Player Matchup

Atlas
Atlas
Platinum III
Melomaniash
Atlas
Platinum III
Level 147
God Stats
2W - 1L
1,679 SR
Queue Stats
241W - 208L
1,788 MMR
Party 2
Rama
Rama
Diamond IV
Reneessa
Rama
Diamond IV
Level 89
God Stats
25W - 27L
1,639 SR
Queue Stats
312W - 299L
2,035 MMR
Party 2
Hercules
Hercules
Platinum II
SES44
Hercules
Platinum II
Level 172
God Stats
7W - 10L
1,462 SR
Queue Stats
739W - 730L
1,899 MMR
Solo
Thor
Thor
Platinum IV
Swaggidy Ash
Thor
Platinum IV
Level 106
God Stats
20W - 28L
1,556 SR
Queue Stats
140W - 162L
1,900 MMR
Solo
Nox
Nox
Gold II
gukudios
Nox
Gold II
Level 157
God Stats
4W - 2L
1,869 SR
Queue Stats
20W - 12L
1,898 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 134
1,641 SR
1,904 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 121
1,581 SR
1,753 MMR
Serqet
Serqet
Platinum I
 
Serqet
Platinum I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Platinum I
 
Charon
Platinum I
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Platinum V
BUUMER
Cerberus
Platinum V
Level 195
God Stats
3W - 2L
1,867 SR
Queue Stats
73W - 73L
1,789 MMR
Party 1
Janus
Janus
Platinum III
Benjitas
Janus
Platinum III
Level 108
God Stats
28W - 31L
1,536 SR
Queue Stats
853W - 850L
1,867 MMR
Solo
Xbalanque
Xbalanque
Diamond V
Selmita
Xbalanque
Diamond V
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 85L
2,109 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 2
5,364
488
3,626
10,842
6,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
12
2 / 0 / 2
6,665
606
5,345
6,774
2,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
SES44
Hercules
9
0 / 5 / 1
5,593
508
2,954
13,213
8,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 1 / 1
5,789
526
2,583
9,310
3,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
0 / 3 / 0
6,013
547
2,828
5,487
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
BakasuraAo KuangThanatosKali

VS

Bans
He BoMartichorasSun WukongAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
3 / 1 / 4
7,290
663
4,370
8,018
3,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
 
Charon
12
0 / 0 / 3
7,089
644
5,659
5,342
2,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
BUUMER
Cerberus
10
5 / 0 / 2
6,618
602
4,520
9,898
6,259
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Janus
Benjitas
Janus
13
4 / 0 / 1
7,382
671
5,502
3,780
1,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
Selmita
Xbalanque
10
0 / 3 / 4
5,959
542
7,376
8,259
3,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
4
Kills
12
12
Deaths
4
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
3
1
4
5
W
Charon
 
Charon
0
0
3
1.5
W
Cerberus
BUUMER
Cerberus
5
0
2
6
W
Janus
Benjitas
Janus
4
0
1
4.5
L
1
3
2
0.67
L
Rama
2
0
2
3
L
Hercules
SES44
Hercules
0
5
1
0.1
W
Xbalanque
Selmita
Xbalanque
0
3
4
0.67
L
1
1
1
1.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,336
Damage
27,427
45,626
Taken
35,297
22,996
Mitigated
17,026
12,035
Healing
9,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
4,370
1,033
0
500
8,018
3,376
0
1,910
6,108
0
54,157
W
Charon
 
Charon
5,659
1,552
0
2,063
5,342
2,933
982
0
5,342
51,224
0
W
Cerberus
BUUMER
Cerberus
4,520
243
1,095
2,976
9,898
6,259
0
1,734
8,164
15,782
0
W
Janus
Benjitas
Janus
5,502
742
0
933
3,780
1,281
0
1,751
2,029
56,317
0
L
3,626
1,785
0
1,154
10,842
6,667
0
3,456
7,260
11,398
0
L
Rama
5,345
4,731
0
2,335
6,774
2,298
707
974
5,721
0
52,493
L
Hercules
SES44
Hercules
2,954
898
0
2,823
13,213
8,882
0
4,991
7,696
0
36,635
W
Xbalanque
Selmita
Xbalanque
7,376
3,625
0
2,073
8,259
3,177
0
1,059
7,200
0
46,543
L
2,583
710
0
5,209
9,310
3,397
0
2,109
7,141
0
42,196
L
2,828
439
0
514
5,487
1,752
0
3,764
1,566
56,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,424
Gold Earned
34,338
359
Minions Killed
387
0
Camps Cleared
0
1,112,002
Distance Traveled
1,146,861
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,290
663
90
8
0
288,816
2
W
Charon
7,089
644
91
8
0
198,340
0
W
Cerberus
6,618
602
34
3
0
254,746
4
W
Janus
7,382
671
108
10
0
229,898
2
L
Atlas
5,364
488
13
1
0
241,795
2
L
Rama
6,665
606
100
9
0
199,244
3
L
Hercules
5,593
508
68
6
0
220,975
0
W
Xbalanque
5,959
542
64
6
0
175,061
0
L
Thor
5,789
526
74
7
0
237,036
3
L
Nox
6,013
547
104
9
0
212,952
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role