Player Matchup

Ao Kuang
Ao Kuang
Vargysil
Ao Kuang
Level 16
God Stats
5W - 5L
1,438 SR
Queue Stats
27W - 29L
1,533 Elo+
Party 1
Hachiman
Hachiman
Vargysilly
Hachiman
Level 22
God Stats
21W - 24L
1,454 SR
Queue Stats
25W - 26L
1,439 Elo+
Party 1
Horus
Horus
ZacEfronFan
Horus
Level 20
God Stats
19W - 12L
1,712 SR
Queue Stats
53W - 50L
1,511 Elo+
Party 1
Bellona
Bellona
asfdh
Bellona
Level 107
God Stats
8W - 10L
1,429 SR
Queue Stats
100W - 96L
1,503 Elo+
Party 1
Zhong Kui
Zhong Kui
xyMite
Zhong Kui
Level 13
God Stats
5W - 4L
1,384 SR
Queue Stats
24W - 25L
1,557 Elo+
Party 1
Team Averages
Level 36
1,483 SR
1,509 Elo+

VS

Team Averages
Level 35
1,420 SR
1,313 Elo+
Hel
Hel
Chazles
Hel
Level 89
God Stats
1W - 4L
1,500 SR
Queue Stats
23W - 35L
1,353 Elo+
Party 2
Odin
Odin
LocoHehus
Odin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,254 Elo+
Party 3
Nemesis
Nemesis
OnionDewis
Nemesis
Level 5
God Stats
0W - 1L
1,278 SR
Queue Stats
1W - 3L
1,308 Elo+
Party 3
Hercules
Hercules
suitable_amber2
Hercules
Level 8
God Stats
0W - 2L
1,324 SR
Queue Stats
0W - 2L
1,326 Elo+
Party 2
Nu Wa
Nu Wa
verylittleskills
Nu Wa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Vargysil
Ao Kuang
14
7 / 1 / 7
9,235
1,154
8,368
5,045
2,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
Vargysilly
Hachiman
14
7 / 0 / 7
9,894
1,237
7,023
2,151
1,126
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 0 / 15
8,238
1,030
6,126
5,771
5,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
asfdh
Bellona
14
0 / 0 / 14
8,156
1,020
5,896
6,030
6,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
xyMite
Zhong Kui
14
2 / 0 / 13
8,611
1,076
6,254
3,924
3,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

367

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
12
0 / 4 / 1
7,634
954
1,126
7,916
3,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
11
0 / 5 / 0
7,495
937
1,566
9,085
3,990
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
OnionDewis
Nemesis
11
0 / 3 / 0
7,224
903
1,470
3,709
1,516
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
13
1 / 2 / 0
8,252
1,032
4,098
8,022
5,640
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

13
0 / 2 / 1
7,941
993
7,676
7,379
2,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
3
16
Kills
1
1
Deaths
16
56
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hel
0
4
1
0.13
L
Odin
0
5
0
0
L
Nemesis
OnionDewis
Nemesis
0
3
0
0
W
Ao Kuang
Vargysil
Ao Kuang
7
1
7
10.5
W
Hachiman
Vargysilly
Hachiman
7
0
7
10.5
W
0
0
15
7.5
W
Bellona
asfdh
Bellona
0
0
14
7
L
Hercules
1
2
0
0.5
L
0
2
1
0.25
W
Zhong Kui
xyMite
Zhong Kui
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,667
Damage
15,936
22,921
Taken
36,111
18,562
Mitigated
17,017
6,987
Healing
4,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
1,126
0
1,300
805
7,916
3,176
0
1,568
5,382
8,817
0
L
Odin
1,566
123
68
508
9,085
3,990
0
4,151
4,352
0
9,329
L
Nemesis
OnionDewis
Nemesis
1,470
547
0
305
3,709
1,516
0
1,778
1,738
0
4,593
W
Ao Kuang
Vargysil
Ao Kuang
8,368
1,823
0
1,793
5,045
2,896
0
1,339
3,516
14,734
0
W
Hachiman
Vargysilly
Hachiman
7,023
3,831
0
79
2,151
1,126
0
1,104
1,005
0
32,734
W
6,126
1,820
1,332
1,795
5,771
5,012
0
2,681
2,832
0
13,544
W
Bellona
asfdh
Bellona
5,896
560
0
820
6,030
6,397
0
2,635
3,124
0
16,590
L
Hercules
4,098
395
0
1,803
8,022
5,640
0
2,575
4,715
0
9,942
L
7,676
1,119
0
0
7,379
2,695
0
3,676
3,095
28,128
0
W
Zhong Kui
xyMite
Zhong Kui
6,254
366
0
1,168
3,924
3,131
0
1,716
2,098
22,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,134
Gold Earned
38,546
181
Minions Killed
109
5
Camps Cleared
7
807,222
Distance Traveled
539,315
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,634
954
18
2
1
126,138
0
L
Odin
7,495
937
13
2
1
84,478
0
L
Nemesis
7,224
903
9
1
0
37,077
0
W
Ao Kuang
9,235
1,154
22
3
2
160,679
0
W
Hachiman
9,894
1,237
73
9
1
153,140
0
W
Horus
8,238
1,030
30
4
0
172,633
0
W
Bellona
8,156
1,020
23
3
1
178,161
0
L
Hercules
8,252
1,032
17
2
3
149,157
0
L
Nu Wa
7,941
993
52
7
2
142,465
0
W
Zhong Kui
8,611
1,076
33
4
1
142,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role