Player Matchup

Nemesis
Nemesis
CrabDragoons
Nemesis
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 157L
1,483 Elo+
Solo
Zeus
Zeus
Mosquito3499
Zeus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,282 Elo+
Party 2
Neith
Neith
Rz xGogetaYT
Neith
Level 60
God Stats
1W - 2L
1,714 SR
Queue Stats
23W - 32L
1,444 Elo+
Solo
Sol
Sol
Wolfgong1
Sol
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,282 Elo+
Party 2
Awilix
Awilix
bebos123fd
Awilix
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,444 Elo+
Solo
Team Averages
Level 57
1,543 SR
1,387 Elo+

VS

Team Averages
Level 72
1,477 SR
1,467 Elo+
Cernunnos
Cernunnos
ClayboiCarti
Cernunnos
Level 67
God Stats
1W - 1L
1,295 SR
Queue Stats
309W - 348L
1,492 Elo+
Solo
Thanatos
Thanatos
R3KingsR3
Thanatos
Level 66
God Stats
3W - 3L
1,397 SR
Queue Stats
577W - 607L
1,440 Elo+
Solo
Achilles
Achilles
Tampon-Tee
Achilles
Level 68
God Stats
5W - 2L
1,622 SR
Queue Stats
49W - 48L
1,457 Elo+
Party 1
Izanami
Izanami
TemponTee
Izanami
Level 89
God Stats
3W - 3L
1,393 SR
Queue Stats
226W - 191L
1,487 Elo+
Party 1
Ullr
Ullr
billiethhemancox
Ullr
Level 71
God Stats
2W - 0L
1,678 SR
Queue Stats
31W - 32L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CrabDragoons
Nemesis
12
2 / 8 / 9
7,690
699
6,540
15,679
9,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 9 / 4
8,773
798
11,767
11,959
3,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
9 / 4 / 5
10,335
940
13,096
11,335
5,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 7 / 8
8,049
732
10,194
12,032
4,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
bebos123fd
Awilix
13
1 / 8 / 8
8,099
736
5,191
13,942
5,537
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ClayboiCarti
Cernunnos
17
8 / 3 / 16
10,483
953
14,362
11,868
6,136
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
R3KingsR3
Thanatos
17
8 / 3 / 21
10,729
975
9,174
19,097
16,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Achilles
Tampon-Tee
Achilles
17
10 / 2 / 20
10,641
967
12,768
13,033
16,623
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
TemponTee
Izanami
16
8 / 5 / 18
10,299
936
15,958
10,918
5,788
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 5 / 23
8,537
776
4,254
10,753
5,335
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
133
17
Kills
35
36
Deaths
18
34
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
ClayboiCarti
Cernunnos
8
3
16
5.33
L
Nemesis
CrabDragoons
Nemesis
2
8
9
0.81
L
3
9
4
0.56
W
Thanatos
R3KingsR3
Thanatos
8
3
21
6.17
L
9
4
5
2.88
W
Achilles
Tampon-Tee
Achilles
10
2
20
10
W
Izanami
TemponTee
Izanami
8
5
18
3.4
L
2
7
8
0.86
L
Awilix
bebos123fd
Awilix
1
8
8
0.63
W
1
5
23
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,788
Damage
56,516
64,947
Taken
65,669
28,918
Mitigated
50,178
9,609
Healing
23,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
ClayboiCarti
Cernunnos
14,362
7,874
1,637
1,799
11,868
6,136
2,567
3,329
8,418
0
31,967
L
Nemesis
CrabDragoons
Nemesis
6,540
524
163
2,191
15,679
9,571
34
78
15,283
0
7,052
L
11,767
2,610
0
165
11,959
3,862
172
69
11,813
23,288
0
W
Thanatos
R3KingsR3
Thanatos
9,174
1,735
1,453
11,349
19,097
16,296
120
7,083
11,744
0
16,367
L
13,096
3,327
329
2,604
11,335
5,409
0
685
10,411
0
31,796
W
Achilles
Tampon-Tee
Achilles
12,768
2,066
963
2,737
13,033
16,623
37
3,508
9,353
2,199
18,259
W
Izanami
TemponTee
Izanami
15,958
9,200
1,362
644
10,918
5,788
3,708
4,104
6,597
0
31,540
L
10,194
1,874
102
1,885
12,032
4,539
103
17
11,920
13,973
0
L
Awilix
bebos123fd
Awilix
5,191
2,107
535
1,635
13,942
5,537
0
319
13,336
0
10,682
W
4,254
2,282
914
822
10,753
5,335
1,312
3,937
6,724
0
8,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,946
Gold Earned
50,689
98
Minions Killed
94
0
Camps Cleared
0
904,128
Distance Traveled
1,027,435
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,483
953
40
4
0
192,585
0
L
Nemesis
7,690
699
0
0
0
203,156
0
L
Zeus
8,773
798
32
3
0
161,806
0
W
Thanatos
10,729
975
13
1
0
214,900
0
L
Neith
10,335
940
38
3
0
186,732
0
W
Achilles
10,641
967
11
1
0
244,565
0
W
Izanami
10,299
936
24
2
0
177,112
0
L
Sol
8,049
732
13
1
0
182,383
0
L
Awilix
8,099
736
15
1
0
170,051
0
W
Ullr
8,537
776
6
1
0
198,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role