Player Matchup

Cabrakan
Cabrakan
Gamerx237467
Cabrakan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,302 Elo+
Party 1
Cliodhna
Cliodhna
HSEL Shadow
Cliodhna
Level 85
God Stats
0W - 1L
1,543 SR
Queue Stats
4W - 8L
1,328 Elo+
Party 1
Da Ji
Da Ji
HSELSaint
Da Ji
Level 127
God Stats
0W - 2L
1,781 SR
Queue Stats
19W - 24L
1,287 Elo+
Party 1
Bacchus
Bacchus
OmariSenzo
Bacchus
Level 120
God Stats
0W - 1L
1,716 SR
Queue Stats
20W - 21L
1,236 Elo+
Party 1
Ullr
Ullr
TVW Cat
Ullr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 67L
1,313 Elo+
Party 1
Team Averages
Level 75
1,608 SR
1,293 Elo+

VS

Team Averages
Level 101
1,458 SR
1,504 Elo+
Ganesha
Ganesha
 
Ganesha
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Crimson Garnets
Zeus
Level 69
God Stats
4W - 1L
1,812 SR
Queue Stats
190W - 164L
1,510 Elo+
Solo
Scylla
Scylla
Jehosua7
Scylla
Level 95
God Stats
1W - 0L
1,278 SR
Queue Stats
42W - 38L
1,449 Elo+
Party 2
Danzaburou
Danzaburou
JesusPS20
Danzaburou
Level 96
God Stats
3W - 3L
1,427 SR
Queue Stats
279W - 235L
1,515 Elo+
Solo
Jormungandr
Jormungandr
Lost Refugee
Jormungandr
Level 102
God Stats
1W - 1L
1,272 SR
Queue Stats
92W - 94L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Gamerx237467
Cabrakan
13
0 / 8 / 9
8,407
601
3,134
15,624
18,907
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
HSEL Shadow
Cliodhna
17
3 / 4 / 11
10,029
716
16,301
17,180
8,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
HSELSaint
Da Ji
18
8 / 6 / 9
10,592
757
11,961
13,519
9,029
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
OmariSenzo
Bacchus
19
9 / 5 / 5
10,890
778
14,085
17,500
14,611
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
TVW Cat
Ullr
14
1 / 8 / 8
8,357
597
6,310
16,902
7,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
19
0 / 2 / 29
11,728
838
9,404
13,202
15,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

16
8 / 8 / 8
11,249
804
13,727
13,194
4,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Scylla
Jehosua7
Scylla
19
9 / 4 / 15
11,917
851
15,014
11,004
4,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
JesusPS20
Danzaburou
19
8 / 4 / 17
12,445
889
19,919
13,050
5,642
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
Lost Refugee
Jormungandr
17
5 / 4 / 15
10,666
762
11,936
14,756
15,650
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
114
21
Kills
30
31
Deaths
22
42
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
2
29
7.25
W
8
8
8
1.5
L
Cabrakan
Gamerx237467
Cabrakan
0
8
9
0.56
L
Cliodhna
HSEL Shadow
Cliodhna
3
4
11
2.13
L
Da Ji
HSELSaint
Da Ji
8
6
9
2.08
W
Scylla
Jehosua7
Scylla
9
4
15
4.13
W
Danzaburou
JesusPS20
Danzaburou
8
4
17
4.13
W
Jormungandr
Lost Refugee
Jormungandr
5
4
15
3.13
L
Bacchus
OmariSenzo
Bacchus
9
5
5
2.3
L
Ullr
TVW Cat
Ullr
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,791
Damage
70,000
80,725
Taken
65,206
58,300
Mitigated
45,063
18,459
Healing
16,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
9,404
1,083
1,644
4,741
13,202
15,081
1,406
2,638
10,490
22,232
0
W
13,727
3,878
826
836
13,194
4,653
440
5,101
7,877
22,835
0
L
Cabrakan
Gamerx237467
Cabrakan
3,134
469
124
191
15,624
18,907
0
8,281
7,343
4,380
0
L
Cliodhna
HSEL Shadow
Cliodhna
16,301
1,392
1,307
5,319
17,180
8,364
0
12,976
4,204
0
37,557
L
Da Ji
HSELSaint
Da Ji
11,961
2,467
721
1,512
13,519
9,029
0
9,019
4,500
0
15,551
W
Scylla
Jehosua7
Scylla
15,014
1,270
292
2,255
11,004
4,037
1,020
3,002
7,872
27,275
0
W
Danzaburou
JesusPS20
Danzaburou
19,919
11,420
526
3,844
13,050
5,642
4,217
3,275
9,509
0
42,384
W
Jormungandr
Lost Refugee
Jormungandr
11,936
2,702
704
848
14,756
15,650
0
2,390
12,239
24,497
0
L
Bacchus
OmariSenzo
Bacchus
14,085
1,305
1,707
4,713
17,500
14,611
0
9,035
8,465
23,446
0
L
Ullr
TVW Cat
Ullr
6,310
3,492
0
2,865
16,902
7,389
0
10,770
6,132
0
15,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,275
Gold Earned
58,005
103
Minions Killed
155
0
Camps Cleared
0
1,148,281
Distance Traveled
1,190,595
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,728
838
5
0
0
270,513
0
W
Zeus
11,249
804
17
1
0
220,944
0
L
Cabrakan
8,407
601
1
0
0
182,977
0
L
Cliodhna
10,029
716
58
4
0
262,868
0
L
Da Ji
10,592
757
7
1
0
236,109
0
W
Scylla
11,917
851
28
2
0
234,387
0
W
Danzaburou
12,445
889
79
6
0
222,964
0
W
Jormungandr
10,666
762
26
2
0
241,787
0
L
Bacchus
10,890
778
15
1
0
241,269
0
L
Ullr
8,357
597
22
2
0
225,058
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role