Player Matchup

Ao Kuang
Ao Kuang
Martaah
Ao Kuang
Level 148
God Stats
50W - 26L
1,630 SR
Queue Stats
149W - 137L
1,554 Elo+
Party 3
Kukulkan
Kukulkan
Oeschit26
Kukulkan
Level 137
God Stats
10W - 3L
1,598 SR
Queue Stats
143W - 126L
1,453 Elo+
Solo
Sol
Sol
PacoCranck 420
Sol
Level 80
God Stats
4W - 8L
1,373 SR
Queue Stats
81W - 80L
1,500 Elo+
Party 1
Thanatos
Thanatos
SINFA RIN
Thanatos
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
25W - 28L
1,500 Elo+
Party 1
Bacchus
Bacchus
Sir-mono-
Bacchus
Level 155
God Stats
12W - 6L
1,784 SR
Queue Stats
133W - 113L
1,570 Elo+
Party 3
Team Averages
Level 121
1,577 SR
1,516 Elo+

VS

Team Averages
Level 98
1,522 SR
1,468 Elo+
Hachiman
Hachiman
GODTHEFATHER69
Hachiman
Level 73
God Stats
8W - 9L
1,489 SR
Queue Stats
112W - 122L
1,449 Elo+
Party 2
Thor
Thor
PlasmaSD
Thor
Level 89
God Stats
3W - 2L
1,746 SR
Queue Stats
153W - 160L
1,448 Elo+
Solo
Loki
Loki
Spankishmoop
Loki
Level 148
God Stats
6W - 7L
1,507 SR
Queue Stats
201W - 193L
1,423 Elo+
Solo
Charon
Charon
Th3ButtBurglar
Charon
Level 97
God Stats
10W - 11L
1,500 SR
Queue Stats
306W - 267L
1,511 Elo+
Party 2
Poseidon
Poseidon
imnotbadure
Poseidon
Level 83
God Stats
14W - 21L
1,370 SR
Queue Stats
228W - 235L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Martaah
Ao Kuang
12
3 / 2 / 2
7,699
592
7,030
11,981
9,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
Oeschit26
Kukulkan
11
0 / 5 / 4
6,260
482
2,499
7,875
3,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 1 / 7
6,232
479
5,188
5,765
2,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
SINFA RIN
Thanatos
11
4 / 4 / 2
6,806
524
4,446
12,339
4,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
Sir-mono-
Bacchus
11
4 / 0 / 3
7,550
581
7,315
7,993
9,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
10
1 / 2 / 1
5,949
458
2,663
5,740
2,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
11
3 / 5 / 5
7,143
549
5,753
11,521
4,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 2 / 2
6,799
523
6,458
13,104
7,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 3 / 2
6,367
490
3,521
11,440
9,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
imnotbadure
Poseidon
13
7 / 1 / 1
8,382
645
8,645
7,091
2,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
23
11
Kills
12
12
Deaths
13
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hachiman
1
2
1
0.75
W
Ao Kuang
Martaah
Ao Kuang
3
2
2
2
W
Kukulkan
Oeschit26
Kukulkan
0
5
4
0.4
W
0
1
7
3.5
L
Thor
3
5
5
1.1
W
Thanatos
SINFA RIN
Thanatos
4
4
2
1.25
W
Bacchus
Sir-mono-
Bacchus
4
0
3
5.5
L
1
2
2
1
L
0
3
2
0.33
L
Poseidon
imnotbadure
Poseidon
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,478
Damage
27,040
45,953
Taken
48,896
28,414
Mitigated
25,817
17,904
Healing
11,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
2,663
1,439
0
1,626
5,740
2,095
613
3,607
2,133
0
28,534
W
Ao Kuang
Martaah
Ao Kuang
7,030
963
0
4,628
11,981
9,157
0
3,355
8,445
46,947
0
W
Kukulkan
Oeschit26
Kukulkan
2,499
455
0
840
7,875
3,338
18
2,743
4,903
40,996
0
W
5,188
1,295
0
1,208
5,765
2,278
886
1,370
4,346
42,676
0
L
Thor
5,753
1,279
0
516
11,521
4,413
396
3,383
8,138
0
43,256
W
Thanatos
SINFA RIN
Thanatos
4,446
1,761
0
9,057
12,339
4,631
0
1,740
10,468
0
39,486
W
Bacchus
Sir-mono-
Bacchus
7,315
1,339
0
2,171
7,993
9,010
0
2,323
5,625
25,258
0
L
6,458
1,526
0
2,607
13,104
7,015
0
6,688
6,416
0
42,896
L
3,521
729
0
2,952
11,440
9,461
312
5,319
6,121
22,183
0
L
Poseidon
imnotbadure
Poseidon
8,645
2,297
0
3,594
7,091
2,833
1,865
3,035
4,056
60,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,547
Gold Earned
34,640
313
Minions Killed
304
0
Camps Cleared
0
1,251,488
Distance Traveled
1,216,829
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,949
458
58
4
0
225,341
1
W
Ao Kuang
7,699
592
72
6
0
237,568
0
W
Kukulkan
6,260
482
73
6
0
252,991
4
W
Sol
6,232
479
73
6
0
239,377
0
L
Thor
7,143
549
61
5
0
264,564
0
W
Thanatos
6,806
524
69
5
0
253,377
1
W
Bacchus
7,550
581
26
2
0
268,175
2
L
Loki
6,799
523
60
5
0
264,861
0
L
Charon
6,367
490
20
2
0
208,523
2
L
Poseidon
8,382
645
105
8
0
253,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role