Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
 
Awilix
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Júninn
Kuzenbo
Level 197
God Stats
3W - 0L
1,919 SR
Queue Stats
273W - 92L
1,746 Elo+
Party 1
Medusa
Medusa
SabmahC
Medusa
Level 210
God Stats
4W - 0L
1,519 SR
Queue Stats
160W - 41L
1,836 Elo+
Party 1
Olorun
Olorun
íBoss
Olorun
Level 179
God Stats
1W - 0L
1,819 SR
Queue Stats
150W - 61L
1,640 Elo+
Party 1
Team Averages
Level 185
1,651 SR
1,644 Elo+

VS

Team Averages
Level 98
1,561 SR
1,468 Elo+
Ravana
Ravana
ARQUERONCIOVLR
Ravana
Level 84
God Stats
7W - 5L
1,541 SR
Queue Stats
46W - 52L
1,477 Elo+
Party 2
Anhur
Anhur
Cнυυckiи
Anhur
Level 194
God Stats
8W - 6L
1,626 SR
Queue Stats
288W - 327L
1,488 Elo+
Solo
Achilles
Achilles
ElNegroRamaxD
Achilles
Level 43
God Stats
3W - 7L
1,386 SR
Queue Stats
31W - 44L
1,431 Elo+
Party 2
Bacchus
Bacchus
TryingEveryday
Bacchus
Level 29
God Stats
3W - 1L
1,695 SR
Queue Stats
22W - 27L
1,467 Elo+
Party 2
Merlin
Merlin
natias2015k
Merlin
Level 139
God Stats
34W - 26L
1,555 SR
Queue Stats
46W - 50L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
4 / 1 / 1
7,751
775
6,928
10,469
7,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
 
Awilix
11
10 / 0 / 5
7,662
766
8,225
7,789
2,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
Júninn
Kuzenbo
9
0 / 0 / 11
6,204
620
3,876
8,818
7,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
SabmahC
Medusa
13
2 / 0 / 4
7,535
754
5,806
5,532
2,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
íBoss
Olorun
11
5 / 3 / 3
7,233
723
6,862
6,567
2,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 6 / 1
5,173
517
4,714
10,015
3,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 4 / 1
5,544
554
3,912
8,200
2,531
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
ElNegroRamaxD
Achilles
9
0 / 3 / 0
5,237
524
4,338
9,183
5,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
1 / 5 / 1
5,230
523
3,509
9,335
8,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
10
1 / 3 / 0
5,719
572
2,591
6,791
2,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
21
Kills
4
4
Deaths
21
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
1
1
4.5
W
Awilix
 
Awilix
10
0
5
12.5
L
1
6
1
0.25
L
1
4
1
0.38
L
Achilles
ElNegroRamaxD
Achilles
0
3
0
0
W
Kuzenbo
Júninn
Kuzenbo
0
0
11
5.5
W
Medusa
SabmahC
Medusa
2
0
4
4
L
1
5
1
0.3
L
Merlin
1
3
0
0.33
W
Olorun
íBoss
Olorun
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,697
Damage
19,064
39,175
Taken
43,524
22,075
Mitigated
21,376
11,993
Healing
7,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
6,928
2,419
0
3,828
10,469
7,308
399
719
9,750
0
58,381
W
Awilix
 
Awilix
8,225
3,404
0
3,680
7,789
2,958
0
557
7,232
0
46,147
L
4,714
1,283
0
1,309
10,015
3,411
0
2,240
7,729
0
20,633
L
3,912
3,328
0
2,122
8,200
2,531
0
3,552
4,589
0
36,868
L
Achilles
ElNegroRamaxD
Achilles
4,338
1,597
0
2,107
9,183
5,079
0
102
9,081
0
31,909
W
Kuzenbo
Júninn
Kuzenbo
3,876
1,717
0
2,078
8,818
7,194
0
1,498
7,320
13,132
0
W
Medusa
SabmahC
Medusa
5,806
2,714
0
555
5,532
2,100
1,678
826
4,706
0
72,649
L
3,509
542
0
1,714
9,335
8,180
0
3,203
6,062
14,164
0
L
Merlin
2,591
92
0
630
6,791
2,175
0
1,568
5,223
35,651
0
W
Olorun
íBoss
Olorun
6,862
3,390
284
1,568
6,567
2,515
1,121
2,500
4,067
51,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,385
Gold Earned
26,903
400
Minions Killed
238
0
Camps Cleared
0
1,135,709
Distance Traveled
1,046,227
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,751
775
116
12
0
223,776
4
W
Awilix
7,662
766
67
7
0
264,769
0
L
Ravana
5,173
517
38
4
0
221,542
0
L
Anhur
5,544
554
77
8
0
185,879
1
L
Achilles
5,237
524
50
5
0
202,293
0
W
Kuzenbo
6,204
620
6
1
0
239,514
2
W
Medusa
7,535
754
119
12
0
207,872
0
L
Bacchus
5,230
523
4
0
0
227,854
0
L
Merlin
5,719
572
69
7
0
208,659
0
W
Olorun
7,233
723
92
9
0
199,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role