Player Matchup

Izanami
Izanami
BrixIy
Izanami
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 20L
1,284 Elo+
Party 2
Merlin
Merlin
Exqility
Merlin
Level 89
God Stats
2W - 1L
1,342 SR
Queue Stats
33W - 29L
1,381 Elo+
Party 2
Kuzenbo
Kuzenbo
WavveyTV
Kuzenbo
Level 122
God Stats
4W - 6L
1,549 SR
Queue Stats
340W - 323L
1,464 Elo+
Solo
Team Averages
Level 92
1,464 SR
1,376 Elo+

VS

Team Averages
Level 78
1,399 SR
1,478 Elo+
Scylla
Scylla
 
Scylla
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Quemper
Danzaburou
Level 104
God Stats
9W - 7L
1,349 SR
Queue Stats
278W - 272L
1,478 Elo+
Party 1
Charon
Charon
WeekendJedi
Charon
Level 63
God Stats
1W - 5L
1,349 SR
Queue Stats
24W - 38L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BrixIy
Izanami
15
2 / 1 / 4
12,091
756
12,512
7,965
3,813
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
Exqility
Merlin
16
2 / 2 / 3
12,231
764
16,172
6,850
3,317
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
WavveyTV
Kuzenbo
14
2 / 2 / 4
11,634
727
7,480
20,807
32,440
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
2 / 1 / 2
10,913
682
10,511
11,028
4,964
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Quemper
Danzaburou
14
3 / 3 / 2
11,305
707
11,571
14,585
6,620
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charon
13
0 / 2 / 5
10,325
645
5,274
14,665
15,693
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
6
Kills
5
5
Deaths
6
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
1
2
3
W
Izanami
BrixIy
Izanami
2
1
4
4
W
Merlin
Exqility
Merlin
2
2
3
1.75
L
Danzaburou
Quemper
Danzaburou
3
3
2
1.33
W
Kuzenbo
WavveyTV
Kuzenbo
2
2
4
2
L
Charon
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,164
Damage
27,356
35,622
Taken
40,278
39,570
Mitigated
27,277
8,176
Healing
8,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
10,511
1,237
0
1,509
11,028
4,964
0
7,360
3,668
51,418
0
W
Izanami
BrixIy
Izanami
12,512
4,918
0
2,786
7,965
3,813
2,310
3,397
4,568
0
78,380
W
Merlin
Exqility
Merlin
16,172
446
0
1,004
6,850
3,317
669
2,971
3,879
65,945
0
L
Danzaburou
Quemper
Danzaburou
11,571
4,828
0
3,652
14,585
6,620
0
8,811
5,774
0
61,960
W
Kuzenbo
WavveyTV
Kuzenbo
7,480
2,066
0
4,386
20,807
32,440
251
10,099
10,708
14,828
442
L
Charon
5,274
1,385
8
2,871
14,665
15,693
0
7,513
7,152
17,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,956
Gold Earned
32,543
199
Minions Killed
171
0
Camps Cleared
0
831,648
Distance Traveled
835,744
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,913
682
64
4
0
270,323
0
W
Izanami
12,091
756
108
7
0
285,532
0
W
Merlin
12,231
764
81
5
0
280,700
0
L
Danzaburou
11,305
707
90
6
0
281,415
0
W
Kuzenbo
11,634
727
10
1
0
265,416
0
L
Charon
10,325
645
17
1
0
284,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role