Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Kalaviren
Danzaburou
Level 103
God Stats
18W - 26L
1,367 SR
Queue Stats
52W - 95L
1,349 Elo+
Party 1
Fenrir
Fenrir
Powervolcano181
Fenrir
Level 63
God Stats
3W - 3L
1,571 SR
Queue Stats
99W - 129L
1,406 Elo+
Solo
Nu Wa
Nu Wa
Sammie Slayz
Nu Wa
Level 119
God Stats
38W - 66L
1,353 SR
Queue Stats
54W - 113L
1,426 Elo+
Party 1
Shiva
Shiva
xTIME 2 RELOADx
Shiva
Level 142
God Stats
5W - 9L
1,582 SR
Queue Stats
137W - 182L
1,442 Elo+
Party 1
Team Averages
Level 106
1,475 SR
1,425 Elo+

VS

Team Averages
Level 83
1,506 SR
1,431 Elo+
Kali
Kali
 
Kali
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
CraZ3d-xNiNjAx
Ares
Level 80
God Stats
5W - 1L
1,763 SR
Queue Stats
57W - 45L
1,483 Elo+
Solo
Ah Puch
Ah Puch
FridaQUEEN1076
Ah Puch
Level 121
God Stats
2W - 2L
1,127 SR
Queue Stats
183W - 189L
1,457 Elo+
Solo
Achilles
Achilles
Wraiilth
Achilles
Level 73
God Stats
20W - 14L
1,553 SR
Queue Stats
453W - 411L
1,390 Elo+
Solo
Pele
Pele
lonelySoul6460
Pele
Level 57
God Stats
5W - 7L
1,584 SR
Queue Stats
95W - 134L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
7
1 / 2 / 0
5,244
524
4,901
9,170
4,068
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Kalaviren
Danzaburou
8
0 / 0 / 0
4,529
453
6,115
4,749
1,539
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 4 / 1
5,324
532
4,874
10,651
3,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 3 / 1
5,496
550
4,257
5,224
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 3 / 0
5,542
554
7,086
9,386
3,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
6 / 1 / 2
7,189
719
5,508
11,119
4,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
1 / 0 / 5
5,650
565
4,393
8,150
4,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 0 / 1
6,620
662
5,889
5,622
1,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
Wraiilth
Achilles
10
1 / 1 / 2
5,821
582
4,224
11,578
9,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

8
0 / 1 / 1
4,985
499
4,117
8,783
3,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
12
12
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
2
0
0.5
W
Kali
 
Kali
6
1
2
7
W
1
0
5
3.5
W
4
0
1
4.5
L
Danzaburou
Kalaviren
Danzaburou
0
0
0
0
L
1
4
1
0.38
L
0
3
1
0.17
W
Achilles
Wraiilth
Achilles
1
1
2
2
W
0
1
1
0.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,233
Damage
24,131
39,180
Taken
45,252
14,302
Mitigated
23,421
11,551
Healing
11,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,901
1,662
1,280
3,751
9,170
4,068
27
2,218
6,935
17,820
0
W
Kali
 
Kali
5,508
2,354
0
2,704
11,119
4,293
55
1,492
9,627
0
56,774
W
4,393
152
0
2,490
8,150
4,816
0
3,259
4,891
20,281
0
W
5,889
286
0
1,551
5,622
1,852
657
1,468
4,154
49,389
0
L
Danzaburou
Kalaviren
Danzaburou
6,115
2,462
0
1,588
4,749
1,539
0
1,547
3,202
0
26,129
L
4,874
1,486
0
2,813
10,651
3,517
0
3,076
7,467
0
32,598
L
4,257
1,153
21
145
5,224
1,535
0
3,163
1,908
34,576
0
W
Achilles
Wraiilth
Achilles
4,224
837
0
2,465
11,578
9,256
0
415
11,163
0
31,055
W
4,117
1,570
0
1,981
8,783
3,204
0
2,524
6,259
0
29,354
L
7,086
1,771
0
1,953
9,386
3,643
0
0
9,386
0
34,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,135
Gold Earned
30,265
223
Minions Killed
297
0
Camps Cleared
0
982,057
Distance Traveled
1,051,950
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,244
524
19
2
0
191,816
3
W
Kali
7,189
719
85
9
0
238,285
0
W
Ares
5,650
565
23
2
0
211,028
0
W
Ah Puch
6,620
662
100
10
0
194,374
0
L
Danzaburou
4,529
453
33
3
0
201,886
1
L
Fenrir
5,324
532
49
5
0
201,787
0
L
Nu Wa
5,496
550
73
7
0
192,866
0
W
Achilles
5,821
582
44
4
0
203,493
0
W
Pele
4,985
499
45
5
0
204,770
0
L
Shiva
5,542
554
49
5
0
193,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role