Player Matchup

Hercules
Hercules
 
Hercules
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
 
Ymir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
MrFearbender
Odin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,233 Elo+
Party 4
Horus
Horus
Neilwar
Horus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
The Morrigan
The Morrigan
zargo879
The Morrigan
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,233 Elo+
Party 4
Team Averages
Level 67
1,500 SR
1,393 Elo+

VS

Team Averages
Level 90
1,626 SR
1,444 Elo+
Ymir
Ymir
 
Ymir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
LuZicul
Horus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 210L
1,473 Elo+
Party 1
Martichoras
Martichoras
Tender boy4952
Martichoras
Level 86
God Stats
2W - 1L
1,681 SR
Queue Stats
22W - 30L
1,375 Elo+
Party 1
Atlas
Atlas
lolbot9000
Atlas
Level 24
God Stats
2W - 1L
1,728 SR
Queue Stats
131W - 133L
1,434 Elo+
Party 2
Ah Puch
Ah Puch
smartaleck08
Ah Puch
Level 82
God Stats
2W - 1L
1,721 SR
Queue Stats
54W - 63L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
3 / 2 / 2
7,542
754
9,288
14,764
16,071
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
 
Ymir
10
0 / 6 / 4
6,602
660
7,612
14,590
14,716
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
1 / 3 / 1
6,154
615
2,087
7,012
6,333
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Neilwar
Horus
10
0 / 6 / 1
6,090
609
2,373
11,008
7,640
Mystical Earring

Mystical Earring

+15
Mp 5

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
zargo879
The Morrigan
15
1 / 4 / 1
7,684
768
7,486
6,392
2,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
1 / 2 / 16
8,102
810
4,742
12,506
15,268
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
LuZicul
Horus
13
3 / 1 / 14
7,808
781
9,788
11,365
12,039
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Martichoras
Tender boy4952
Martichoras
15
6 / 1 / 10
8,916
892
12,283
5,957
4,534
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atlas
15
6 / 1 / 14
9,087
909
8,580
8,476
8,289
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Puch
smartaleck08
Ah Puch
15
5 / 0 / 15
8,918
892
12,992
6,220
3,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
90
5
Kills
21
21
Deaths
5
9
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
2
2
2
L
Ymir
 
Ymir
0
6
4
0.33
W
Ymir
 
Ymir
1
2
16
4.5
W
Horus
LuZicul
Horus
3
1
14
10
L
1
3
1
0.5
L
Horus
Neilwar
Horus
0
6
1
0.08
W
Martichoras
Tender boy4952
Martichoras
6
1
10
11
W
Atlas
6
1
14
13
W
Ah Puch
smartaleck08
Ah Puch
5
0
15
12.5
L
The Morrigan
zargo879
The Morrigan
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,846
Damage
48,385
53,766
Taken
44,524
47,556
Mitigated
43,515
12,460
Healing
17,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
9,288
3,026
1,604
7,118
14,764
16,071
0
6,914
7,850
0
16,773
L
Ymir
 
Ymir
7,612
744
428
611
14,590
14,716
0
5,631
8,959
11,890
0
W
Ymir
 
Ymir
4,742
1,090
407
2,119
12,506
15,268
108
3,743
8,763
8,682
198
W
Horus
LuZicul
Horus
9,788
3,968
2,140
2,868
11,365
12,039
254
4,197
7,168
0
15,290
L
2,087
718
0
1,368
7,012
6,333
0
2,982
4,030
0
2,890
L
Horus
Neilwar
Horus
2,373
1,111
322
759
11,008
7,640
0
6,741
4,267
0
4,786
W
Martichoras
Tender boy4952
Martichoras
12,283
5,168
1,008
1,973
5,957
4,534
431
2,043
3,914
0
24,156
W
Atlas
8,580
3,425
555
2,389
8,476
8,289
165
2,854
5,622
17,705
0
W
Ah Puch
smartaleck08
Ah Puch
12,992
664
1,444
2,855
6,220
3,385
678
2,261
3,959
28,172
0
L
The Morrigan
zargo879
The Morrigan
7,486
313
0
250
6,392
2,796
0
3,837
2,535
23,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,072
Gold Earned
42,831
59
Minions Killed
87
0
Camps Cleared
0
803,074
Distance Traveled
901,746
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,542
754
15
2
0
197,783
0
L
Ymir
6,602
660
4
0
0
141,763
0
W
Ymir
8,102
810
1
0
0
160,538
0
W
Horus
7,808
781
9
1
0
171,444
0
L
Odin
6,154
615
0
0
0
133,446
0
L
Horus
6,090
609
5
1
0
151,659
0
W
Martichoras
8,916
892
22
2
0
179,836
0
W
Atlas
9,087
909
21
2
0
199,082
0
W
Ah Puch
8,918
892
34
3
0
190,846
0
L
The Morrigan
7,684
768
35
4
0
178,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role