Player Matchup

Bastet
Bastet
FiestaFox
Bastet
Level 151
God Stats
12W - 7L
1,556 SR
Queue Stats
101W - 93L
1,505 Elo+
Party 1
Apollo
Apollo
GlutenGlutton
Apollo
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 29L
1,410 Elo+
Party 1
Chang'e
Chang'e
PATEAPUERCOS755
Chang'e
Level 121
God Stats
2W - 1L
1,591 SR
Queue Stats
146W - 150L
1,468 Elo+
Solo
Ao Kuang
Ao Kuang
RaggedyTHRASHER
Ao Kuang
Level 124
God Stats
10W - 4L
1,597 SR
Queue Stats
135W - 131L
1,508 Elo+
Solo
Maui
Maui
Targetthis
Maui
Level 125
God Stats
27W - 14L
1,644 SR
Queue Stats
87W - 80L
1,520 Elo+
Party 1
Team Averages
Level 127
1,578 SR
1,482 Elo+

VS

Team Averages
Level 103
1,464 SR
1,487 Elo+
Kukulkan
Kukulkan
Eusane
Kukulkan
Level 125
God Stats
51W - 46L
1,579 SR
Queue Stats
470W - 438L
1,529 Elo+
Solo
Nemesis
Nemesis
SCOTSMAN720
Nemesis
Level 68
God Stats
0W - 3L
1,156 SR
Queue Stats
31W - 36L
1,483 Elo+
Solo
Sun Wukong
Sun Wukong
SeanThaGreat1
Sun Wukong
Level 47
God Stats
1W - 2L
1,488 SR
Queue Stats
4W - 15L
1,396 Elo+
Solo
Bacchus
Bacchus
SnowMann34
Bacchus
Level 151
God Stats
12W - 13L
1,445 SR
Queue Stats
678W - 638L
1,492 Elo+
Solo
Xbalanque
Xbalanque
ThanosWasRightxD
Xbalanque
Level 123
God Stats
8W - 5L
1,650 SR
Queue Stats
597W - 583L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
FiestaFox
Bastet
13
7 / 0 / 3
8,535
533
10,684
13,361
5,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 1 / 5
7,871
492
5,753
9,729
4,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 1 / 1
7,871
492
5,144
10,082
4,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
16
5 / 0 / 0
9,685
605
10,797
9,869
7,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 1 / 7
7,477
467
2,985
11,989
10,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Eusane
Kukulkan
15
1 / 3 / 0
8,661
541
4,917
6,840
2,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
SCOTSMAN720
Nemesis
11
0 / 4 / 1
6,779
424
3,512
12,179
4,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
SeanThaGreat1
Sun Wukong
13
0 / 5 / 0
7,922
495
2,492
14,588
8,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bacchus
SnowMann34
Bacchus
11
1 / 4 / 0
7,360
460
7,205
11,141
11,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
14
1 / 3 / 2
8,352
522
9,575
11,971
4,781
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
19
Kills
3
3
Deaths
19
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Eusane
Kukulkan
1
3
0
0.33
W
Bastet
FiestaFox
Bastet
7
0
3
8.5
W
3
1
5
5.5
W
2
1
1
2.5
W
Ao Kuang
5
0
0
5
L
Nemesis
SCOTSMAN720
Nemesis
0
4
1
0.13
L
Sun Wukong
SeanThaGreat1
Sun Wukong
0
5
0
0
L
Bacchus
SnowMann34
Bacchus
1
4
0
0.25
W
2
1
7
5.5
L
Xbalanque
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,363
Damage
27,701
55,030
Taken
56,719
32,411
Mitigated
32,392
21,425
Healing
14,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Eusane
Kukulkan
4,917
89
0
2,370
6,840
2,903
466
1,353
5,487
92,222
0
W
Bastet
FiestaFox
Bastet
10,684
3,075
0
3,942
13,361
5,847
26
3,090
10,271
0
68,213
W
5,753
3,744
0
2,765
9,729
4,112
696
3,207
6,522
0
51,135
W
5,144
328
789
4,468
10,082
4,154
471
3,956
6,126
58,423
0
W
Ao Kuang
10,797
3,192
0
6,801
9,869
7,328
2,227
0
9,869
75,375
0
L
Nemesis
SCOTSMAN720
Nemesis
3,512
912
0
942
12,179
4,484
0
2,878
9,301
0
35,718
L
Sun Wukong
SeanThaGreat1
Sun Wukong
2,492
993
0
3,194
14,588
8,941
0
10,603
3,985
0
55,378
L
Bacchus
SnowMann34
Bacchus
7,205
410
0
2,084
11,141
11,283
122
2,388
8,753
20,779
0
W
2,985
1,045
0
2,660
11,989
10,970
0
2,772
9,217
13,724
0
L
Xbalanque
9,575
5,027
0
5,855
11,971
4,781
0
1,704
10,267
0
70,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,439
Gold Earned
39,074
418
Minions Killed
484
0
Camps Cleared
0
1,601,483
Distance Traveled
1,601,128
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,661
541
158
10
0
340,583
2
W
Bastet
8,535
533
80
5
0
363,293
0
W
Apollo
7,871
492
94
6
0
308,076
0
W
Chang'e
7,871
492
101
6
0
322,223
0
W
Ao Kuang
9,685
605
123
8
0
262,387
0
L
Nemesis
6,779
424
55
3
0
360,143
0
L
Sun Wukong
7,922
495
110
7
0
286,806
1
L
Bacchus
7,360
460
26
2
0
324,099
2
W
Maui
7,477
467
20
1
0
345,504
4
L
Xbalanque
8,352
522
135
8
0
289,497
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role