Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Homiemax97
Ah Muzen Cab
Level 153
God Stats
2W - 9L
1,390 SR
Queue Stats
331W - 410L
1,559 Elo+
Party 1
Sylvanus
Sylvanus
NoOrdinaryDingus
Sylvanus
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
123W - 125L
1,526 Elo+
Party 1
Hachiman
Hachiman
RaginDiabetic
Hachiman
Level 127
God Stats
3W - 9L
1,542 SR
Queue Stats
142W - 157L
1,551 Elo+
Party 1
Mercury
Mercury
TTV_SplittzYT
Mercury
Level 11
God Stats
1W - 1L
1,723 SR
Queue Stats
1W - 3L
1,529 Elo+
Party 1
Freya
Freya
XDivineDragon00X
Freya
Level 18
God Stats
2W - 2L
1,723 SR
Queue Stats
3W - 10L
1,281 Elo+
Party 1
Team Averages
Level 93
1,576 SR
1,489 Elo+

VS

Team Averages
Level 118
1,551 SR
1,545 Elo+
Hades
Hades
GUTTERRAGE
Hades
Level 129
God Stats
7W - 4L
1,707 SR
Queue Stats
461W - 419L
1,507 Elo+
Solo
Atlas
Atlas
JustBanMe
Atlas
Level 43
God Stats
3W - 2L
1,282 SR
Queue Stats
280W - 276L
1,567 Elo+
Party 2
Guan Yu
Guan Yu
MehSmokeyTTV
Guan Yu
Level 146
God Stats
6W - 3L
1,630 SR
Queue Stats
258W - 256L
1,469 Elo+
Party 2
Izanami
Izanami
Peform
Izanami
Level 144
God Stats
8W - 3L
1,338 SR
Queue Stats
75W - 63L
1,573 Elo+
Party 3
Hun Batz
Hun Batz
skiinut
Hun Batz
Level 127
God Stats
9W - 3L
1,799 SR
Queue Stats
119W - 96L
1,610 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Homiemax97
Ah Muzen Cab
12
0 / 3 / 0
6,941
496
5,883
12,501
5,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
1 / 2 / 3
6,824
487
6,815
11,766
8,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
RaginDiabetic
Hachiman
11
3 / 4 / 1
6,951
497
6,636
12,076
3,650
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
10
0 / 2 / 3
6,198
443
1,197
7,490
2,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 6 / 0
6,590
471
4,873
12,858
3,261
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
15
1 / 0 / 3
8,756
625
8,640
10,952
5,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
JustBanMe
Atlas
13
5 / 2 / 4
8,597
614
8,274
16,089
15,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
MehSmokeyTTV
Guan Yu
15
6 / 0 / 1
9,711
694
8,688
8,744
9,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Peform
Izanami
14
4 / 2 / 2
8,750
625
9,098
8,881
3,194
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
skiinut
Hun Batz
13
1 / 0 / 3
7,963
569
3,993
10,378
4,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
4
Kills
17
17
Deaths
4
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hades
1
0
3
2.5
L
Ah Muzen Cab
Homiemax97
Ah Muzen Cab
0
3
0
0
W
Atlas
JustBanMe
Atlas
5
2
4
3.5
W
Guan Yu
MehSmokeyTTV
Guan Yu
6
0
1
6.5
L
1
2
3
1.25
W
Izanami
Peform
Izanami
4
2
2
2.5
L
Hachiman
RaginDiabetic
Hachiman
3
4
1
0.88
L
Mercury
0
2
3
0.75
L
0
6
0
0
W
Hun Batz
skiinut
Hun Batz
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,404
Damage
38,693
56,691
Taken
55,044
23,697
Mitigated
38,315
14,076
Healing
18,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
8,640
1,598
727
7,283
10,952
5,871
185
1,835
9,117
75,531
0
L
Ah Muzen Cab
Homiemax97
Ah Muzen Cab
5,883
2,299
0
1,844
12,501
5,382
0
6,265
6,236
0
68,747
W
Atlas
JustBanMe
Atlas
8,274
3,026
0
2,232
16,089
15,842
0
3,664
12,425
23,806
0
W
Guan Yu
MehSmokeyTTV
Guan Yu
8,688
761
404
2,109
8,744
9,089
158
3,891
4,853
0
63,643
L
6,815
2,360
2,540
3,408
11,766
8,636
0
5,240
6,526
25,987
0
W
Izanami
Peform
Izanami
9,098
6,420
0
3,066
8,881
3,194
2,982
1,421
7,460
0
68,400
L
Hachiman
RaginDiabetic
Hachiman
6,636
3,982
0
3,478
12,076
3,650
0
1,617
10,459
0
49,103
L
Mercury
1,197
245
0
155
7,490
2,768
0
1,509
5,981
0
20,625
L
4,873
1,584
0
2,651
12,858
3,261
0
2,283
10,575
39,430
0
W
Hun Batz
skiinut
Hun Batz
3,993
1,278
0
2,317
10,378
4,319
0
877
9,501
0
67,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,504
Gold Earned
43,777
342
Minions Killed
527
0
Camps Cleared
0
1,374,032
Distance Traveled
1,538,494
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,756
625
158
11
0
285,879
0
L
Ah Muzen Cab
6,941
496
114
8
0
240,025
2
W
Atlas
8,597
614
25
2
0
310,882
4
W
Guan Yu
9,711
694
114
8
0
321,217
0
L
Sylvanus
6,824
487
44
3
0
273,619
0
W
Izanami
8,750
625
121
9
0
286,440
5
L
Hachiman
6,951
497
78
6
0
248,107
1
L
Mercury
6,198
443
44
3
0
332,205
0
L
Freya
6,590
471
62
4
0
280,076
0
W
Hun Batz
7,963
569
109
8
0
334,076
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role