Player Matchup

Athena
Athena
Gold II
Ashеn
Athena
Gold II
Level 156
God Stats
6W - 4L
1,751 SR
Queue Stats
14W - 8L
1,715 MMR
Party 1
Scylla
Scylla
Gold II
Drеam
Scylla
Gold II
Level 142
God Stats
3W - 1L
1,850 SR
Queue Stats
16W - 9L
1,717 MMR
Party 1
Anhur
Anhur
Platinum IV
Goаt
Anhur
Platinum IV
Level 157
God Stats
4W - 0L
1,838 SR
Queue Stats
21W - 6L
1,885 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 152
1,813 SR
1,772 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 103
1,646 SR
1,768 MMR
Hades
Hades
Platinum IV
Ugbar
Hades
Platinum IV
Level 135
God Stats
2W - 2L
1,835 SR
Queue Stats
17W - 10L
1,982 MMR
Party 2
Arachne
Arachne
Gold I
juicyfruit69
Arachne
Gold I
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,875 MMR
Party 2
Sun Wukong
Sun Wukong
Gold IV
tjmarshalls
Sun Wukong
Gold IV
Level 109
God Stats
3W - 2L
1,602 SR
Queue Stats
29W - 29L
1,446 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Ashеn
Athena
10
0 / 0 / 7
7,504
750
4,176
7,239
7,419
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
Drеam
Scylla
12
5 / 0 / 3
8,824
882
11,790
4,576
1,862
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anhur
Goаt
Anhur
12
3 / 0 / 4
8,304
830
10,840
7,196
4,219
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
AgniAchillesMartichorasKuzenboCharon

VS

Bans
AphroditeHou YiSobekArtioGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Ugbar
Hades
10
0 / 3 / 0
7,295
730
5,140
7,870
2,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
juicyfruit69
Arachne
9
0 / 3 / 0
6,828
683
4,576
9,598
4,662
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
tjmarshalls
Sun Wukong
10
0 / 2 / 0
7,209
721
5,156
13,038
11,248
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
8
Kills
0
0
Deaths
8
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Athena
Ashеn
Athena
0
0
7
3.5
W
Scylla
Drеam
Scylla
5
0
3
6.5
W
Anhur
Goаt
Anhur
3
0
4
5
L
Hades
Ugbar
Hades
0
3
0
0
L
Arachne
juicyfruit69
Arachne
0
3
0
0
L
Sun Wukong
tjmarshalls
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,806
Damage
14,872
19,011
Taken
30,506
13,500
Mitigated
18,422
5,260
Healing
4,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Ashеn
Athena
4,176
1,182
0
2,237
7,239
7,419
0
1,718
5,521
15,823
0
W
Scylla
Drеam
Scylla
11,790
2,527
0
566
4,576
1,862
0
1,391
3,185
45,965
0
W
Anhur
Goаt
Anhur
10,840
6,823
0
2,457
7,196
4,219
0
2,320
4,876
0
40,163
L
Hades
Ugbar
Hades
5,140
871
590
1,308
7,870
2,512
0
4,873
2,997
32,420
0
L
Arachne
juicyfruit69
Arachne
4,576
3,369
0
464
9,598
4,662
0
5,669
3,929
0
9,205
L
Sun Wukong
tjmarshalls
Sun Wukong
5,156
636
159
1,723
13,038
11,248
0
5,939
7,099
0
33,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,632
Gold Earned
21,332
172
Minions Killed
121
0
Camps Cleared
0
584,061
Distance Traveled
605,948
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,504
750
29
3
0
217,055
0
W
Scylla
8,824
882
84
8
0
182,866
2
W
Anhur
8,304
830
59
6
0
184,140
4
L
Hades
7,295
730
71
7
0
185,443
2
L
Arachne
6,828
683
17
2
0
217,793
0
L
Sun Wukong
7,209
721
33
3
0
202,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role