Player Matchup

Neith
Neith
CarlillosXDPC
Neith
Level 183
God Stats
2W - 5L
1,500 SR
Queue Stats
104W - 132L
1,561 Elo+
Party 2
Baron Samedi
Baron Samedi
MAM3YTH0R MX
Baron Samedi
Level 159
God Stats
5W - 7L
1,498 SR
Queue Stats
72W - 69L
1,556 Elo+
Party 2
Scylla
Scylla
MaTr1Xx
Scylla
Level 103
God Stats
9W - 11L
1,182 SR
Queue Stats
402W - 370L
1,538 Elo+
Solo
Heimdallr
Heimdallr
linkededu
Heimdallr
Level 147
God Stats
70W - 73L
1,535 SR
Queue Stats
436W - 490L
1,540 Elo+
Party 2
Mercury
Mercury
monstrule1
Mercury
Level 159
God Stats
1W - 1L
1,783 SR
Queue Stats
239W - 301L
1,533 Elo+
Party 2
Team Averages
Level 150
1,500 SR
1,546 Elo+

VS

Team Averages
Level 148
1,559 SR
1,585 Elo+
Charybdis
Charybdis
ButLumps
Charybdis
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 94L
1,590 Elo+
Party 3
Bacchus
Bacchus
GUSTHEG209
Bacchus
Level 121
God Stats
2W - 0L
1,804 SR
Queue Stats
96W - 91L
1,596 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
RageMurphturf
Morgan Le Fay
Level 203
God Stats
10W - 11L
1,597 SR
Queue Stats
358W - 390L
1,580 Elo+
Party 1
Thor
Thor
Spookijduls
Thor
Level 47
God Stats
1W - 1L
1,308 SR
Queue Stats
37W - 25L
1,576 Elo+
Party 1
Gilgamesh
Gilgamesh
jabbascripter
Gilgamesh
Level 223
God Stats
1W - 3L
1,585 SR
Queue Stats
558W - 596L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 3
7,017
585
6,982
8,139
2,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
MAM3YTH0R MX
Baron Samedi
9
2 / 7 / 4
6,085
507
8,258
11,018
5,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
MaTr1Xx
Scylla
9
2 / 6 / 3
6,090
508
4,312
9,909
3,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
linkededu
Heimdallr
11
3 / 4 / 1
6,375
531
6,791
11,916
4,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mercury
monstrule1
Mercury
11
0 / 3 / 0
6,276
523
2,706
10,906
4,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ButLumps
Charybdis
12
2 / 2 / 4
7,464
622
4,927
8,567
3,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
GUSTHEG209
Bacchus
10
4 / 4 / 12
7,299
608
8,214
11,305
11,047
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
RageMurphturf
Morgan Le Fay
13
3 / 1 / 7
7,543
629
9,270
7,651
3,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

13
9 / 1 / 3
7,717
643
7,862
9,532
4,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
jabbascripter
Gilgamesh
12
3 / 0 / 3
7,260
605
8,712
10,802
9,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
8
Kills
21
22
Deaths
8
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Charybdis
ButLumps
Charybdis
2
2
4
2
L
1
2
3
1.25
W
Bacchus
GUSTHEG209
Bacchus
4
4
12
2.5
L
Baron Samedi
MAM3YTH0R MX
Baron Samedi
2
7
4
0.57
L
Scylla
MaTr1Xx
Scylla
2
6
3
0.58
W
Morgan Le Fay
RageMurphturf
Morgan Le Fay
3
1
7
6.5
W
9
1
3
10.5
W
Gilgamesh
jabbascripter
Gilgamesh
3
0
3
4.5
L
Heimdallr
linkededu
Heimdallr
3
4
1
0.88
L
Mercury
monstrule1
Mercury
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,049
Damage
38,985
51,888
Taken
47,857
20,851
Mitigated
31,428
13,923
Healing
11,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
ButLumps
Charybdis
4,927
3,121
0
3,113
8,567
3,405
546
758
7,725
0
59,709
L
6,982
2,572
0
1,934
8,139
2,662
0
1,130
7,009
0
52,996
W
Bacchus
GUSTHEG209
Bacchus
8,214
1,284
1,350
3,017
11,305
11,047
0
5,293
5,759
14,042
0
L
Baron Samedi
MAM3YTH0R MX
Baron Samedi
8,258
1,087
519
2,834
11,018
5,440
0
6,293
4,635
26,614
0
L
Scylla
MaTr1Xx
Scylla
4,312
768
0
1,967
9,909
3,493
0
6,725
3,127
33,023
0
W
Morgan Le Fay
RageMurphturf
Morgan Le Fay
9,270
1,607
0
1,652
7,651
3,239
0
3,171
4,304
59,671
0
W
7,862
2,333
0
824
9,532
4,149
0
1,113
8,385
0
56,130
W
Gilgamesh
jabbascripter
Gilgamesh
8,712
2,916
0
1,424
10,802
9,588
0
1,596
9,114
0
46,893
L
Heimdallr
linkededu
Heimdallr
6,791
4,303
0
3,533
11,916
4,655
0
1,981
9,841
0
40,506
L
Mercury
monstrule1
Mercury
2,706
1,020
0
3,136
10,906
4,601
0
1,114
9,792
0
40,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,843
Gold Earned
37,283
328
Minions Killed
363
0
Camps Cleared
0
1,147,545
Distance Traveled
1,288,468
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,464
622
107
9
0
243,062
1
L
Neith
7,017
585
97
8
0
209,944
0
W
Bacchus
7,299
608
14
1
0
264,376
0
L
Baron Samedi
6,085
507
36
3
0
226,901
0
L
Scylla
6,090
508
60
5
0
215,082
0
W
Morgan Le Fay
7,543
629
96
8
0
241,782
2
W
Thor
7,717
643
78
7
0
259,786
1
W
Gilgamesh
7,260
605
68
6
0
279,462
0
L
Heimdallr
6,375
531
54
5
0
232,910
0
L
Mercury
6,276
523
81
7
0
262,708
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role