Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
DUBBOn60FPS
Scylla
Level 86
God Stats
1W - 2L
1,669 SR
Queue Stats
78W - 99L
1,388 Elo+
Party 1
Maui
Maui
LeenDSlime
Maui
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 101L
1,497 Elo+
Party 1
Skadi
Skadi
ObaCaptain
Skadi
Level 67
God Stats
10W - 7L
1,741 SR
Queue Stats
12W - 12L
1,555 Elo+
Party 1
Bellona
Bellona
iConfidential
Bellona
Level 81
God Stats
2W - 5L
1,500 SR
Queue Stats
22W - 25L
1,255 Elo+
Party 1
Team Averages
Level 81
1,582 SR
1,439 Elo+

VS

Team Averages
Level 103
1,538 SR
1,522 Elo+
Susano
Susano
Alkhadeem
Susano
Level 136
God Stats
49W - 41L
1,581 SR
Queue Stats
558W - 546L
1,552 Elo+
Party 2
He Bo
He Bo
IkeaEnjoyer
He Bo
Level 77
God Stats
2W - 2L
1,240 SR
Queue Stats
124W - 97L
1,542 Elo+
Solo
Jormungandr
Jormungandr
LeftToFray
Jormungandr
Level 99
God Stats
2W - 3L
1,778 SR
Queue Stats
562W - 598L
1,515 Elo+
Party 2
Tyr
Tyr
MrWhiteFoxx
Tyr
Level 77
God Stats
20W - 27L
1,486 SR
Queue Stats
353W - 444L
1,441 Elo+
Solo
Neith
Neith
SkyeSakura
Neith
Level 124
God Stats
60W - 49L
1,603 SR
Queue Stats
493W - 494L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
2 / 5 / 1
5,961
542
3,574
12,145
4,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
10
0 / 4 / 1
5,756
523
2,912
6,269
1,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 1 / 0
5,095
463
2,411
8,653
6,069
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Skadi
10
0 / 3 / 0
5,761
524
4,954
8,664
2,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bellona
11
1 / 1 / 1
6,054
550
5,408
11,518
11,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Alkhadeem
Susano
12
5 / 0 / 2
7,494
681
4,778
6,691
2,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
5 / 1 / 0
7,489
681
7,137
6,232
2,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Jormungandr
LeftToFray
Jormungandr
10
2 / 0 / 2
6,305
573
4,308
6,183
3,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
0 / 2 / 2
6,729
612
6,399
9,887
8,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
11
2 / 0 / 3
6,686
608
6,326
6,702
2,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
14
14
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
5
1
0.5
W
Susano
Alkhadeem
Susano
5
0
2
6
L
Scylla
0
4
1
0.13
W
5
1
0
5
L
0
1
0
0
W
Jormungandr
LeftToFray
Jormungandr
2
0
2
3
W
0
2
2
0.5
L
Skadi
0
3
0
0
W
Neith
2
0
3
3.5
L
Bellona
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,259
Damage
28,948
47,249
Taken
35,695
27,197
Mitigated
20,000
10,852
Healing
9,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
3,574
2,290
0
2,244
12,145
4,663
0
3,830
8,169
0
29,304
W
Susano
Alkhadeem
Susano
4,778
815
0
695
6,691
2,505
0
686
5,985
0
55,973
L
Scylla
2,912
179
0
1,250
6,269
1,975
342
4,248
1,809
38,062
0
W
7,137
277
0
590
6,232
2,154
1,069
2,437
3,684
46,591
0
L
2,411
659
0
1,620
8,653
6,069
0
2,497
6,116
9,466
0
W
Jormungandr
LeftToFray
Jormungandr
4,308
1,340
164
2,295
6,183
3,927
160
1,448
4,552
23,975
0
W
6,399
1,640
0
4,018
9,887
8,725
184
408
9,269
0
45,105
L
Skadi
4,954
1,787
0
1,436
8,664
2,917
0
268
8,396
0
48,942
W
Neith
6,326
1,834
0
1,797
6,702
2,689
547
344
6,358
0
47,581
L
Bellona
5,408
2,742
0
4,302
11,518
11,573
210
204
11,314
0
36,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,627
Gold Earned
34,703
268
Minions Killed
362
0
Camps Cleared
0
1,153,612
Distance Traveled
1,196,790
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,961
542
55
5
0
256,563
1
W
Susano
7,494
681
85
8
0
272,273
0
L
Scylla
5,756
523
65
6
0
211,854
3
W
He Bo
7,489
681
81
7
0
236,323
0
L
Maui
5,095
463
13
1
0
237,179
0
W
Jormungandr
6,305
573
41
4
0
231,109
1
W
Tyr
6,729
612
84
8
0
234,336
2
L
Skadi
5,761
524
81
7
0
215,282
2
W
Neith
6,686
608
71
6
0
222,749
6
L
Bellona
6,054
550
54
5
0
232,734
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role