Player Matchup

Chaac
Chaac
IGOR_PERONI
Chaac
Level 103
God Stats
0W - 3L
1,086 SR
Queue Stats
13W - 25L
1,129 Elo+
Party 1
Ra
Ra
MuRamBiToH
Ra
Level 8
God Stats
1W - 2L
1,446 SR
Queue Stats
1W - 9L
1,129 Elo+
Party 1
Medusa
Medusa
NoSsyllaH
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 31L
1,129 Elo+
Party 1
Team Averages
Level 40
1,344 SR
1,129 Elo+

VS

Team Averages
Level 88
1,451 SR
1,375 Elo+
Ares
Ares
AndromedraShun
Ares
Level 4
God Stats
1W - 1L
1,312 SR
Queue Stats
5W - 9L
1,180 Elo+
Party 2
Anubis
Anubis
DeathOfShot
Anubis
Level 116
God Stats
18W - 8L
1,489 SR
Queue Stats
145W - 137L
1,463 Elo+
Party 2
Fenrir
Fenrir
Naaaej
Fenrir
Level 144
God Stats
34W - 29L
1,553 SR
Queue Stats
786W - 827L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
6,914
629
3,123
7,852
6,713
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 5 / 1
6,815
620
3,172
6,430
930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
NoSsyllaH
Medusa
10
1 / 7 / 0
7,523
684
2,041
10,212
1,943
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 8
7,923
720
1,110
2,605
1,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
13
8 / 0 / 6
9,994
909
15,573
6,381
3,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Naaaej
Fenrir
13
7 / 1 / 5
9,469
861
6,364
7,555
4,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
1
Kills
15
15
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
0
8
4
W
Anubis
8
0
6
11
L
0
3
1
0.17
L
0
5
1
0.1
W
Fenrir
Naaaej
Fenrir
7
1
5
9.5
L
Medusa
NoSsyllaH
Medusa
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,336
Damage
23,047
24,494
Taken
16,541
9,586
Mitigated
9,802
3,074
Healing
6,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,110
0
0
321
2,605
1,721
299
699
1,906
10,635
0
W
Anubis
15,573
523
0
3,640
6,381
3,416
346
1,142
5,239
58,281
0
L
3,123
121
0
984
7,852
6,713
0
6,011
1,567
0
18,103
L
3,172
255
444
656
6,430
930
0
5,009
1,338
11,404
0
W
Fenrir
Naaaej
Fenrir
6,364
1,483
0
2,652
7,555
4,665
178
1,608
5,868
0
23,528
L
Medusa
NoSsyllaH
Medusa
2,041
992
0
990
10,212
1,943
0
5,661
4,139
0
12,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,252
Gold Earned
27,386
64
Minions Killed
124
0
Camps Cleared
0
500,485
Distance Traveled
587,994
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,923
720
14
1
0
186,473
0
W
Anubis
9,994
909
76
7
0
184,740
0
L
Chaac
6,914
629
18
2
0
196,009
0
L
Ra
6,815
620
18
2
0
148,062
0
W
Fenrir
9,469
861
34
3
0
216,781
2
L
Medusa
7,523
684
28
3
0
156,414
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role