Player Matchup

Thor
Thor
BackHandYou
Thor
Level 141
God Stats
10W - 13L
1,479 SR
Queue Stats
333W - 302L
1,483 Elo+
Solo
Thanatos
Thanatos
DexTheFirst
Thanatos
Level 87
God Stats
65W - 46L
1,563 SR
Queue Stats
134W - 140L
1,445 Elo+
Party 1
Hachiman
Hachiman
Krazhy
Hachiman
Level 125
God Stats
5W - 6L
1,412 SR
Queue Stats
359W - 318L
1,530 Elo+
Party 3
Ix Chel
Ix Chel
PurpKoolAid-
Ix Chel
Level 125
God Stats
35W - 32L
1,553 SR
Queue Stats
437W - 413L
1,528 Elo+
Party 1
Chaac
Chaac
Qxyst
Chaac
Level 102
God Stats
3W - 1L
1,430 SR
Queue Stats
271W - 239L
1,534 Elo+
Party 3
Team Averages
Level 116
1,488 SR
1,504 Elo+

VS

Team Averages
Level 110
1,446 SR
1,454 Elo+
Chang'e
Chang'e
ElGrandoSmokio90
Chang'e
Level 107
God Stats
4W - 3L
1,528 SR
Queue Stats
93W - 65L
1,560 Elo+
Solo
Ullr
Ullr
InFamousRage505
Ullr
Level 96
God Stats
7W - 10L
1,314 SR
Queue Stats
201W - 219L
1,531 Elo+
Party 2
Athena
Athena
OTTO-MATICK
Athena
Level 152
God Stats
1W - 0L
1,185 SR
Queue Stats
7W - 7L
1,319 Elo+
Party 4
Janus
Janus
RawdaMonster
Janus
Level 129
God Stats
27W - 23L
1,545 SR
Queue Stats
87W - 81L
1,466 Elo+
Party 4
Arachne
Arachne
neocpr
Arachne
Level 64
God Stats
12W - 8L
1,658 SR
Queue Stats
153W - 173L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
6,893
574
4,940
13,764
7,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thanatos
DexTheFirst
Thanatos
9
2 / 3 / 1
6,026
502
2,412
7,675
2,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Krazhy
Hachiman
11
4 / 3 / 0
6,918
577
8,590
12,025
4,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
PurpKoolAid-
Ix Chel
11
2 / 5 / 0
6,795
566
5,215
8,271
3,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Qxyst
Chaac
10
0 / 1 / 6
6,146
512
6,781
10,145
7,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
7,343
612
7,235
8,599
4,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
2 / 0 / 2
7,741
645
7,916
10,047
4,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
10
1 / 4 / 4
6,156
513
4,052
11,370
8,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
5 / 0 / 3
7,716
643
9,035
4,252
1,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
neocpr
Arachne
12
6 / 4 / 5
7,690
641
7,248
11,555
4,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
9
Kills
14
14
Deaths
9
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Thanatos
DexTheFirst
Thanatos
2
3
1
0.83
W
0
1
1
0.5
W
2
0
2
3
L
Hachiman
Krazhy
Hachiman
4
3
0
1.33
W
Athena
1
4
4
0.75
L
Ix Chel
PurpKoolAid-
Ix Chel
2
5
0
0.4
L
Chaac
Qxyst
Chaac
0
1
6
3
W
5
0
3
6.5
W
Arachne
neocpr
Arachne
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,938
Damage
35,486
51,880
Taken
45,823
24,928
Mitigated
22,811
15,903
Healing
14,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,940
339
0
2,528
13,764
7,939
0
7,349
5,877
0
55,841
L
Thanatos
DexTheFirst
Thanatos
2,412
502
0
3,321
7,675
2,374
0
1,701
5,950
0
25,349
W
7,235
884
120
5,029
8,599
4,036
90
0
8,599
55,303
0
W
7,916
2,834
0
2,469
10,047
4,350
612
0
10,047
0
68,320
L
Hachiman
Krazhy
Hachiman
8,590
4,530
0
6,064
12,025
4,358
1,054
1,362
10,663
0
55,574
W
Athena
4,052
1,139
0
2,750
11,370
8,525
0
1,280
10,002
15,235
0
L
Ix Chel
PurpKoolAid-
Ix Chel
5,215
562
191
1,247
8,271
3,228
0
4,548
3,529
50,027
0
L
Chaac
Qxyst
Chaac
6,781
968
190
2,362
10,145
7,029
0
4,476
5,539
0
32,607
W
9,035
744
0
1,461
4,252
1,569
0
1,592
2,520
55,635
0
W
Arachne
neocpr
Arachne
7,248
6,018
0
2,238
11,555
4,331
20
2,039
9,440
0
40,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,778
Gold Earned
36,646
365
Minions Killed
383
0
Camps Cleared
0
1,070,016
Distance Traveled
1,287,545
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,893
574
92
8
0
235,694
0
L
Thanatos
6,026
502
31
3
0
123,994
0
W
Chang'e
7,343
612
94
8
0
245,737
2
W
Ullr
7,741
645
117
10
0
239,614
0
L
Hachiman
6,918
577
85
7
0
214,159
4
W
Athena
6,156
513
18
2
0
286,452
3
L
Ix Chel
6,795
566
110
9
0
226,768
0
L
Chaac
6,146
512
47
4
0
269,401
0
W
Janus
7,716
643
98
8
0
253,365
0
W
Arachne
7,690
641
56
5
0
262,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role