Player Matchup

Chaac
Chaac
 
Chaac
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Avoni
Hachiman
Level 122
God Stats
1W - 0L
1,967 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
bariels
Thanatos
Level 109
God Stats
2W - 0L
1,596 SR
Queue Stats
4W - 2L
1,383 Elo+
Party 2
Ares
Ares
faversaver
Ares
Level 181
God Stats
2W - 0L
1,493 SR
Queue Stats
137W - 109L
1,695 Elo+
Party 2
Tyr
Tyr
tr0picalheat1
Tyr
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 51L
1,540 Elo+
Solo
Team Averages
Level 131
1,611 SR
1,524 Elo+

VS

Team Averages
Level 144
1,598 SR
1,455 Elo+
Neith
Neith
BakedAdam
Neith
Level 149
God Stats
2W - 2L
1,572 SR
Queue Stats
355W - 411L
1,517 Elo+
Party 1
Nu Wa
Nu Wa
BreakfastWizards
Nu Wa
Level 127
God Stats
18W - 20L
1,597 SR
Queue Stats
972W - 826L
1,541 Elo+
Solo
Bastet
Bastet
BuddyGuyFriendo
Bastet
Level 196
God Stats
5W - 2L
1,500 SR
Queue Stats
529W - 576L
1,492 Elo+
Party 1
Shiva
Shiva
Coff33Kat
Shiva
Level 122
God Stats
10W - 14L
1,751 SR
Queue Stats
21W - 64L
1,390 Elo+
Party 1
Zhong Kui
Zhong Kui
GurinZNXK
Zhong Kui
Level 125
God Stats
2W - 5L
1,569 SR
Queue Stats
49W - 135L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 4 / 7
7,419
530
9,418
17,416
10,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
Avoni
Hachiman
13
2 / 0 / 2
7,923
566
8,401
8,119
3,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
bariels
Thanatos
12
5 / 3 / 5
7,361
526
8,455
15,152
5,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
5 / 2 / 8
8,524
609
7,961
16,063
14,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 0 / 4
7,975
570
8,484
13,964
10,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BakedAdam
Neith
11
1 / 3 / 1
6,958
497
4,175
8,421
3,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 3 / 3
6,621
473
8,457
10,084
6,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 4 / 5
6,709
479
9,820
14,596
5,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Shiva
Coff33Kat
Shiva
13
3 / 2 / 1
7,942
567
9,131
13,686
8,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
GurinZNXK
Zhong Kui
12
4 / 5 / 1
7,296
521
12,934
12,421
9,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
17
Kills
9
9
Deaths
17
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
4
7
1.38
W
Hachiman
Avoni
Hachiman
2
0
2
3
L
Neith
BakedAdam
Neith
1
3
1
0.5
L
1
3
3
0.83
L
0
4
5
0.63
L
Shiva
Coff33Kat
Shiva
3
2
1
1.75
L
Zhong Kui
GurinZNXK
Zhong Kui
4
5
1
0.9
W
Thanatos
bariels
Thanatos
5
3
5
2.5
W
5
2
8
4.5
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,719
Damage
44,517
70,714
Taken
59,208
44,580
Mitigated
33,707
27,639
Healing
11,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,418
3,423
0
4,824
17,416
10,532
0
7,269
10,147
0
50,437
W
Hachiman
Avoni
Hachiman
8,401
5,082
0
3,086
8,119
3,133
1,126
997
7,122
0
65,584
L
Neith
BakedAdam
Neith
4,175
1,597
0
1,484
8,421
3,729
0
655
7,766
0
41,093
L
8,457
2,740
0
1,831
10,084
6,721
230
2,838
7,246
36,455
0
L
9,820
2,408
0
2,675
14,596
5,408
0
1,700
12,896
0
51,101
L
Shiva
Coff33Kat
Shiva
9,131
1,885
275
4,202
13,686
8,192
0
841
12,845
0
55,438
L
Zhong Kui
GurinZNXK
Zhong Kui
12,934
830
0
1,318
12,421
9,657
577
1,927
10,494
44,827
0
W
Thanatos
bariels
Thanatos
8,455
1,704
0
9,121
15,152
5,665
0
5,698
9,454
0
54,049
W
7,961
307
0
4,460
16,063
14,811
0
5,687
10,376
35,725
0
W
8,484
1,632
0
6,148
13,964
10,439
0
1,992
11,972
0
49,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,202
Gold Earned
35,526
353
Minions Killed
338
0
Camps Cleared
0
1,458,955
Distance Traveled
1,363,211
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,419
530
79
6
0
309,569
7
W
Hachiman
7,923
566
90
6
0
259,901
0
L
Neith
6,958
497
76
5
0
248,345
0
L
Nu Wa
6,621
473
34
2
0
260,512
2
L
Bastet
6,709
479
60
4
0
320,432
0
L
Shiva
7,942
567
92
7
0
270,347
0
L
Zhong Kui
7,296
521
76
5
0
263,575
0
W
Thanatos
7,361
526
68
5
0
311,702
0
W
Ares
8,524
609
38
3
0
291,283
5
W
Tyr
7,975
570
78
6
0
286,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role