Player Matchup

Nox
Nox
Cannabliss-0
Nox
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 19L
1,614 Elo+
Party 2
Surtr
Surtr
CelticHeroOfTime
Surtr
Level 148
God Stats
6W - 9L
1,431 SR
Queue Stats
276W - 267L
1,479 Elo+
Party 2
Skadi
Skadi
Huckleberry1029
Skadi
Level 40
God Stats
6W - 4L
1,497 SR
Queue Stats
313W - 296L
1,452 Elo+
Party 3
Rama
Rama
JebodiahTSC
Rama
Level 36
God Stats
2W - 2L
1,410 SR
Queue Stats
221W - 221L
1,463 Elo+
Party 3
Yemoja
Yemoja
XPootie_JuiceX
Yemoja
Level 148
God Stats
3W - 2L
1,503 SR
Queue Stats
120W - 126L
1,422 Elo+
Party 2
Team Averages
Level 99
1,468 SR
1,486 Elo+

VS

Team Averages
Level 57
1,421 SR
1,534 Elo+
Hel
Hel
 
Hel
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Dyln1881
Charon
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,435 Elo+
Party 1
Da Ji
Da Ji
Mentally_St0n3D
Da Ji
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,365 Elo+
Party 1
Cabrakan
Cabrakan
OneLoudLeaf
Cabrakan
Level 59
God Stats
0W - 3L
1,106 SR
Queue Stats
45W - 47L
1,515 Elo+
Party 1
Bakasura
Bakasura
UnknownKing15
Bakasura
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 9L
1,857 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 13
10,031
836
10,660
6,025
2,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 4 / 12
9,221
768
9,381
13,582
15,733
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
3 / 2 / 14
9,117
760
11,867
9,028
3,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
7 / 4 / 6
9,889
824
15,562
10,499
4,720
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 1 / 13
9,617
801
4,393
8,871
8,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
4 / 3 / 4
8,315
693
8,025
10,196
6,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Charon
Dyln1881
Charon
17
2 / 0 / 10
8,493
708
10,696
11,462
10,079
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

14
4 / 4 / 6
8,116
676
9,272
13,712
9,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cabrakan
OneLoudLeaf
Cabrakan
12
1 / 7 / 7
7,294
608
6,587
16,581
23,421
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
UnknownKing15
Bakasura
12
1 / 3 / 3
7,253
604
4,550
9,240
6,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
42
17
Kills
12
12
Deaths
17
58
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
4
3
4
2
W
3
1
13
9.5
W
3
4
12
2.25
L
Charon
Dyln1881
Charon
2
0
10
7
W
3
2
14
5
W
7
4
6
2.5
L
4
4
6
1.75
L
Cabrakan
OneLoudLeaf
Cabrakan
1
7
7
0.64
L
Bakasura
UnknownKing15
Bakasura
1
3
3
0.83
W
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,863
Damage
39,130
48,005
Taken
61,191
35,814
Mitigated
55,754
19,006
Healing
28,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
8,025
325
15,357
4,778
10,196
6,326
0
4,113
6,083
15,690
0
W
10,660
870
1,044
1,079
6,025
2,910
1,392
3,812
2,094
25,720
0
W
9,381
2,507
1,122
2,187
13,582
15,733
883
7,359
5,772
185
18,256
L
Charon
Dyln1881
Charon
10,696
1,741
853
1,520
11,462
10,079
0
2,565
8,897
27,734
0
W
11,867
5,103
1,036
1,574
9,028
3,959
1,814
4,773
4,052
0
26,165
W
15,562
12,433
1,386
1,702
10,499
4,720
1,474
4,925
5,427
0
38,990
L
9,272
1,416
694
416
13,712
9,819
0
2,493
11,219
0
15,614
L
Cabrakan
OneLoudLeaf
Cabrakan
6,587
881
1,792
1,234
16,581
23,421
0
4,291
12,290
11,220
0
L
Bakasura
UnknownKing15
Bakasura
4,550
2,829
0
2,177
9,240
6,109
0
1,751
7,489
0
6,543
W
4,393
1,192
5,386
2,490
8,871
8,492
486
3,807
4,574
12,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,875
Gold Earned
39,471
143
Minions Killed
95
0
Camps Cleared
0
1,085,981
Distance Traveled
1,045,273
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,315
693
22
2
0
229,148
0
W
Nox
10,031
836
48
4
0
228,066
0
W
Surtr
9,221
768
17
1
0
218,378
0
L
Charon
8,493
708
26
2
0
234,248
0
W
Skadi
9,117
760
27
2
0
231,326
0
W
Rama
9,889
824
38
3
0
205,356
0
L
Da Ji
8,116
676
14
1
0
205,064
0
L
Cabrakan
7,294
608
12
1
0
195,162
0
L
Bakasura
7,253
604
21
2
0
181,651
0
W
Yemoja
9,617
801
13
1
0
202,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role