Player Matchup

The Morrigan
The Morrigan
BannedKneecap
The Morrigan
Level 31
God Stats
15W - 19L
1,205 SR
Queue Stats
106W - 116L
1,602 Elo+
Solo
Mercury
Mercury
ImDaBabyNig
Mercury
Level 68
God Stats
5W - 5L
1,782 SR
Queue Stats
31W - 30L
1,488 Elo+
Party 1
Olorun
Olorun
SaucySooz
Olorun
Level 104
God Stats
19W - 13L
1,584 SR
Queue Stats
173W - 155L
1,505 Elo+
Party 1
Anhur
Anhur
dburke30
Anhur
Level 109
God Stats
2W - 4L
1,395 SR
Queue Stats
174W - 161L
1,475 Elo+
Party 1
Baron Samedi
Baron Samedi
fuzzball49
Baron Samedi
Level 107
God Stats
24W - 5L
1,733 SR
Queue Stats
289W - 277L
1,436 Elo+
Solo
Team Averages
Level 84
1,540 SR
1,501 Elo+

VS

Team Averages
Level 74
1,540 SR
1,534 Elo+
Da Ji
Da Ji
StoneBongo56431
Da Ji
Level 101
God Stats
1W - 10L
1,157 SR
Queue Stats
475W - 462L
1,544 Elo+
Solo
Janus
Janus
T2K_DingBong
Janus
Level 108
God Stats
8W - 10L
1,504 SR
Queue Stats
386W - 367L
1,478 Elo+
Solo
Ymir
Ymir
bacon22222
Ymir
Level 63
God Stats
9W - 6L
1,582 SR
Queue Stats
40W - 27L
1,538 Elo+
Party 2
Mulan
Mulan
fortnitegod96
Mulan
Level 28
God Stats
22W - 9L
1,773 SR
Queue Stats
30W - 18L
1,548 Elo+
Party 2
Heimdallr
Heimdallr
peepoGIad
Heimdallr
Level 68
God Stats
2W - 1L
1,687 SR
Queue Stats
46W - 29L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BannedKneecap
The Morrigan
10
0 / 2 / 4
5,982
544
3,910
5,767
3,633
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
ImDaBabyNig
Mercury
10
3 / 0 / 0
5,822
529
3,172
6,696
2,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
SaucySooz
Olorun
10
2 / 0 / 0
6,271
570
8,168
6,351
2,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anhur
dburke30
Anhur
10
2 / 0 / 3
6,219
565
9,750
8,174
2,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
fuzzball49
Baron Samedi
11
2 / 1 / 0
6,449
586
6,122
4,833
2,103
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
5,520
502
4,860
11,350
4,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 0 / 0
5,657
514
3,079
7,607
2,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 2 / 1
5,364
488
3,655
11,109
7,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
1 / 2 / 0
5,874
534
2,368
9,815
4,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Heimdallr
peepoGIad
Heimdallr
9
0 / 1 / 1
4,990
454
5,231
7,296
2,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
9
Kills
3
3
Deaths
9
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
BannedKneecap
The Morrigan
0
2
4
1
W
Mercury
ImDaBabyNig
Mercury
3
0
0
3
W
Olorun
SaucySooz
Olorun
2
0
0
2
L
1
4
0
0.25
L
0
0
0
0
L
1
2
1
0.75
W
Anhur
dburke30
Anhur
2
0
3
3.5
L
1
2
0
0.5
W
Baron Samedi
fuzzball49
Baron Samedi
2
1
0
2
L
Heimdallr
peepoGIad
Heimdallr
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,122
Damage
19,193
31,821
Taken
47,177
13,032
Mitigated
20,710
13,148
Healing
14,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
BannedKneecap
The Morrigan
3,910
1,128
83
2,020
5,767
3,633
0
1,545
4,209
26,734
0
W
Mercury
ImDaBabyNig
Mercury
3,172
1,659
0
750
6,696
2,151
0
996
5,596
0
31,990
W
Olorun
SaucySooz
Olorun
8,168
3,553
540
3,091
6,351
2,253
826
2,157
4,044
48,856
0
L
4,860
1,472
0
4,570
11,350
4,266
0
3,746
7,604
0
35,373
L
3,079
142
0
2,887
7,607
2,824
0
4,764
2,843
40,360
0
L
3,655
1,262
184
1,692
11,109
7,154
0
2,412
8,697
16,742
0
W
Anhur
dburke30
Anhur
9,750
4,543
0
4,551
8,174
2,892
0
1,782
6,392
0
43,360
L
2,368
372
0
2,520
9,815
4,212
0
5,907
3,908
0
32,341
W
Baron Samedi
fuzzball49
Baron Samedi
6,122
180
0
2,113
4,833
2,103
0
0
4,833
43,720
0
L
Heimdallr
peepoGIad
Heimdallr
5,231
1,959
0
2,946
7,296
2,254
0
1,371
5,925
0
37,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,743
Gold Earned
27,405
290
Minions Killed
290
0
Camps Cleared
0
1,105,101
Distance Traveled
1,111,792
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
5,982
544
37
3
0
217,959
0
W
Mercury
5,822
529
39
4
0
253,596
0
W
Olorun
6,271
570
86
8
0
207,700
4
L
Da Ji
5,520
502
71
6
0
222,367
0
L
Janus
5,657
514
83
8
0
254,061
1
L
Ymir
5,364
488
30
3
0
208,474
0
W
Anhur
6,219
565
78
7
0
244,054
0
L
Mulan
5,874
534
48
4
0
205,748
0
W
Baron Samedi
6,449
586
50
5
0
181,792
3
L
Heimdallr
4,990
454
58
5
0
221,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role