Player Matchup

Ullr
Ullr
Platinum IV
L3aybi1
Ullr
Platinum IV
Level 87
God Stats
7W - 9L
1,399 SR
Queue Stats
456W - 446L
1,733 MMR
Solo
Mulan
Mulan
Gold II
MrMASTERalbanil
Mulan
Gold II
Level 170
God Stats
5W - 9L
1,389 SR
Queue Stats
303W - 303L
1,516 MMR
Party 3
Poseidon
Poseidon
Platinum I
Renggoku
Poseidon
Platinum I
Level 82
God Stats
9W - 9L
1,601 SR
Queue Stats
93W - 93L
1,907 MMR
Party 3
Ymir
Ymir
Platinum IV
cybermaniac__
Ymir
Platinum IV
Level 145
God Stats
2W - 1L
1,598 SR
Queue Stats
421W - 399L
1,819 MMR
Party 2
Awilix
Awilix
Gold III
ii-xPaRaLiZeZz_
Awilix
Gold III
Level 127
God Stats
10W - 13L
1,665 SR
Queue Stats
271W - 280L
1,598 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 122
1,530 SR
1,714 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 143
1,548 SR
1,715 MMR
Mercury
Mercury
Platinum II
Im oZAYo
Mercury
Platinum II
Level 132
God Stats
5W - 2L
1,795 SR
Queue Stats
98W - 83L
1,723 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum V
KingStampy
Sun Wukong
Platinum V
Level 166
God Stats
11W - 11L
1,535 SR
Queue Stats
327W - 297L
1,715 MMR
Solo
Baron Samedi
Baron Samedi
Platinum V
MajLraep
Baron Samedi
Platinum V
Level 159
God Stats
2W - 1L
1,343 SR
Queue Stats
311W - 312L
1,732 MMR
Solo
Terra
Terra
Gold I
Moipascommentoi
Terra
Gold I
Level 158
God Stats
7W - 7L
1,629 SR
Queue Stats
720W - 730L
1,712 MMR
Solo
Hachiman
Hachiman
Platinum III
Sqeezur
Hachiman
Platinum III
Level 99
God Stats
4W - 6L
1,439 SR
Queue Stats
85W - 79L
1,693 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
L3aybi1
Ullr
12
2 / 4 / 1
7,241
517
7,244
12,359
4,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
0 / 5 / 0
7,578
541
2,866
11,173
5,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Poseidon
Renggoku
Poseidon
13
2 / 3 / 1
7,645
546
8,708
9,148
3,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 6 / 2
6,547
468
3,656
13,825
11,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 5 / 4
7,186
513
4,252
11,512
4,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
RavanaSerqetThanatosMartichoras

VS

Bans
JormungandrKaliBakasuraKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Im oZAYo
Mercury
14
5 / 1 / 8
8,768
626
8,623
12,227
5,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
KingStampy
Sun Wukong
16
6 / 1 / 4
10,501
750
8,968
11,244
7,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
MajLraep
Baron Samedi
14
6 / 2 / 2
8,201
586
5,236
8,406
4,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
1 / 1 / 11
8,061
576
7,814
10,596
6,728
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
Sqeezur
Hachiman
15
5 / 2 / 5
9,105
650
11,783
11,034
4,967
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
53
7
Kills
23
23
Deaths
7
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Mercury
Im oZAYo
Mercury
5
1
8
9
W
Sun Wukong
KingStampy
Sun Wukong
6
1
4
8
L
Ullr
L3aybi1
Ullr
2
4
1
0.63
W
Baron Samedi
MajLraep
Baron Samedi
6
2
2
3.5
W
1
1
11
6.5
L
0
5
0
0
L
Poseidon
Renggoku
Poseidon
2
3
1
0.83
W
Hachiman
Sqeezur
Hachiman
5
2
5
3.75
L
1
6
2
0.33
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,726
Damage
42,424
58,017
Taken
53,507
29,533
Mitigated
27,856
9,070
Healing
21,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Im oZAYo
Mercury
8,623
5,354
0
1,785
12,227
5,089
54
1,256
10,971
0
69,405
W
Sun Wukong
KingStampy
Sun Wukong
8,968
2,565
0
6,357
11,244
7,064
491
1,713
9,531
0
96,219
L
Ullr
L3aybi1
Ullr
7,244
2,398
0
1,216
12,359
4,818
0
524
11,835
0
40,696
W
Baron Samedi
MajLraep
Baron Samedi
5,236
436
853
3,047
8,406
4,008
426
4,763
3,643
50,033
0
W
7,814
721
465
2,612
10,596
6,728
32
3,498
7,098
36,789
0
L
2,866
307
0
3,475
11,173
5,608
0
784
10,389
0
58,684
L
Poseidon
Renggoku
Poseidon
8,708
842
0
2,170
9,148
3,715
0
4,249
4,899
61,685
0
W
Hachiman
Sqeezur
Hachiman
11,783
7,394
0
6,227
11,034
4,967
790
1,562
9,472
0
72,942
L
3,656
608
0
1,774
13,825
11,016
0
6,016
7,809
15,896
0
L
4,252
1,934
0
435
11,512
4,376
0
1,477
10,035
0
46,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,197
Gold Earned
44,636
395
Minions Killed
493
0
Camps Cleared
0
1,373,251
Distance Traveled
1,472,252
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,768
626
88
6
0
363,578
0
W
Sun Wukong
10,501
750
159
11
0
271,344
0
L
Ullr
7,241
517
75
5
0
252,840
1
W
Baron Samedi
8,201
586
86
6
0
271,421
0
W
Terra
8,061
576
51
4
0
302,668
3
L
Mulan
7,578
541
115
8
0
273,822
8
L
Poseidon
7,645
546
102
7
0
270,340
4
W
Hachiman
9,105
650
109
8
0
263,241
0
L
Ymir
6,547
468
24
2
0
234,911
2
L
Awilix
7,186
513
79
6
0
341,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role