Player Matchup

Hou Yi
Hou Yi
CRAZZYWHITEBOY25
Hou Yi
Level 77
God Stats
3W - 3L
1,338 SR
Queue Stats
63W - 86L
1,357 Elo+
Solo
Jormungandr
Jormungandr
ChangeName1241
Jormungandr
Level 107
God Stats
4W - 1L
1,368 SR
Queue Stats
344W - 324L
1,483 Elo+
Solo
Scylla
Scylla
RangerBlue009
Scylla
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,224 Elo+
Solo
Thanatos
Thanatos
andr3zhdpro
Thanatos
Level 48
God Stats
4W - 1L
1,474 SR
Queue Stats
25W - 27L
1,349 Elo+
Solo
Ravana
Ravana
gravityjr
Ravana
Level 66
God Stats
87W - 65L
1,537 SR
Queue Stats
264W - 250L
1,357 Elo+
Solo
Team Averages
Level 68
1,443 SR
1,354 Elo+

VS

Team Averages
Level 86
1,493 SR
1,444 Elo+
Charon
Charon
BigBadPoops
Charon
Level 144
God Stats
20W - 20L
1,546 SR
Queue Stats
200W - 218L
1,387 Elo+
Solo
Shiva
Shiva
GamertagLoadin9
Shiva
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 214L
1,453 Elo+
Party 1
Heimdallr
Heimdallr
Pigeons4Life
Heimdallr
Level 118
God Stats
0W - 2L
1,518 SR
Queue Stats
2W - 2L
1,485 Elo+
Solo
Ra
Ra
iPYR0MANCER
Ra
Level 76
God Stats
5W - 5L
1,560 SR
Queue Stats
330W - 283L
1,493 Elo+
Party 1
Ne Zha
Ne Zha
yuriling
Ne Zha
Level 67
God Stats
57W - 68L
1,339 SR
Queue Stats
436W - 448L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 3
9,040
476
3,400
13,683
8,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jormungandr
ChangeName1241
Jormungandr
14
4 / 2 / 4
9,545
502
9,694
15,089
14,136
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
2 / 1 / 3
9,339
492
6,974
6,599
2,225
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
andr3zhdpro
Thanatos
15
2 / 4 / 1
9,065
477
3,555
17,096
7,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ravana
gravityjr
Ravana
16
1 / 0 / 1
9,483
499
6,321
10,340
9,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
1
0 / 0 / 0
3,820
201
0
0
0
15
1 / 2 / 3
8,636
455
7,318
14,387
8,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heimdallr
Pigeons4Life
Heimdallr
12
0 / 3 / 0
7,382
389
5,635
9,631
3,853
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 0 / 2
10,805
569
13,995
9,480
4,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
yuriling
Ne Zha
13
2 / 5 / 4
8,371
441
5,954
15,876
6,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
17
10
Kills
8
8
Deaths
10
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Charon
0
0
0
0
W
1
1
3
2.5
W
Jormungandr
ChangeName1241
Jormungandr
4
2
4
3
L
1
2
3
1.25
L
Heimdallr
Pigeons4Life
Heimdallr
0
3
0
0
W
2
1
3
3.5
W
Thanatos
andr3zhdpro
Thanatos
2
4
1
0.63
W
Ravana
gravityjr
Ravana
1
0
1
1.5
L
5
0
2
6
L
Ne Zha
yuriling
Ne Zha
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,944
Damage
32,902
62,807
Taken
49,374
41,005
Mitigated
23,989
15,772
Healing
16,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
0
0
0
0
0
0
0
0
0
0
0
W
3,400
417
0
1,053
13,683
8,265
2,117
3,415
10,090
0
61,896
W
Jormungandr
ChangeName1241
Jormungandr
9,694
2,884
0
2,116
15,089
14,136
0
4,389
10,581
39,036
0
L
7,318
1,120
0
2,272
14,387
8,618
0
3,887
10,500
0
55,121
L
Heimdallr
Pigeons4Life
Heimdallr
5,635
1,219
0
2,707
9,631
3,853
524
3,030
6,601
0
47,731
W
6,974
514
0
2,546
6,599
2,225
210
1,929
4,670
68,964
0
W
Thanatos
andr3zhdpro
Thanatos
3,555
723
0
7,813
17,096
7,141
669
2,744
14,352
0
71,029
W
Ravana
gravityjr
Ravana
6,321
439
0
2,244
10,340
9,238
367
1,335
9,005
82
64,666
L
13,995
1,968
1,958
3,808
9,480
4,808
0
5,123
4,357
102,067
0
L
Ne Zha
yuriling
Ne Zha
5,954
1,520
0
5,620
15,876
6,710
0
4,710
11,166
0
56,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,472
Gold Earned
39,014
459
Minions Killed
417
0
Camps Cleared
0
1,883,776
Distance Traveled
1,532,023
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
3,820
201
0
0
0
0
0
W
Hou Yi
9,040
476
95
5
0
399,293
0
W
Jormungandr
9,545
502
55
3
0
362,029
1
L
Shiva
8,636
455
90
5
0
358,241
0
L
Heimdallr
7,382
389
64
3
0
373,467
0
W
Scylla
9,339
492
110
6
0
349,565
1
W
Thanatos
9,065
477
84
4
0
420,019
0
W
Ravana
9,483
499
115
6
0
352,870
0
L
Ra
10,805
569
176
9
0
403,575
0
L
Ne Zha
8,371
441
87
5
0
396,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role