Player Matchup

Cthulhu
Cthulhu
BobRossThaBoss
Cthulhu
Level 86
God Stats
1W - 1L
1,284 SR
Queue Stats
4W - 3L
1,468 Elo+
Party 1
Baba Yaga
Baba Yaga
BromoSegsual
Baba Yaga
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,410 Elo+
Party 1
Chaac
Chaac
ReaperNoReapin
Chaac
Level 127
God Stats
0W - 1L
1,691 SR
Queue Stats
8W - 10L
1,547 Elo+
Party 1
Team Averages
Level 112
1,492 SR
1,475 Elo+

VS

Team Averages
Level 121
1,461 SR
1,398 Elo+
Discordia
Discordia
BAMF Clarky
Discordia
Level 122
God Stats
34W - 21L
1,668 SR
Queue Stats
81W - 93L
1,389 Elo+
Solo
Lancelot
Lancelot
Death_Hood952
Lancelot
Level 133
God Stats
21W - 23L
1,443 SR
Queue Stats
182W - 204L
1,456 Elo+
Party 2
Charon
Charon
therealmxpro
Charon
Level 107
God Stats
2W - 1L
1,273 SR
Queue Stats
253W - 268L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 3
9,201
657
4,075
13,596
15,187
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Baba Yaga
BromoSegsual
Baba Yaga
13
1 / 5 / 6
10,047
718
8,385
10,702
4,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
5 / 5 / 2
10,879
777
10,676
16,633
12,839
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BAMF Clarky
Discordia
13
5 / 6 / 6
11,294
807
12,186
9,803
3,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Death_Hood952
Lancelot
15
7 / 2 / 4
11,956
854
15,106
12,015
4,981
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charon
15
1 / 0 / 9
10,690
764
7,731
10,271
11,203
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
7
Kills
13
13
Deaths
8
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Discordia
BAMF Clarky
Discordia
5
6
6
1.33
L
1
3
3
0.83
L
Baba Yaga
BromoSegsual
Baba Yaga
1
5
6
0.8
W
Lancelot
Death_Hood952
Lancelot
7
2
4
4.5
L
5
5
2
1.2
W
Charon
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,136
Damage
35,023
40,931
Taken
32,089
32,197
Mitigated
19,790
7,572
Healing
2,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BAMF Clarky
Discordia
12,186
645
0
577
9,803
3,606
1,362
4,066
5,737
46,640
0
L
4,075
257
539
541
13,596
15,187
0
7,269
6,327
15,474
216
L
Baba Yaga
BromoSegsual
Baba Yaga
8,385
501
485
1,383
10,702
4,171
0
5,425
5,277
29,698
0
W
Lancelot
Death_Hood952
Lancelot
15,106
3,644
21
370
12,015
4,981
1,202
4,205
7,810
0
41,135
L
10,676
1,886
0
4,624
16,633
12,839
333
7,624
9,009
0
56,303
W
Charon
7,731
1,306
0
1,307
10,271
11,203
733
4,428
5,843
31,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,127
Gold Earned
33,940
136
Minions Killed
146
0
Camps Cleared
0
762,082
Distance Traveled
763,294
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,294
807
62
4
0
238,172
0
L
Cthulhu
9,201
657
19
1
0
233,771
0
L
Baba Yaga
10,047
718
37
3
0
260,935
5
W
Lancelot
11,956
854
48
3
0
284,658
0
L
Chaac
10,879
777
80
6
0
267,376
0
W
Charon
10,690
764
36
3
0
240,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role