Player Matchup

Sun Wukong
Sun Wukong
Ga1axyBrain
Sun Wukong
Level 125
God Stats
4W - 1L
1,614 SR
Queue Stats
6W - 2L
1,371 Elo+
Party 1
Anhur
Anhur
IvanH622
Anhur
Level 104
God Stats
3W - 5L
1,273 SR
Queue Stats
151W - 147L
1,571 Elo+
Solo
Ratatoskr
Ratatoskr
LargeGamble
Ratatoskr
Level 28
God Stats
2W - 2L
1,615 SR
Queue Stats
3W - 6L
1,422 Elo+
Party 1
Xing Tian
Xing Tian
MoldyRzn
Xing Tian
Level 52
God Stats
2W - 1L
1,715 SR
Queue Stats
7W - 10L
1,360 Elo+
Party 1
Janus
Janus
WhiteLi9htnin9x
Janus
Level 45
God Stats
3W - 1L
1,289 SR
Queue Stats
7W - 9L
1,381 Elo+
Party 1
Team Averages
Level 71
1,501 SR
1,421 Elo+

VS

Team Averages
Level 80
1,489 SR
1,443 Elo+
Tsukuyomi
Tsukuyomi
IHateSmite24
Tsukuyomi
Level 24
God Stats
27W - 26L
1,538 SR
Queue Stats
46W - 54L
1,441 Elo+
Party 2
Merlin
Merlin
JustaMelody
Merlin
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 99L
1,455 Elo+
Party 2
Danzaburou
Danzaburou
LordMarinus1
Danzaburou
Level 42
God Stats
153W - 125L
1,584 SR
Queue Stats
388W - 392L
1,299 Elo+
Solo
Serqet
Serqet
The Heavy L
Serqet
Level 121
God Stats
2W - 7L
1,309 SR
Queue Stats
103W - 96L
1,510 Elo+
Solo
Ra
Ra
TheVirgoStone
Ra
Level 112
God Stats
24W - 24L
1,512 SR
Queue Stats
367W - 349L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ga1axyBrain
Sun Wukong
14
14 / 0 / 1
9,959
711
12,431
13,519
10,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
IvanH622
Anhur
12
5 / 0 / 2
7,552
539
4,581
3,960
1,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ratatoskr
LargeGamble
Ratatoskr
14
3 / 2 / 2
8,226
588
5,546
10,757
3,803
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
MoldyRzn
Xing Tian
12
0 / 1 / 8
7,313
522
3,977
10,313
6,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
2 / 2 / 1
7,679
549
5,199
6,317
2,170
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
IHateSmite24
Tsukuyomi
8
0 / 5 / 0
5,757
411
5,061
10,299
4,437
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
12
0 / 10 / 1
7,370
526
4,303
11,713
4,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
LordMarinus1
Danzaburou
10
1 / 4 / 0
6,580
470
3,777
9,256
3,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
13
2 / 1 / 1
7,323
523
4,888
9,717
3,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 4 / 0
7,314
522
4,888
7,210
2,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
24
Kills
5
5
Deaths
24
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Ga1axyBrain
Sun Wukong
14
0
1
14.5
L
Tsukuyomi
IHateSmite24
Tsukuyomi
0
5
0
0
W
Anhur
IvanH622
Anhur
5
0
2
6
L
Merlin
0
10
1
0.05
W
Ratatoskr
LargeGamble
Ratatoskr
3
2
2
2
L
Danzaburou
LordMarinus1
Danzaburou
1
4
0
0.25
W
Xing Tian
MoldyRzn
Xing Tian
0
1
8
4
L
Serqet
2
1
1
2.5
L
2
4
0
0.5
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,734
Damage
22,917
44,866
Taken
48,195
24,248
Mitigated
18,206
10,282
Healing
5,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Ga1axyBrain
Sun Wukong
12,431
2,887
0
2,374
13,519
10,145
395
4,707
8,542
0
61,068
L
Tsukuyomi
IHateSmite24
Tsukuyomi
5,061
1,177
0
1,464
10,299
4,437
0
2,086
8,213
0
24,810
W
Anhur
IvanH622
Anhur
4,581
1,613
0
2,102
3,960
1,390
751
0
3,960
0
51,084
L
Merlin
4,303
231
0
570
11,713
4,237
0
0
11,713
49,021
0
W
Ratatoskr
LargeGamble
Ratatoskr
5,546
1,629
0
1,469
10,757
3,803
0
1,804
8,506
0
72,319
L
Danzaburou
LordMarinus1
Danzaburou
3,777
1,501
287
1,578
9,256
3,306
0
3,048
6,208
0
37,430
W
Xing Tian
MoldyRzn
Xing Tian
3,977
390
1,319
2,768
10,313
6,740
260
0
10,313
21,807
0
L
Serqet
4,888
1,504
0
440
9,717
3,680
0
1,715
8,002
0
53,239
L
4,888
382
144
961
7,210
2,546
360
2,327
4,883
51,627
0
W
5,199
48
0
250
6,317
2,170
0
2,274
3,622
57,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,729
Gold Earned
34,344
411
Minions Killed
387
0
Camps Cleared
0
1,413,475
Distance Traveled
1,292,623
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,959
711
89
6
0
291,683
0
L
Tsukuyomi
5,757
411
26
2
0
264,512
0
W
Anhur
7,552
539
107
8
0
247,393
0
L
Merlin
7,370
526
107
8
0
226,076
0
W
Ratatoskr
8,226
588
114
8
0
314,177
0
L
Danzaburou
6,580
470
73
5
0
247,130
0
W
Xing Tian
7,313
522
17
1
0
291,383
3
L
Serqet
7,323
523
88
6
0
312,072
1
L
Ra
7,314
522
93
7
0
242,833
2
W
Janus
7,679
549
84
6
0
268,839
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role