Player Matchup

Thor
Thor
Bjslick
Thor
Level 75
God Stats
6W - 10L
1,471 SR
Queue Stats
104W - 95L
1,286 Elo+
Solo
Ares
Ares
LostIInChina
Ares
Level 66
God Stats
0W - 1L
1,526 SR
Queue Stats
19W - 38L
1,310 Elo+
Solo
Neith
Neith
Marrick-_-
Neith
Level 89
God Stats
42W - 52L
1,426 SR
Queue Stats
195W - 196L
1,462 Elo+
Solo
Ao Kuang
Ao Kuang
Sho3l3ss Joe
Ao Kuang
Level 158
God Stats
0W - 1L
1,258 SR
Queue Stats
118W - 127L
1,477 Elo+
Solo
Nu Wa
Nu Wa
xRarisa
Nu Wa
Level 148
God Stats
14W - 9L
1,520 SR
Queue Stats
134W - 128L
1,472 Elo+
Solo
Team Averages
Level 107
1,440 SR
1,401 Elo+

VS

Team Averages
Level 120
1,414 SR
1,452 Elo+
Skadi
Skadi
 
Skadi
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
BlazeNova3760
Maui
Level 86
God Stats
2W - 0L
1,443 SR
Queue Stats
51W - 52L
1,413 Elo+
Solo
Ne Zha
Ne Zha
SlyRaccoon6683
Ne Zha
Level 89
God Stats
3W - 9L
1,250 SR
Queue Stats
628W - 586L
1,463 Elo+
Solo
Set
Set
XxEnderGMxX
Set
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
162W - 158L
1,493 Elo+
Solo
Olorun
Olorun
nchstk
Olorun
Level 125
God Stats
7W - 6L
1,379 SR
Queue Stats
1,035W - 1,040L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Bjslick
Thor
10
0 / 3 / 4
6,086
468
3,825
9,555
3,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
5 / 5 / 2
7,255
558
10,348
12,605
9,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
11
0 / 2 / 0
6,586
507
2,720
8,742
2,761
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
Sho3l3ss Joe
Ao Kuang
10
2 / 5 / 3
6,202
477
3,683
10,327
3,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nu Wa
xRarisa
Nu Wa
12
2 / 1 / 4
7,211
555
10,466
5,169
1,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
6 / 3 / 4
8,326
640
10,413
9,667
3,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

10
4 / 1 / 6
7,257
558
4,669
10,387
9,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 0 / 0
7,728
594
6,063
8,450
4,836
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 2 / 1
7,700
592
3,622
10,095
4,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
nchstk
Olorun
10
0 / 3 / 1
6,292
484
2,381
8,889
3,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
27
9
Kills
15
16
Deaths
9
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
6
3
4
2.67
L
Thor
Bjslick
Thor
0
3
4
0.67
W
4
1
6
7
L
5
5
2
1.2
L
Neith
0
2
0
0
L
Ao Kuang
Sho3l3ss Joe
Ao Kuang
2
5
3
0.7
W
2
0
0
2
W
3
2
1
1.75
W
Olorun
nchstk
Olorun
0
3
1
0.17
L
Nu Wa
xRarisa
Nu Wa
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,042
Damage
27,148
46,398
Taken
47,488
21,540
Mitigated
26,025
7,995
Healing
13,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
10,413
2,819
0
2,821
9,667
3,660
0
5,847
3,820
0
61,495
L
Thor
Bjslick
Thor
3,825
751
0
837
9,555
3,451
0
1,360
8,195
0
38,335
W
4,669
1,457
156
2,548
10,387
9,433
0
7,357
3,030
16,758
0
L
10,348
658
82
1,810
12,605
9,881
0
1,782
10,823
28,634
0
L
Neith
2,720
629
0
3,621
8,742
2,761
900
0
8,742
0
42,899
L
Ao Kuang
Sho3l3ss Joe
Ao Kuang
3,683
1,349
0
1,145
10,327
3,656
0
2,044
8,283
27,502
0
W
6,063
555
0
3,886
8,450
4,836
614
755
7,695
0
51,514
W
3,622
1,711
0
620
10,095
4,472
0
3,493
6,602
0
67,653
W
Olorun
nchstk
Olorun
2,381
606
50
3,079
8,889
3,624
0
7,045
1,844
39,095
0
L
Nu Wa
xRarisa
Nu Wa
10,466
2,494
0
500
5,169
1,791
156
1,864
3,305
45,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,340
Gold Earned
37,303
277
Minions Killed
380
0
Camps Cleared
0
1,233,375
Distance Traveled
1,273,676
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,326
640
103
8
0
232,431
2
L
Thor
6,086
468
53
4
0
285,079
0
W
Maui
7,257
558
13
1
0
272,460
0
L
Ares
7,255
558
26
2
0
251,946
1
L
Neith
6,586
507
85
7
0
210,452
1
L
Ao Kuang
6,202
477
48
4
0
229,380
0
W
Ne Zha
7,728
594
79
6
0
253,035
1
W
Set
7,700
592
103
8
0
276,996
2
W
Olorun
6,292
484
82
6
0
238,754
2
L
Nu Wa
7,211
555
65
5
0
256,518
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role