Player Matchup

King Arthur
King Arthur
Raine363
King Arthur
Level 106
God Stats
1W - 2L
1,307 SR
Queue Stats
39W - 39L
1,535 Elo+
Party 1
Bastet
Bastet
SnugBuggs
Bastet
Level 97
God Stats
0W - 1L
1,711 SR
Queue Stats
50W - 49L
1,535 Elo+
Party 1
Hades
Hades
Supa_Leo_
Hades
Level 29
God Stats
0W - 2L
1,342 SR
Queue Stats
12W - 26L
1,337 Elo+
Solo
Hera
Hera
smartandrew
Hera
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 68L
1,550 Elo+
Party 1
Da Ji
Da Ji
wiwayousuck
Da Ji
Level 152
God Stats
2W - 1L
1,680 SR
Queue Stats
51W - 51L
1,522 Elo+
Party 1
Team Averages
Level 95
1,508 SR
1,496 Elo+

VS

Team Averages
Level 85
1,460 SR
1,508 Elo+
Pele
Pele
GertzJR
Pele
Level 68
God Stats
2W - 1L
1,462 SR
Queue Stats
47W - 37L
1,485 Elo+
Party 2
Hera
Hera
GhoatRider69
Hera
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
96W - 96L
1,465 Elo+
Party 2
Achilles
Achilles
Nicoo_DH
Achilles
Level 119
God Stats
2W - 1L
1,331 SR
Queue Stats
180W - 164L
1,565 Elo+
Party 3
Camazotz
Camazotz
PorkLikesMen
Camazotz
Level 63
God Stats
2W - 3L
1,508 SR
Queue Stats
46W - 46L
1,501 Elo+
Party 2
He Bo
He Bo
SleepyAshy
He Bo
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 58L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Raine363
King Arthur
15
3 / 8 / 10
8,705
670
10,118
21,330
18,070
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bastet
SnugBuggs
Bastet
16
3 / 4 / 10
8,955
689
8,301
11,297
5,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
Supa_Leo_
Hades
8
0 / 5 / 1
6,482
499
2,008
9,225
8,548
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
7 / 5 / 5
9,586
737
12,826
13,401
4,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
5 / 4 / 10
9,410
724
11,670
12,497
6,924
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
GertzJR
Pele
16
5 / 3 / 11
10,202
785
12,124
12,035
5,392
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

17
3 / 3 / 14
10,379
798
15,201
7,582
3,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Nicoo_DH
Achilles
17
2 / 2 / 15
10,122
779
7,433
13,426
20,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
PorkLikesMen
Camazotz
18
9 / 5 / 12
11,804
908
14,846
21,563
13,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
17
7 / 5 / 8
10,357
797
11,220
10,817
4,421
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
86
18
Kills
26
26
Deaths
18
36
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Pele
GertzJR
Pele
5
3
11
3.5
W
3
3
14
3.33
W
Achilles
Nicoo_DH
Achilles
2
2
15
4.75
W
Camazotz
PorkLikesMen
Camazotz
9
5
12
3
L
King Arthur
Raine363
King Arthur
3
8
10
1
W
He Bo
7
5
8
2.2
L
Bastet
SnugBuggs
Bastet
3
4
10
2
L
Hades
Supa_Leo_
Hades
0
5
1
0.1
L
7
5
5
1.9
L
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,923
Damage
60,824
67,750
Taken
65,423
43,510
Mitigated
46,944
15,448
Healing
22,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
GertzJR
Pele
12,124
1,819
364
2,519
12,035
5,392
3,049
2,283
9,752
0
27,264
W
15,201
3,483
172
1,616
7,582
3,196
794
2,588
4,994
37,920
0
W
Achilles
Nicoo_DH
Achilles
7,433
473
1,733
4,071
13,426
20,038
825
2,464
10,962
0
20,908
W
Camazotz
PorkLikesMen
Camazotz
14,846
2,105
749
7,646
21,563
13,897
595
4,741
16,141
50
29,225
L
King Arthur
Raine363
King Arthur
10,118
1,114
1,874
1,450
21,330
18,070
13
8,968
11,924
0
22,692
W
He Bo
11,220
286
1,103
2,344
10,817
4,421
1,792
2,758
8,059
17,113
0
L
Bastet
SnugBuggs
Bastet
8,301
2,449
618
1,651
11,297
5,065
0
4,438
6,459
0
19,315
L
Hades
Supa_Leo_
Hades
2,008
203
257
491
9,225
8,548
0
3,535
5,587
4,062
0
L
12,826
4,472
2,042
3,379
13,401
4,903
0
4,662
8,599
31,943
0
L
11,670
1,674
2,091
1,595
12,497
6,924
0
4,868
7,383
0
15,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,138
Gold Earned
52,864
79
Minions Killed
148
0
Camps Cleared
0
1,105,953
Distance Traveled
1,241,261
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,202
785
16
1
0
269,631
0
W
Hera
10,379
798
59
5
0
224,444
0
W
Achilles
10,122
779
33
3
0
252,976
0
W
Camazotz
11,804
908
22
2
0
250,792
0
L
King Arthur
8,705
670
21
2
0
251,524
0
W
He Bo
10,357
797
18
1
0
243,418
0
L
Bastet
8,955
689
13
1
0
289,799
0
L
Hades
6,482
499
1
0
0
84,726
0
L
Hera
9,586
737
35
3
0
233,806
0
L
Da Ji
9,410
724
9
1
0
246,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role