Player Matchup

Cerberus
Cerberus
CrazyBristol94
Cerberus
Level 29
God Stats
40W - 41L
1,522 SR
Queue Stats
76W - 102L
1,404 Elo+
Party 1
Hades
Hades
Da_Phenom11
Hades
Level 84
God Stats
42W - 34L
1,589 SR
Queue Stats
88W - 90L
1,418 Elo+
Party 1
Da Ji
Da Ji
Nestl3e
Da Ji
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 41L
1,289 Elo+
Solo
Sun Wukong
Sun Wukong
Old Views
Sun Wukong
Level 10
God Stats
1W - 2L
1,539 SR
Queue Stats
4W - 6L
1,445 Elo+
Party 1
Izanami
Izanami
SSHAM POWW
Izanami
Level 4
God Stats
1W - 1L
1,724 SR
Queue Stats
26W - 41L
1,697 Elo+
Party 1
Team Averages
Level 28
1,575 SR
1,451 Elo+

VS

Team Averages
Level 30
1,474 SR
1,389 Elo+
Achilles
Achilles
 
Achilles
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
DaVinci3219
Skadi
Level 89
God Stats
2W - 4L
1,459 SR
Queue Stats
14W - 38L
1,145 Elo+
Party 2
Mercury
Mercury
MagicalPottt
Mercury
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,383 Elo+
Solo
Erlang Shen
Erlang Shen
SlabbGucci101
Erlang Shen
Level 19
God Stats
15W - 25L
1,411 SR
Queue Stats
69W - 100L
1,419 Elo+
Solo
Zeus
Zeus
svea19909227
Zeus
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
3 / 6 / 2
9,314
716
7,494
20,039
16,426
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
8 / 5 / 4
10,655
820
16,012
16,799
13,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
Nestl3e
Da Ji
14
1 / 3 / 5
8,451
650
7,625
11,092
6,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
Old Views
Sun Wukong
16
3 / 2 / 4
9,341
719
6,470
11,806
7,854
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Izanami
SSHAM POWW
Izanami
14
1 / 8 / 5
8,508
654
5,614
14,045
5,369
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
5 / 3 / 10
10,254
789
13,247
16,245
18,223
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
2 / 3 / 11
10,132
779
15,652
12,236
5,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mercury
MagicalPottt
Mercury
17
7 / 5 / 7
10,196
784
9,530
10,409
4,785
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Erlang Shen
SlabbGucci101
Erlang Shen
17
6 / 0 / 6
10,390
799
7,162
9,789
11,636
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
4 / 6 / 9
10,037
772
12,607
10,038
3,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
67
16
Kills
24
24
Deaths
17
20
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
3
10
3.33
L
Cerberus
3
6
2
0.67
W
2
3
11
2.5
L
8
5
4
2
W
Mercury
MagicalPottt
Mercury
7
5
7
2.1
L
Da Ji
Nestl3e
Da Ji
1
3
5
1.17
L
Sun Wukong
Old Views
Sun Wukong
3
2
4
2.5
L
Izanami
SSHAM POWW
Izanami
1
8
5
0.44
W
Erlang Shen
SlabbGucci101
Erlang Shen
6
0
6
9
W
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,215
Damage
58,198
73,781
Taken
58,717
50,433
Mitigated
43,600
12,346
Healing
6,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
13,247
5,647
0
2,658
16,245
18,223
650
5,273
10,972
0
32,341
L
Cerberus
7,494
516
0
3,792
20,039
16,426
0
3,964
15,940
28,755
0
W
15,652
6,109
0
771
12,236
5,058
4,787
5,926
6,310
0
43,421
L
16,012
765
85
4,951
16,799
13,867
0
2,740
13,687
35,570
0
W
Mercury
MagicalPottt
Mercury
9,530
4,318
0
0
10,409
4,785
2,625
3,760
6,649
0
23,810
L
Da Ji
Nestl3e
Da Ji
7,625
1,761
0
1,474
11,092
6,917
0
1,081
9,960
0
16,097
L
Sun Wukong
Old Views
Sun Wukong
6,470
1,030
0
1,769
11,806
7,854
0
2,681
8,938
0
22,330
L
Izanami
SSHAM POWW
Izanami
5,614
3,098
0
275
14,045
5,369
0
2,141
11,808
0
21,865
W
Erlang Shen
SlabbGucci101
Erlang Shen
7,162
2,831
0
3,375
9,789
11,636
69
4,318
5,471
0
26,353
W
12,607
3,008
0
96
10,038
3,898
633
4,229
5,809
31,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,269
Gold Earned
51,009
182
Minions Killed
213
0
Camps Cleared
0
1,161,064
Distance Traveled
1,252,696
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,254
789
37
3
0
271,645
0
L
Cerberus
9,314
716
44
3
0
266,293
0
W
Skadi
10,132
779
63
5
0
252,630
0
L
Hades
10,655
820
46
4
0
242,403
0
W
Mercury
10,196
784
36
3
0
254,778
0
L
Da Ji
8,451
650
25
2
0
213,587
0
L
Sun Wukong
9,341
719
41
3
0
240,723
0
L
Izanami
8,508
654
26
2
0
198,058
0
W
Erlang Shen
10,390
799
28
2
0
258,675
0
W
Zeus
10,037
772
49
4
0
214,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role