Player Matchup

Anubis
Anubis
 
Anubis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Bawybaw
Raijin
Level 128
God Stats
2W - 4L
1,441 SR
Queue Stats
177W - 180L
1,552 Elo+
Party 1
Camazotz
Camazotz
Cybernet1cTiger
Camazotz
Level 178
God Stats
0W - 1L
1,574 SR
Queue Stats
305W - 304L
1,527 Elo+
Party 1
Cerberus
Cerberus
Heusy28
Cerberus
Level 87
God Stats
9W - 2L
1,945 SR
Queue Stats
127W - 107L
1,509 Elo+
Party 1
Thoth
Thoth
MrMcGarvey
Thoth
Level 111
God Stats
1W - 2L
1,444 SR
Queue Stats
54W - 42L
1,569 Elo+
Party 1
Team Averages
Level 118
1,581 SR
1,531 Elo+

VS

Team Averages
Level 112
1,498 SR
1,495 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
MrDaStuff
Sobek
Level 132
God Stats
3W - 4L
1,474 SR
Queue Stats
263W - 279L
1,541 Elo+
Solo
Nike
Nike
OrbOfConfusion
Nike
Level 124
God Stats
3W - 1L
1,517 SR
Queue Stats
149W - 133L
1,504 Elo+
Solo
Hades
Hades
Polargirl321
Hades
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
193W - 198L
1,492 Elo+
Solo
Chiron
Chiron
Zasquatch77
Chiron
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
1 / 6 / 6
7,524
752
4,930
9,153
5,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Raijin
Bawybaw
Raijin
13
3 / 7 / 3
7,655
766
6,117
9,938
4,505
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
14
3 / 5 / 4
8,107
811
10,251
13,482
7,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Heusy28
Cerberus
16
4 / 4 / 6
9,631
963
7,973
15,821
18,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thoth
14
3 / 6 / 7
7,703
770
5,910
8,189
3,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
4 / 4 / 15
8,517
852
10,441
9,532
3,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
MrDaStuff
Sobek
14
3 / 3 / 16
8,532
853
5,667
11,786
13,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
5 / 3 / 18
8,546
855
13,478
10,610
9,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 3 / 12
7,481
748
5,437
7,729
3,574
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
17
14 / 3 / 10
10,291
1,029
13,862
9,946
4,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
99
14
Kills
28
28
Deaths
16
26
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
6
6
0.67
W
Morgan Le Fay
 
Morgan Le Fay
4
4
15
2.88
L
Raijin
Bawybaw
Raijin
3
7
3
0.64
L
Camazotz
3
5
4
1
L
Cerberus
Heusy28
Cerberus
4
4
6
1.75
W
Sobek
MrDaStuff
Sobek
3
3
16
3.67
L
Thoth
3
6
7
1.08
W
5
3
18
4.67
W
2
3
12
2.67
W
Chiron
14
3
10
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,181
Damage
48,885
56,583
Taken
49,603
38,995
Mitigated
34,368
12,934
Healing
14,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,930
0
161
1,245
9,153
5,113
0
3,362
5,791
11,788
0
W
Morgan Le Fay
 
Morgan Le Fay
10,441
197
1,944
2,529
9,532
3,657
138
4,138
5,274
18,762
0
L
Raijin
Bawybaw
Raijin
6,117
0
149
383
9,938
4,505
0
4,672
5,266
10,434
0
L
Camazotz
10,251
3,033
182
3,916
13,482
7,050
0
4,390
9,092
0
21,079
L
Cerberus
Heusy28
Cerberus
7,973
637
480
5,891
15,821
18,816
0
5,624
10,197
13,745
0
W
Sobek
MrDaStuff
Sobek
5,667
438
408
2,319
11,786
13,169
28
3,483
8,159
10,834
0
L
Thoth
5,910
260
241
286
8,189
3,511
0
3,497
4,692
14,068
0
W
13,478
424
961
993
10,610
9,186
798
5,616
4,868
0
24,860
W
5,437
1,100
1,741
1,426
7,729
3,574
1,516
4,681
2,986
7,932
0
W
Chiron
13,862
5,551
912
1,691
9,946
4,782
976
6,410
3,386
0
26,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,620
Gold Earned
43,367
87
Minions Killed
90
0
Camps Cleared
0
844,686
Distance Traveled
915,463
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,524
752
13
1
0
154,113
0
W
Morgan Le Fay
8,517
852
20
2
0
191,931
0
L
Raijin
7,655
766
8
1
0
149,839
0
L
Camazotz
8,107
811
26
3
0
182,373
0
L
Cerberus
9,631
963
22
2
0
188,991
0
W
Sobek
8,532
853
9
1
0
187,666
0
L
Thoth
7,703
770
18
2
0
169,370
0
W
Nike
8,546
855
22
2
0
189,577
0
W
Hades
7,481
748
6
1
0
163,248
0
W
Chiron
10,291
1,029
33
3
0
183,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role