Player Matchup

King Arthur
King Arthur
Gold III
Hideyoshi14All
King Arthur
Gold III
Level 152
God Stats
1W - 2L
1,581 SR
Queue Stats
77W - 72L
1,582 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
MR_A521
Danzaburou
Bronze III
Level 112
God Stats
14W - 10L
1,623 SR
Queue Stats
25W - 31L
1,454 MMR
Party 2
Discordia
Discordia
Bronze III
MrCheezel
Discordia
Bronze III
Level 119
God Stats
0W - 1L
1,271 SR
Queue Stats
12W - 17L
1,462 MMR
Solo
Athena
Athena
Gold V
SpexShadow
Athena
Gold V
Level 145
God Stats
0W - 5L
1,383 SR
Queue Stats
51W - 55L
1,362 MMR
Party 1
Bakasura
Bakasura
Bronze III
T33BOwNER
Bakasura
Bronze III
Level 121
God Stats
0W - 2L
1,644 SR
Queue Stats
25W - 31L
1,454 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 130
1,501 SR
1,463 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,612 SR
1,469 MMR
Xing Tian
Xing Tian
Gold II
 
Xing Tian
Gold II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Gold IV
ChoppaBlrrd
Jormungandr
Gold IV
Level 127
God Stats
2W - 2L
1,745 SR
Queue Stats
37W - 37L
1,468 MMR
Solo
Ravana
Ravana
Gold IV
Grevus117
Ravana
Gold IV
Level 159
God Stats
7W - 6L
1,650 SR
Queue Stats
131W - 135L
1,461 MMR
Solo
Nu Wa
Nu Wa
Gold III
OGJRKILLA
Nu Wa
Gold III
Level 158
God Stats
169W - 132L
1,560 SR
Queue Stats
764W - 778L
1,453 MMR
Solo
Skadi
Skadi
Silver II
Therrorr
Skadi
Silver II
Level 89
God Stats
1W - 0L
1,605 SR
Queue Stats
66W - 74L
1,464 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Hideyoshi14All
King Arthur
13
1 / 3 / 0
7,471
498
7,608
16,389
13,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
MR_A521
Danzaburou
12
1 / 4 / 3
7,396
493
7,443
12,345
4,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
MrCheezel
Discordia
12
3 / 5 / 1
7,292
486
4,290
10,631
3,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
SpexShadow
Athena
10
1 / 2 / 5
7,626
508
2,577
13,497
12,026
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
T33BOwNER
Bakasura
12
2 / 2 / 3
7,481
499
7,091
15,439
7,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Ao KuangSetThanatosSun Wukong

VS

Bans
IzanamiHeraKaliZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
0 / 1 / 10
7,558
504
5,851
12,284
10,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jormungandr
ChoppaBlrrd
Jormungandr
15
5 / 1 / 2
9,411
627
9,496
9,534
8,157
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ravana
Grevus117
Ravana
13
5 / 1 / 7
8,105
540
10,963
8,184
3,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
OGJRKILLA
Nu Wa
15
2 / 1 / 5
9,052
603
10,501
4,816
1,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
Therrorr
Skadi
13
4 / 4 / 2
8,014
534
9,726
10,496
3,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
8
Kills
16
16
Deaths
8
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
0
1
10
5
W
Jormungandr
ChoppaBlrrd
Jormungandr
5
1
2
6
W
Ravana
Grevus117
Ravana
5
1
7
8.5
L
King Arthur
Hideyoshi14All
King Arthur
1
3
0
0.33
L
Danzaburou
MR_A521
Danzaburou
1
4
3
0.63
L
Discordia
MrCheezel
Discordia
3
5
1
0.7
W
Nu Wa
OGJRKILLA
Nu Wa
2
1
5
4.5
L
Athena
SpexShadow
Athena
1
2
5
1.75
L
Bakasura
T33BOwNER
Bakasura
2
2
3
1.75
W
Skadi
Therrorr
Skadi
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,009
Damage
46,537
68,301
Taken
45,314
41,446
Mitigated
27,506
16,409
Healing
8,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
5,851
600
1,710
1,971
12,284
10,080
46
1,722
10,397
22,053
0
W
Jormungandr
ChoppaBlrrd
Jormungandr
9,496
3,157
0
2,815
9,534
8,157
0
678
8,856
73,138
281
W
Ravana
Grevus117
Ravana
10,963
3,864
0
744
8,184
3,828
0
1,274
6,368
0
62,402
L
King Arthur
Hideyoshi14All
King Arthur
7,608
800
0
4,103
16,389
13,657
0
9,318
7,071
0
56,598
L
Danzaburou
MR_A521
Danzaburou
7,443
2,509
0
2,027
12,345
4,861
0
3,584
8,761
0
54,184
L
Discordia
MrCheezel
Discordia
4,290
313
0
777
10,631
3,550
0
4,386
6,215
40,869
0
W
Nu Wa
OGJRKILLA
Nu Wa
10,501
3,000
0
309
4,816
1,743
721
1,840
2,409
82,326
0
L
Athena
SpexShadow
Athena
2,577
1,019
1,638
4,070
13,497
12,026
10
4,989
8,491
21,775
0
L
Bakasura
T33BOwNER
Bakasura
7,091
4,477
0
3,794
15,439
7,352
0
3,243
12,196
0
46,259
W
Skadi
Therrorr
Skadi
9,726
4,545
0
1,365
10,496
3,698
488
1,353
8,431
0
53,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,266
Gold Earned
42,140
396
Minions Killed
471
0
Camps Cleared
0
1,447,424
Distance Traveled
1,502,261
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,558
504
21
1
0
328,873
4
W
Jormungandr
9,411
627
120
8
0
264,563
1
W
Ravana
8,105
540
84
6
0
359,155
7
L
King Arthur
7,471
498
105
7
0
293,996
2
L
Danzaburou
7,396
493
81
5
0
268,612
0
L
Discordia
7,292
486
69
5
0
276,964
0
W
Nu Wa
9,052
603
141
9
0
269,370
5
L
Athena
7,626
508
46
3
0
269,608
3
L
Bakasura
7,481
499
95
6
0
338,244
1
W
Skadi
8,014
534
105
7
0
280,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role