Player Matchup

Ravana
Ravana
Dranilla
Ravana
Level 48
God Stats
1W - 2L
1,374 SR
Queue Stats
189W - 185L
1,523 Elo+
Party 1
Mulan
Mulan
TetsuKyojin
Mulan
Level 125
God Stats
29W - 26L
1,639 SR
Queue Stats
184W - 187L
1,523 Elo+
Party 1
Eset
Eset
ThiccyWaifu
Eset
Level 141
God Stats
14W - 12L
1,658 SR
Queue Stats
193W - 197L
1,523 Elo+
Party 1
Team Averages
Level 105
1,557 SR
1,523 Elo+

VS

Team Averages
Level 94
1,609 SR
1,490 Elo+
Pele
Pele
FCocoGamer1007
Pele
Level 102
God Stats
2W - 0L
1,782 SR
Queue Stats
45W - 50L
1,443 Elo+
Party 2
Bacchus
Bacchus
Merlin1007
Bacchus
Level 10
God Stats
1W - 0L
1,762 SR
Queue Stats
5W - 10L
1,338 Elo+
Party 2
Kukulkan
Kukulkan
damnya
Kukulkan
Level 171
God Stats
1W - 0L
1,282 SR
Queue Stats
7W - 3L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Dranilla
Ravana
11
1 / 3 / 1
7,516
752
6,077
9,528
5,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 5 / 2
7,513
751
7,260
13,664
11,915
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 5 / 1
7,246
725
3,330
8,265
3,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 10
8,626
863
5,941
8,420
2,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Merlin1007
Bacchus
11
2 / 2 / 8
8,181
818
4,966
8,386
10,011
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
damnya
Kukulkan
13
8 / 0 / 5
9,477
948
15,417
4,564
1,886
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
3
Kills
13
13
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ravana
Dranilla
Ravana
1
3
1
0.5
W
3
1
10
8
W
Bacchus
Merlin1007
Bacchus
2
2
8
3
L
1
5
2
0.4
L
1
5
1
0.3
W
Kukulkan
damnya
Kukulkan
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,667
Damage
26,324
31,457
Taken
21,370
20,657
Mitigated
14,796
6,384
Healing
3,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Dranilla
Ravana
6,077
1,004
292
614
9,528
5,492
0
5,303
4,225
0
20,161
W
5,941
1,572
0
1,464
8,420
2,899
330
720
7,700
0
36,925
W
Bacchus
Merlin1007
Bacchus
4,966
254
232
1,171
8,386
10,011
52
1,551
6,835
14,412
0
L
7,260
964
0
3,339
13,664
11,915
0
9,466
4,198
0
19,279
L
3,330
259
446
1,693
8,265
3,250
0
5,839
2,426
24,322
0
W
Kukulkan
damnya
Kukulkan
15,417
1,850
0
335
4,564
1,886
432
1,203
3,361
50,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,275
Gold Earned
26,284
90
Minions Killed
146
0
Camps Cleared
0
526,565
Distance Traveled
620,589
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,516
752
28
3
0
204,389
1
W
Pele
8,626
863
63
6
0
208,397
0
W
Bacchus
8,181
818
10
1
0
205,731
0
L
Mulan
7,513
751
27
3
0
180,610
2
L
Eset
7,246
725
35
4
0
141,566
2
W
Kukulkan
9,477
948
73
7
0
206,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role