Player Matchup

Charon
Charon
JakinHagar
Charon
Level 19
God Stats
2W - 3L
1,586 SR
Queue Stats
7W - 17L
1,273 Elo+
Solo
Yemoja
Yemoja
LordDraxion99
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Scylla
Scylla
Mosquito3499
Scylla
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,676 Elo+
Party 3
Ra
Ra
T8er-_-T0ts
Ra
Level 10
God Stats
0W - 3L
1,205 SR
Queue Stats
1W - 5L
1,359 Elo+
Solo
Chang'e
Chang'e
Wolfgong1
Chang'e
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 23L
1,676 Elo+
Party 3
Team Averages
Level 17
1,458 SR
1,497 Elo+

VS

Team Averages
Level 16
1,551 SR
1,728 Elo+
Sun Wukong
Sun Wukong
DudeNamedShelly
Sun Wukong
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 9L
1,808 Elo+
Party 1
Janus
Janus
M0sdaddy
Janus
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 10L
1,794 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SailorIsDope
Morgan Le Fay
Level 23
God Stats
2W - 0L
1,753 SR
Queue Stats
4W - 3L
1,605 Elo+
Party 2
Khepri
Khepri
Sniperkingomega
Khepri
Level 11
God Stats
3W - 0L
1,500 SR
Queue Stats
42W - 9L
1,869 Elo+
Party 1
Chernobog
Chernobog
phisho7
Chernobog
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
JakinHagar
Charon
13
1 / 6 / 4
7,039
704
7,766
14,268
12,059
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
0 / 6 / 3
6,744
674
1,733
11,436
8,063
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Scylla
11
1 / 8 / 2
6,799
680
4,750
11,149
3,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
4 / 7 / 1
8,222
822
6,043
10,603
4,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
Wolfgong1
Chang'e
12
0 / 6 / 3
6,699
670
6,474
16,915
7,418
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DudeNamedShelly
Sun Wukong
15
7 / 0 / 20
8,981
898
17,085
12,566
9,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
M0sdaddy
Janus
18
21 / 1 / 7
10,962
1,096
23,414
6,448
3,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
SailorIsDope
Morgan Le Fay
13
4 / 2 / 11
7,985
799
7,618
6,337
2,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 3 / 18
8,104
810
4,051
9,276
7,579
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chernobog
phisho7
Chernobog
12
1 / 0 / 11
7,163
716
4,137
5,265
2,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
100
6
Kills
33
33
Deaths
6
13
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DudeNamedShelly
Sun Wukong
7
0
20
17
L
Charon
JakinHagar
Charon
1
6
4
0.5
L
0
6
3
0.25
W
Janus
M0sdaddy
Janus
21
1
7
24.5
L
Scylla
1
8
2
0.25
W
Morgan Le Fay
SailorIsDope
Morgan Le Fay
4
2
11
4.75
W
0
3
18
3
L
4
7
1
0.64
L
Chang'e
Wolfgong1
Chang'e
0
6
3
0.25
W
Chernobog
phisho7
Chernobog
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,766
Damage
56,305
64,371
Taken
39,892
35,463
Mitigated
24,781
15,178
Healing
8,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DudeNamedShelly
Sun Wukong
17,085
2,224
0
2,171
12,566
9,259
0
10,113
1,969
6,703
30,449
L
Charon
JakinHagar
Charon
7,766
2,198
0
660
14,268
12,059
0
9,063
4,925
16,578
0
L
1,733
716
722
80
11,436
8,063
0
4,665
6,671
9,558
0
W
Janus
M0sdaddy
Janus
23,414
1,667
0
669
6,448
3,085
0
3,444
2,883
58,948
0
L
Scylla
4,750
1,050
0
170
11,149
3,653
0
7,058
3,935
9,345
0
W
Morgan Le Fay
SailorIsDope
Morgan Le Fay
7,618
903
0
1,156
6,337
2,599
1,144
3,854
2,286
21,538
0
W
4,051
570
1,289
2,147
9,276
7,579
168
5,677
3,296
11,900
0
L
6,043
247
1,502
1,359
10,603
4,270
0
7,095
3,380
18,970
0
L
Chang'e
Wolfgong1
Chang'e
6,474
416
4,389
6,296
16,915
7,418
0
8,433
8,247
14,071
0
W
Chernobog
phisho7
Chernobog
4,137
2,535
0
1,160
5,265
2,259
1,228
2,408
2,692
0
13,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,503
Gold Earned
43,195
80
Minions Killed
201
0
Camps Cleared
0
946,166
Distance Traveled
1,109,382
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,981
898
47
5
0
256,697
0
L
Charon
7,039
704
15
2
0
176,293
0
L
Yemoja
6,744
674
15
2
0
156,164
2
W
Janus
10,962
1,096
108
11
0
261,626
0
L
Scylla
6,799
680
9
1
0
202,053
0
W
Morgan Le Fay
7,985
799
22
2
0
211,669
0
W
Khepri
8,104
810
11
1
0
204,879
0
L
Ra
8,222
822
27
3
0
201,534
0
L
Chang'e
6,699
670
14
1
0
210,122
0
W
Chernobog
7,163
716
13
1
0
174,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role