Player Matchup

Bastet
Bastet
Platinum IV
 
Bastet
Platinum IV
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Hachiman
Hachiman
Gold I
 
Hachiman
Gold I
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Gold I
AcuteTotoRoto
Charon
Gold I
Level 155
God Stats
5W - 5L
1,643 SR
Queue Stats
123W - 119L
1,678 MMR
Party 3
Sun Wukong
Sun Wukong
Platinum V
KingStampy
Sun Wukong
Platinum V
Level 166
God Stats
11W - 11L
1,567 SR
Queue Stats
327W - 297L
1,760 MMR
Solo
Ix Chel
Ix Chel
Gold I
Moipascommentoi
Ix Chel
Gold I
Level 158
God Stats
14W - 20L
1,413 SR
Queue Stats
720W - 730L
1,757 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 143
1,525 SR
1,639 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 125
1,487 SR
1,760 MMR
Mercury
Mercury
Platinum I
Dekses
Mercury
Platinum I
Level 158
God Stats
7W - 6L
1,509 SR
Queue Stats
460W - 449L
1,958 MMR
Party 2
Pele
Pele
Platinum II
Im oZAYo
Pele
Platinum II
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 83L
1,769 MMR
Party 1
Tiamat
Tiamat
Platinum III
Sqeezur
Tiamat
Platinum III
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 79L
1,739 MMR
Party 1
Danzaburou
Danzaburou
Platinum V
Tae-Jo
Danzaburou
Platinum V
Level 109
God Stats
5W - 4L
1,651 SR
Queue Stats
60W - 58L
1,767 MMR
Solo
Sobek
Sobek
Gold I
zebazzx
Sobek
Gold I
Level 129
God Stats
0W - 2L
1,276 SR
Queue Stats
99W - 84L
1,567 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
7
3 / 0 / 0
4,042
808
1,393
3,304
1,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
 
Hachiman
5
0 / 0 / 3
3,531
706
2,521
2,747
731
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
1 / 1 / 3
3,810
762
2,157
2,328
1,252
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
KingStampy
Sun Wukong
7
0 / 0 / 0
4,144
829
328
2,320
839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
1 / 0 / 0
3,940
788
1,339
1,676
521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
TyrKaliAo KuangKuzenbo

VS

Bans
JanusMartichorasThanatosThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dekses
Mercury
5
1 / 1 / 0
3,450
690
1,571
4,063
1,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Pele
2
0 / 0 / 0
2,581
516
149
978
195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
Sqeezur
Tiamat
5
0 / 2 / 0
3,117
623
622
3,046
1,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Tae-Jo
Danzaburou
1
0 / 0 / 0
2,463
493
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sobek
zebazzx
Sobek
5
0 / 2 / 1
3,409
682
1,196
5,299
3,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
5
Kills
1
1
Deaths
5
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
0
0
3
W
Hachiman
 
Hachiman
0
0
3
1.5
W
1
1
3
2.5
L
Mercury
Dekses
Mercury
1
1
0
1
L
Pele
0
0
0
0
W
Sun Wukong
KingStampy
Sun Wukong
0
0
0
0
W
1
0
0
1
L
Tiamat
Sqeezur
Tiamat
0
2
0
0
L
Danzaburou
Tae-Jo
Danzaburou
0
0
0
0
L
Sobek
zebazzx
Sobek
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,738
Damage
3,538
12,375
Taken
13,386
4,427
Mitigated
5,840
5,998
Healing
4,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
1,393
543
0
2,287
3,304
1,084
0
431
2,873
0
18,496
W
Hachiman
 
Hachiman
2,521
1,265
0
1,287
2,747
731
0
693
2,054
0
18,683
W
2,157
662
0
661
2,328
1,252
0
450
1,878
10,203
0
L
Mercury
Dekses
Mercury
1,571
708
0
1,000
4,063
1,201
0
1,455
2,608
0
13,721
L
Pele
149
51
0
475
978
195
0
0
978
0
3,959
W
Sun Wukong
KingStampy
Sun Wukong
328
103
0
808
2,320
839
0
0
2,320
0
26,927
W
1,339
138
100
855
1,676
521
0
244
1,432
27,568
0
L
Tiamat
Sqeezur
Tiamat
622
0
0
695
3,046
1,401
0
1,335
1,711
10,129
0
L
Danzaburou
Tae-Jo
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
Sobek
zebazzx
Sobek
1,196
131
0
2,131
5,299
3,043
0
706
4,593
9,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,467
Gold Earned
15,020
193
Minions Killed
69
0
Camps Cleared
0
487,078
Distance Traveled
355,415
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
4,042
808
38
8
0
117,326
0
W
Hachiman
3,531
706
32
6
0
98,787
2
W
Charon
3,810
762
9
2
0
93,962
0
L
Mercury
3,450
690
27
5
0
124,625
0
L
Pele
2,581
516
4
1
0
29,542
0
W
Sun Wukong
4,144
829
58
12
0
82,660
0
W
Ix Chel
3,940
788
56
11
0
94,343
0
L
Tiamat
3,117
623
24
5
0
80,986
0
L
Danzaburou
2,463
493
0
0
0
7,753
0
L
Sobek
3,409
682
14
3
0
112,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role