Player Matchup

Yemoja
Yemoja
LordSquilliam2
Yemoja
Level 16
God Stats
1W - 3L
1,236 SR
Queue Stats
102W - 105L
1,279 Elo+
Party 1
Chernobog
Chernobog
MTGxPoet
Chernobog
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,372 Elo+
Party 1
Ishtar
Ishtar
WhiningHOBO
Ishtar
Level 91
God Stats
5W - 6L
1,390 SR
Queue Stats
494W - 490L
1,458 Elo+
Solo
Hercules
Hercules
littlebit1234567
Hercules
Level 109
God Stats
0W - 2L
1,285 SR
Queue Stats
285W - 273L
1,486 Elo+
Solo
Cu Chulainn
Cu Chulainn
ゴリコー
Cu Chulainn
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,331 Elo+
Solo
Team Averages
Level 55
1,382 SR
1,385 Elo+

VS

Team Averages
Level 81
1,507 SR
1,459 Elo+
Fafnir
Fafnir
DroppedApollo81
Fafnir
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 32L
1,463 Elo+
Solo
Danzaburou
Danzaburou
HeticStorm
Danzaburou
Level 89
God Stats
3W - 0L
1,530 SR
Queue Stats
80W - 77L
1,457 Elo+
Party 2
Thor
Thor
OleSorrel
Thor
Level 72
God Stats
1W - 1L
1,573 SR
Queue Stats
155W - 132L
1,517 Elo+
Party 2
Yemoja
Yemoja
RamenShop1170
Yemoja
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 19L
1,482 Elo+
Party 2
Chaac
Chaac
getmotionzz
Chaac
Level 91
God Stats
3W - 1L
1,433 SR
Queue Stats
202W - 198L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,895
816
1,431
4,640
1,970
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chernobog
MTGxPoet
Chernobog
8
0 / 2 / 1
5,164
861
1,145
3,480
1,057
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ishtar
12
1 / 2 / 3
6,063
1,011
5,670
4,763
1,867
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
5 / 3 / 0
6,998
1,166
4,949
12,878
11,980
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
ゴリコー
Cu Chulainn
10
0 / 4 / 3
5,365
894
5,759
7,323
5,739
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 10
6,266
1,044
4,851
8,279
8,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
HeticStorm
Danzaburou
12
2 / 1 / 4
6,286
1,048
5,202
4,245
1,979
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
12
6 / 1 / 3
6,914
1,152
7,941
5,250
2,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 1 / 7
5,938
990
2,342
4,988
3,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
4 / 1 / 7
6,786
1,131
8,388
6,919
4,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
6
Kills
12
13
Deaths
6
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
0
2
10
2.5
W
Danzaburou
HeticStorm
Danzaburou
2
1
4
4
L
0
2
0
0
L
Chernobog
MTGxPoet
Chernobog
0
2
1
0.25
W
Thor
6
1
3
7.5
W
0
1
7
3.5
L
Ishtar
1
2
3
1.25
W
4
1
7
7.5
L
5
3
0
1.67
L
Cu Chulainn
ゴリコー
Cu Chulainn
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,954
Damage
28,724
33,084
Taken
29,681
22,613
Mitigated
21,453
8,950
Healing
13,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,851
1,801
968
2,014
8,279
8,298
0
731
7,548
5,673
0
W
Danzaburou
HeticStorm
Danzaburou
5,202
2,182
610
1,004
4,245
1,979
261
634
3,611
0
9,920
L
1,431
613
2,674
897
4,640
1,970
0
984
3,656
1,962
0
L
Chernobog
MTGxPoet
Chernobog
1,145
283
0
0
3,480
1,057
0
655
2,825
0
3,759
W
Thor
7,941
839
784
545
5,250
2,593
0
1,351
3,899
0
12,997
W
2,342
861
3,588
1,117
4,988
3,666
88
287
4,701
5,368
0
L
Ishtar
5,670
3,277
182
227
4,763
1,867
0
444
4,319
0
14,058
W
8,388
417
583
2,100
6,919
4,917
0
767
6,152
0
22,229
L
4,949
2,023
700
3,715
12,878
11,980
0
3,393
9,485
0
11,873
L
Cu Chulainn
ゴリコー
Cu Chulainn
5,759
587
0
555
7,323
5,739
0
1,717
5,606
3,909
5,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,485
Gold Earned
32,190
53
Minions Killed
64
0
Camps Cleared
0
465,369
Distance Traveled
618,238
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
6,266
1,044
5
1
0
122,441
0
W
Danzaburou
6,286
1,048
18
3
0
103,340
0
L
Yemoja
4,895
816
0
0
0
45,314
1
L
Chernobog
5,164
861
14
2
0
69,596
0
W
Thor
6,914
1,152
7
1
0
129,692
0
W
Yemoja
5,938
990
6
1
0
113,526
0
L
Ishtar
6,063
1,011
22
4
0
106,526
0
W
Chaac
6,786
1,131
28
5
0
149,239
0
L
Hercules
6,998
1,166
11
2
0
129,595
0
L
Cu Chulainn
5,365
894
6
1
0
114,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role