Player Matchup

Anubis
Anubis
SuperSphinx2
Anubis
Level 103
God Stats
1W - 0L
1,746 SR
Queue Stats
16W - 22L
1,424 Elo+
Party 1
Geb
Geb
TheFingerGod
Geb
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 6L
1,184 Elo+
Party 1
Bastet
Bastet
fusssy_part
Bastet
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 13L
1,478 Elo+
Party 1
Team Averages
Level 43
1,582 SR
1,362 Elo+

VS

Team Averages
Level 35
1,468 SR
1,849 Elo+
Bakasura
Bakasura
Newfranchise012
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,849 Elo+
Party 2
Hercules
Hercules
TopStrategy
Hercules
Level 84
God Stats
11W - 11L
1,500 SR
Queue Stats
69W - 58L
1,849 Elo+
Party 2
Neith
Neith
XExoticMelons
Neith
Level 16
God Stats
20W - 17L
1,405 SR
Queue Stats
44W - 52L
1,849 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
5 / 1 / 1
13,004
765
20,177
8,782
4,996
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 1 / 2
10,584
623
4,002
8,662
7,205
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bastet
14
1 / 0 / 4
11,333
667
13,418
6,343
2,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
13
0 / 3 / 1
10,417
613
2,977
17,909
7,198
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
TopStrategy
Hercules
14
2 / 1 / 0
11,211
659
5,414
17,878
9,746
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
0 / 2 / 2
10,978
646
8,788
11,453
3,252
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
6
Kills
2
2
Deaths
6
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bakasura
0
3
1
0.17
W
Anubis
5
1
1
5.5
W
0
1
2
1
L
Hercules
TopStrategy
Hercules
2
1
0
2
L
0
2
2
0.5
W
Bastet
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,597
Damage
17,179
23,787
Taken
47,240
15,077
Mitigated
20,196
8,190
Healing
14,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
2,977
2,449
0
5,663
17,909
7,198
0
9,941
7,968
0
14,056
W
Anubis
20,177
984
228
6,418
8,782
4,996
744
159
8,438
107,675
0
W
4,002
310
0
34
8,662
7,205
0
108
8,380
22,491
0
L
Hercules
TopStrategy
Hercules
5,414
1,182
0
5,380
17,878
9,746
0
8,773
9,105
0
22,596
L
8,788
3,339
0
3,439
11,453
3,252
0
6,037
5,416
0
63,167
W
Bastet
13,418
3,413
0
1,510
6,343
2,876
389
0
6,318
0
27,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,921
Gold Earned
32,606
205
Minions Killed
171
0
Camps Cleared
0
978,981
Distance Traveled
912,845
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,417
613
54
3
0
325,306
0
W
Anubis
13,004
765
153
9
0
296,833
0
W
Geb
10,584
623
20
1
0
340,322
0
L
Hercules
11,211
659
32
2
0
310,889
0
L
Neith
10,978
646
85
5
0
276,650
0
W
Bastet
11,333
667
32
2
0
341,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role