Player Matchup

Ix Chel
Ix Chel
Nibboc
Ix Chel
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,384 Elo+
Party 1
Merlin
Merlin
ProcessRuby5671
Merlin
Level 109
God Stats
7W - 10L
1,547 SR
Queue Stats
276W - 242L
1,585 Elo+
Solo
Nemesis
Nemesis
ThirteenthLabor
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,465 Elo+
Party 1
Mulan
Mulan
Veciros
Mulan
Level 28
God Stats
0W - 1L
1,262 SR
Queue Stats
5W - 9L
1,461 Elo+
Party 1
Chiron
Chiron
gaminraven
Chiron
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,540 Elo+
Party 1
Team Averages
Level 66
1,462 SR
1,487 Elo+

VS

Team Averages
Level 98
1,618 SR
1,488 Elo+
Rama
Rama
Keyallamor
Rama
Level 89
God Stats
6W - 8L
1,553 SR
Queue Stats
276W - 244L
1,466 Elo+
Party 2
Ymir
Ymir
The_5th_Raikage_
Ymir
Level 142
God Stats
69W - 82L
1,523 SR
Queue Stats
429W - 386L
1,530 Elo+
Solo
Mulan
Mulan
baconsweat
Mulan
Level 66
God Stats
30W - 15L
1,633 SR
Queue Stats
317W - 286L
1,420 Elo+
Party 2
Nemesis
Nemesis
plague6ghost
Nemesis
Level 127
God Stats
7W - 2L
1,780 SR
Queue Stats
116W - 111L
1,575 Elo+
Solo
Vulcan
Vulcan
xEBUx
Vulcan
Level 68
God Stats
25W - 19L
1,602 SR
Queue Stats
296W - 250L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Nibboc
Ix Chel
12
4 / 7 / 1
7,803
488
9,209
11,865
4,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 7 / 0
7,934
496
9,056
14,898
5,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 3 / 0
7,153
447
4,694
12,979
4,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
Veciros
Mulan
11
0 / 4 / 0
7,019
439
4,022
10,212
7,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
gaminraven
Chiron
12
1 / 3 / 3
7,382
461
9,082
11,738
4,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 2
8,934
558
8,005
11,408
5,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 0 / 13
9,969
623
7,096
15,830
16,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mulan
16
6 / 0 / 4
10,933
683
10,937
13,619
10,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nemesis
plague6ghost
Nemesis
16
5 / 0 / 6
9,736
609
6,371
11,594
5,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
xEBUx
Vulcan
17
6 / 0 / 5
10,566
660
12,165
9,410
4,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
5
Kills
24
24
Deaths
5
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
4
5
2
1
L
Ix Chel
Nibboc
Ix Chel
4
7
1
0.64
L
0
7
0
0
W
3
0
13
9.5
L
0
3
0
0
L
Mulan
Veciros
Mulan
0
4
0
0
W
Mulan
6
0
4
8
L
Chiron
gaminraven
Chiron
1
3
3
0.83
W
Nemesis
plague6ghost
Nemesis
5
0
6
8
W
Vulcan
xEBUx
Vulcan
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,063
Damage
44,574
61,692
Taken
61,861
26,714
Mitigated
41,424
7,882
Healing
17,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,005
4,664
0
2,831
11,408
5,087
1,261
3,515
7,893
0
49,949
L
Ix Chel
Nibboc
Ix Chel
9,209
985
274
1,345
11,865
4,540
259
2,471
9,394
39,636
0
L
9,056
348
0
765
14,898
5,250
0
8,501
6,397
71,970
0
W
7,096
1,027
0
5,721
15,830
16,214
0
7,163
8,540
36,042
0
L
4,694
2,180
0
1,266
12,979
4,955
0
4,421
8,558
0
61,009
L
Mulan
Veciros
Mulan
4,022
860
0
966
10,212
7,524
0
1,919
8,293
0
31,638
W
Mulan
10,937
2,119
0
5,623
13,619
10,756
857
2,031
10,976
0
82,439
L
Chiron
gaminraven
Chiron
9,082
3,948
573
2,693
11,738
4,445
396
1,949
9,787
0
44,996
W
Nemesis
plague6ghost
Nemesis
6,371
2,198
0
2,173
11,594
5,028
1,260
3,434
8,135
0
81,602
W
Vulcan
xEBUx
Vulcan
12,165
4,281
0
1,630
9,410
4,339
1,733
4,921
4,424
88,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,291
Gold Earned
50,138
420
Minions Killed
456
0
Camps Cleared
0
1,590,491
Distance Traveled
1,670,733
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,934
558
75
5
0
284,545
0
L
Ix Chel
7,803
488
45
3
0
290,482
0
L
Merlin
7,934
496
125
8
0
286,584
0
W
Ymir
9,969
623
38
2
0
316,244
3
L
Nemesis
7,153
447
108
7
0
387,322
0
L
Mulan
7,019
439
56
4
0
287,487
0
W
Mulan
10,933
683
120
8
0
315,188
1
L
Chiron
7,382
461
86
5
0
338,616
0
W
Nemesis
9,736
609
93
6
0
402,102
1
W
Vulcan
10,566
660
130
8
0
352,654
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role