Player Matchup

Bastet
Bastet
AiceKamquarter
Bastet
Level 47
God Stats
2W - 0L
1,727 SR
Queue Stats
19W - 15L
1,598 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Anciles
Morgan Le Fay
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
33W - 35L
1,501 Elo+
Solo
Cernunnos
Cernunnos
Deathintheshell1
Cernunnos
Level 120
God Stats
1W - 1L
1,224 SR
Queue Stats
228W - 216L
1,490 Elo+
Party 1
Hun Batz
Hun Batz
Dropping_Diimes
Hun Batz
Level 107
God Stats
2W - 2L
1,374 SR
Queue Stats
75W - 78L
1,466 Elo+
Party 1
Izanami
Izanami
YoungBlood_M
Izanami
Level 35
God Stats
1W - 1L
1,329 SR
Queue Stats
1W - 4L
1,105 Elo+
Party 1
Team Averages
Level 84
1,431 SR
1,432 Elo+

VS

Team Averages
Level 106
1,547 SR
1,510 Elo+
Awilix
Awilix
IIBlackSwanIII
Awilix
Level 145
God Stats
5W - 10L
1,696 SR
Queue Stats
375W - 380L
1,498 Elo+
Solo
Chaac
Chaac
RAM14000
Chaac
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 40L
1,585 Elo+
Party 2
Shiva
Shiva
StrodaIe
Shiva
Level 124
God Stats
2W - 5L
1,500 SR
Queue Stats
319W - 330L
1,455 Elo+
Party 3
Serqet
Serqet
fatdaddy10222
Serqet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
323W - 341L
1,471 Elo+
Party 3
Gilgamesh
Gilgamesh
kanyethegiantyo
Gilgamesh
Level 106
God Stats
1W - 2L
1,540 SR
Queue Stats
84W - 68L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 3 / 15
11,345
810
18,143
13,067
6,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Anciles
Morgan Le Fay
20
12 / 3 / 11
12,042
860
26,753
11,878
6,394
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
19
2 / 2 / 22
10,596
757
10,485
10,915
5,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Hun Batz
17
3 / 4 / 18
10,290
735
12,172
14,920
19,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Izanami
YoungBlood_M
Izanami
16
1 / 5 / 14
10,572
755
6,713
11,738
5,399
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 5
11,641
832
10,978
17,017
9,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
RAM14000
Chaac
15
0 / 7 / 8
8,758
626
12,153
20,435
17,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shiva
StrodaIe
Shiva
16
4 / 6 / 9
9,629
688
9,302
18,429
21,669
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

15
1 / 4 / 9
8,880
634
6,072
13,292
10,783
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
kanyethegiantyo
Gilgamesh
16
3 / 6 / 6
9,150
654
15,878
20,602
18,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
54
27
Kills
17
17
Deaths
27
80
Assists
37
Player
Kills
Deaths
Assists
KDA
W
9
3
15
5.5
W
Morgan Le Fay
Anciles
Morgan Le Fay
12
3
11
5.83
W
Cernunnos
2
2
22
6.5
W
Hun Batz
3
4
18
3
L
9
4
5
2.88
L
Chaac
RAM14000
Chaac
0
7
8
0.57
L
Shiva
StrodaIe
Shiva
4
6
9
1.42
W
Izanami
YoungBlood_M
Izanami
1
5
14
1.6
L
1
4
9
1.38
L
Gilgamesh
kanyethegiantyo
Gilgamesh
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,266
Damage
54,383
62,518
Taken
89,775
42,614
Mitigated
78,459
19,671
Healing
18,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,143
5,466
2,807
3,018
13,067
6,175
276
387
12,410
0
22,574
W
Morgan Le Fay
Anciles
Morgan Le Fay
26,753
2,648
1,607
1,787
11,878
6,394
1,231
841
10,653
41,338
0
W
Cernunnos
10,485
5,124
1,242
990
10,915
5,491
1,972
819
10,096
0
20,361
W
Hun Batz
12,172
2,174
3,925
2,118
14,920
19,155
71
707
13,949
0
26,859
L
10,978
3,131
3,012
3,326
17,017
9,550
64
3,319
13,414
0
32,950
L
Chaac
RAM14000
Chaac
12,153
282
308
3,671
20,435
17,884
0
7,045
12,646
0
30,102
L
Shiva
StrodaIe
Shiva
9,302
302
1,607
2,242
18,429
21,669
14
3,839
14,268
1,970
14,630
W
Izanami
YoungBlood_M
Izanami
6,713
3,410
792
1,385
11,738
5,399
1,958
245
11,493
0
24,160
L
6,072
323
583
661
13,292
10,783
0
4,998
7,669
2,588
8,395
L
Gilgamesh
kanyethegiantyo
Gilgamesh
15,878
1,848
1,842
1,353
20,602
18,573
0
4,984
15,025
0
24,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,845
Gold Earned
48,058
150
Minions Killed
163
0
Camps Cleared
0
1,255,313
Distance Traveled
1,203,403
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,345
810
8
1
0
262,149
0
W
Morgan Le Fay
12,042
860
25
2
0
259,684
0
W
Cernunnos
10,596
757
29
2
0
239,012
0
W
Hun Batz
10,290
735
32
2
0
271,799
0
L
Awilix
11,641
832
61
4
0
268,659
0
L
Chaac
8,758
626
50
4
0
242,349
0
L
Shiva
9,629
688
8
1
0
213,724
0
W
Izanami
10,572
755
56
4
0
222,669
0
L
Serqet
8,880
634
10
1
0
211,776
0
L
Gilgamesh
9,150
654
34
2
0
266,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role