Player Matchup

Charon
Charon
Platinum III
 
Charon
Platinum III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Gold I
NewAgeNewGame
Chiron
Gold I
Level 181
God Stats
38W - 22L
1,612 SR
Queue Stats
137W - 135L
1,739 MMR
Party 1
Fenrir
Fenrir
Diamond III
TalonDeIndio
Fenrir
Diamond III
Level 118
God Stats
17W - 14L
1,594 SR
Queue Stats
375W - 385L
2,310 MMR
Solo
Shiva
Shiva
Masters
iNeverRust
Shiva
Masters
Level 160
God Stats
10W - 4L
1,764 SR
Queue Stats
25W - 15L
2,172 MMR
Solo
Nu Wa
Nu Wa
Diamond III
maxleono
Nu Wa
Diamond III
Level 159
God Stats
99W - 76L
1,616 SR
Queue Stats
274W - 243L
2,240 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 155
1,617 SR
1,992 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 113
1,525 SR
1,931 MMR
Agni
Agni
Platinum IV
 
Agni
Platinum IV
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Diamond V
HogRidër
Surtr
Diamond V
Level 183
God Stats
10W - 8L
1,596 SR
Queue Stats
334W - 308L
2,015 MMR
Solo
Kali
Kali
Diamond V
NezharéTedesco
Kali
Diamond V
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 16L
2,217 MMR
Solo
Neith
Neith
Gold I
Offensif
Neith
Gold I
Level 81
God Stats
2W - 3L
1,527 SR
Queue Stats
54W - 60L
1,703 MMR
Solo
Xing Tian
Xing Tian
Diamond III
leguitinch
Xing Tian
Diamond III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
303W - 283L
2,221 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
5
0 / 0 / 1
3,381
676
1,249
3,323
1,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 0 / 0
3,486
697
1,525
2,682
756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
5
1 / 1 / 1
3,407
681
1,205
3,206
1,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shiva
7
1 / 0 / 1
3,762
752
2,836
4,342
1,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
maxleono
Nu Wa
7
0 / 0 / 0
3,636
727
630
2,907
828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ThorSusanoMartichorasNe ZhaAphrodite

VS

Bans
Sun WukongHerculesJanusAo KuangAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
7
1 / 0 / 0
3,957
791
2,308
1,907
487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Surtr
HogRidër
Surtr
5
0 / 2 / 0
3,393
679
2,857
5,231
3,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 0 / 1
3,425
685
1,258
3,632
1,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Offensif
Neith
4
0 / 1 / 0
2,849
570
1,337
2,098
585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
leguitinch
Xing Tian
5
0 / 0 / 0
3,272
654
2,101
3,357
1,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
3
Kills
1
1
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
0
0
1
0.5
L
Agni
 
Agni
1
0
0
1
L
Surtr
HogRidër
Surtr
0
2
0
0
W
1
0
0
1
L
0
0
1
0.5
L
Neith
Offensif
Neith
0
1
0
0
W
Fenrir
1
1
1
1.5
W
Shiva
1
0
1
1.5
L
Xing Tian
leguitinch
Xing Tian
0
0
0
0
W
Nu Wa
maxleono
Nu Wa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,445
Damage
9,861
16,460
Taken
16,225
6,067
Mitigated
7,014
6,276
Healing
4,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
1,249
274
0
1,528
3,323
1,539
0
1,335
1,988
6,833
0
L
Agni
 
Agni
2,308
254
0
750
1,907
487
0
345
1,562
24,719
0
L
Surtr
HogRidër
Surtr
2,857
937
0
1,324
5,231
3,241
0
0
4,866
212
16,821
W
1,525
631
234
1,172
2,682
756
0
813
1,869
0
21,484
L
1,258
491
0
1,162
3,632
1,156
0
351
3,281
0
15,259
L
Neith
Offensif
Neith
1,337
603
0
605
2,098
585
0
825
1,273
0
10,161
W
Fenrir
1,205
488
0
657
3,206
1,054
0
1,016
2,190
0
10,063
W
Shiva
2,836
992
0
2,244
4,342
1,890
0
48
4,294
0
20,072
L
Xing Tian
leguitinch
Xing Tian
2,101
411
0
1,126
3,357
1,545
0
358
2,999
10,816
0
W
Nu Wa
maxleono
Nu Wa
630
319
0
441
2,907
828
0
1,269
1,638
30,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,672
Gold Earned
16,896
158
Minions Killed
143
0
Camps Cleared
0
507,080
Distance Traveled
474,468
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
3,381
676
6
1
0
96,493
1
L
Agni
3,957
791
48
10
0
99,457
2
L
Surtr
3,393
679
31
6
0
95,435
0
W
Chiron
3,486
697
40
8
0
89,070
0
L
Kali
3,425
685
29
6
0
122,645
0
L
Neith
2,849
570
18
4
0
56,824
0
W
Fenrir
3,407
681
23
5
0
125,791
0
W
Shiva
3,762
752
38
8
0
99,951
0
L
Xing Tian
3,272
654
17
3
0
100,107
1
W
Nu Wa
3,636
727
51
10
0
95,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role