR
1,495 Elo+

VS

Team Averages
Level 120
1,513 SR
1,476 Elo+
Chang'e
Chang'e
 
Chang'e
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
ScribeJackson
Scylla
Level 125
God Stats
2W - 1L
1,285 SR
Queue Stats
90W - 91L
1,472 Elo+
Party 2
Chiron
Chiron
Smitestoxic
Chiron
Level 154
God Stats
4W - 2L
1,508 SR
Queue Stats
315W - 297L
1,551 Elo+
Solo
Kukulkan
Kukulkan
conundrum216
Kukulkan
Level 158
God Stats
9W - 7L
1,501 SR
Queue Stats
671W - 700L
1,397 Elo+
Solo
Cernunnos
Cernunnos
creshas
Cernunnos
Level 82
God Stats
2W - 0L
1,768 SR
Queue Stats
116W - 111L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
0 / 6 / 6
6,662
666
5,413
13,150
9,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sylvanus
ChiefToosie
Sylvanus
14
3 / 3 / 5
7,175
718
5,932
14,803
13,309
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Set
Dazuii
Set
13
2 / 7 / 5
7,383
738
6,391
12,557
10,502
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 3 / 5
6,646
665
4,081
11,649
10,554
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ishtar
13
3 / 3 / 2
7,315
732
9,268
8,631
4,051
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
3 / 3 / 12
8,787
879
10,054
8,719
3,074
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

13
1 / 2 / 10
7,889
789
8,099
7,257
2,454
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
17
10 / 0 / 10
9,712
971
12,630
9,720
4,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kukulkan
conundrum216
Kukulkan
16
5 / 1 / 13
9,252
925
10,801
5,322
2,437
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
creshas
Cernunnos
14
3 / 2 / 9
8,299
830
12,382
6,965
2,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
76
8
Kills
22
22
Deaths
8
23
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
6
6
0.5
W
Chang'e
 
Chang'e
3
3
12
3
L
Sylvanus
ChiefToosie
Sylvanus
3
3
5
1.83
L
Set
Dazuii
Set
2
7
5
0.64
L
0
3
5
0.83
W
1
2
10
3
W
Chiron
10
0
10
15
L
Ishtar
3
3
2
1.33
W
Kukulkan
conundrum216
Kukulkan
5
1
13
11.5
W
Cernunnos
creshas
Cernunnos
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,085
Damage
53,966
60,790
Taken
37,983
47,490
Mitigated
15,084
15,061
Healing
18,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
5,413
227
468
2,744
13,150
9,074
0
7,834
5,316
204
11,184
W
Chang'e
 
Chang'e
10,054
1,647
4,863
2,875
8,719
3,074
1,207
2,965
5,754
15,678
0
L
Sylvanus
ChiefToosie
Sylvanus
5,932
1,894
2,968
3,147
14,803
13,309
0
7,365
7,438
11,521
0
L
Set
Dazuii
Set
6,391
2,531
298
903
12,557
10,502
0
5,618
6,939
0
14,487
L
4,081
136
401
2,254
11,649
10,554
234
4,781
6,868
7,664
0
W
8,099
1,746
328
1,838
7,257
2,454
1,029
1,816
5,441
14,605
0
W
Chiron
12,630
3,424
1,438
4,273
9,720
4,200
1,122
2,651
7,069
0
23,319
L
Ishtar
9,268
4,595
952
926
8,631
4,051
0
3,356
5,275
0
20,936
W
Kukulkan
conundrum216
Kukulkan
10,801
752
546
848
5,322
2,437
863
765
4,557
22,840
0
W
Cernunnos
creshas
Cernunnos
12,382
5,209
0
1,424
6,965
2,919
736
1,960
5,005
0
22,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,181
Gold Earned
43,939
70
Minions Killed
121
0
Camps Cleared
0
787,785
Distance Traveled
835,973
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,662
666
15
2
0
159,554
0
W
Chang'e
8,787
879
15
2
0
158,187
0
L
Sylvanus
7,175
718
6
1
0
153,214
0
L
Set
7,383
738
17
2
0
158,226
0
L
Ymir
6,646
665
10
1
0
147,271
0
W
Scylla
7,889
789
30
3
0
135,580
0
W
Chiron
9,712
971
17
2
0
194,949
0
L
Ishtar
7,315
732
22
2
0
169,520
0
W
Kukulkan
9,252
925
30
3
0
173,984
0
W
Cernunnos
8,299
830
29
3
0
173,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role