Player Matchup

Thor
Thor
HagaRRamisbolas
Thor
Level 8
God Stats
2W - 5L
1,355 SR
Queue Stats
13W - 17L
1,282 Elo+
Party 2
Scylla
Scylla
LooneyN4TA
Scylla
Level 49
God Stats
2W - 2L
1,153 SR
Queue Stats
31W - 28L
1,387 Elo+
Solo
Hou Yi
Hou Yi
Mjunkie123
Hou Yi
Level 44
God Stats
7W - 11L
1,297 SR
Queue Stats
220W - 202L
1,320 Elo+
Party 2
Cthulhu
Cthulhu
Nagging19
Cthulhu
Level 121
God Stats
4W - 5L
1,489 SR
Queue Stats
123W - 141L
1,433 Elo+
Party 2
Gilgamesh
Gilgamesh
ZealousRequiem
Gilgamesh
Level 12
God Stats
2W - 2L
1,437 SR
Queue Stats
166W - 173L
1,301 Elo+
Party 2
Team Averages
Level 47
1,346 SR
1,345 Elo+

VS

Team Averages
Level 32
1,468 SR
1,310 Elo+
Tsukuyomi
Tsukuyomi
CloudDarui
Tsukuyomi
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 37L
1,273 Elo+
Party 1
Lancelot
Lancelot
KaiADemon215
Lancelot
Level 42
God Stats
0W - 2L
1,299 SR
Queue Stats
164W - 222L
1,346 Elo+
Party 1
Ishtar
Ishtar
SkilletHead77
Ishtar
Level 30
God Stats
1W - 11L
1,185 SR
Queue Stats
194W - 237L
1,239 Elo+
Solo
Charon
Charon
Trex305
Charon
Level 20
God Stats
10W - 10L
1,859 SR
Queue Stats
84W - 92L
1,375 Elo+
Party 1
Nox
Nox
ralejandro666
Nox
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 85L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 5
9,042
452
3,409
13,468
5,212
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
LooneyN4TA
Scylla
17
8 / 3 / 4
11,227
561
17,872
13,376
5,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
Mjunkie123
Hou Yi
16
3 / 0 / 5
9,482
474
9,762
8,717
3,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Nagging19
Cthulhu
14
5 / 0 / 5
10,196
510
8,537
15,056
10,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
ZealousRequiem
Gilgamesh
16
3 / 1 / 5
9,926
496
7,549
15,815
18,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CloudDarui
Tsukuyomi
10
2 / 3 / 0
7,923
396
4,951
11,204
4,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Lancelot
KaiADemon215
Lancelot
16
1 / 5 / 0
9,858
493
8,629
18,886
13,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
0 / 3 / 1
7,674
384
5,193
12,845
5,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
Trex305
Charon
11
0 / 6 / 1
7,903
395
5,331
16,674
15,439
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
1 / 4 / 1
8,712
436
5,770
7,674
3,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
20
Kills
4
6
Deaths
21
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
CloudDarui
Tsukuyomi
2
3
0
0.67
W
1
2
5
1.75
L
Lancelot
KaiADemon215
Lancelot
1
5
0
0.2
W
Scylla
LooneyN4TA
Scylla
8
3
4
3.33
W
Hou Yi
Mjunkie123
Hou Yi
3
0
5
5.5
W
Cthulhu
Nagging19
Cthulhu
5
0
5
7.5
L
0
3
1
0.17
L
Charon
Trex305
Charon
0
6
1
0.08
W
Gilgamesh
ZealousRequiem
Gilgamesh
3
1
5
5.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,129
Damage
29,874
66,432
Taken
67,283
43,897
Mitigated
41,677
18,691
Healing
11,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
CloudDarui
Tsukuyomi
4,951
976
0
2,440
11,204
4,226
0
3,377
7,708
0
28,305
W
3,409
886
0
2,494
13,468
5,212
740
2,419
11,049
0
54,269
L
Lancelot
KaiADemon215
Lancelot
8,629
1,192
0
3,042
18,886
13,771
392
7,240
10,925
0
77,872
W
Scylla
LooneyN4TA
Scylla
17,872
3,069
0
3,742
13,376
5,629
1,193
2,849
10,527
95,436
0
W
Hou Yi
Mjunkie123
Hou Yi
9,762
5,934
0
3,135
8,717
3,754
3,713
2,229
6,488
0
64,767
W
Cthulhu
Nagging19
Cthulhu
8,537
667
2,298
5,126
15,056
10,940
1,091
3,071
11,985
46,330
0
L
5,193
1,575
153
4,663
12,845
5,120
0
5,075
7,723
0
48,648
L
Charon
Trex305
Charon
5,331
1,373
0
1,175
16,674
15,439
270
5,891
10,738
22,977
0
W
Gilgamesh
ZealousRequiem
Gilgamesh
7,549
1,818
0
1,896
15,815
18,362
712
533
15,282
160
53,917
L
5,770
157
0
375
7,674
3,121
0
4,986
2,688
51,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,873
Gold Earned
42,070
463
Minions Killed
331
0
Camps Cleared
0
1,969,191
Distance Traveled
1,569,873
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,923
396
37
2
0
290,022
0
W
Thor
9,042
452
85
4
0
399,349
4
L
Lancelot
9,858
493
111
6
0
420,661
0
W
Scylla
11,227
561
146
7
0
378,991
5
W
Hou Yi
9,482
474
88
4
0
380,270
8
W
Cthulhu
10,196
510
64
3
0
404,457
3
L
Ishtar
7,674
384
65
3
0
335,733
4
L
Charon
7,903
395
28
1
0
269,662
0
W
Gilgamesh
9,926
496
80
4
0
406,124
0
L
Nox
8,712
436
90
5
0
253,795
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role