Player Matchup

Medusa
Medusa
 
Medusa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
 
Guan Yu
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Brunogsn
Thanatos
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 97L
1,564 Elo+
Solo
Hera
Hera
DYAGONbr
Hera
Level 158
God Stats
4W - 4L
1,694 SR
Queue Stats
67W - 69L
1,433 Elo+
Party 2
Bacchus
Bacchus
zPrimo
Bacchus
Level 102
God Stats
0W - 1L
1,193 SR
Queue Stats
49W - 48L
1,541 Elo+
Party 2
Team Averages
Level 140
1,477 SR
1,508 Elo+

VS

Team Averages
Level 120
1,579 SR
1,469 Elo+
Sylvanus
Sylvanus
ThotAmon40
Sylvanus
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 121L
1,459 Elo+
Solo
Neith
Neith
XxSmaasher-
Neith
Level 153
God Stats
9W - 3L
1,406 SR
Queue Stats
338W - 328L
1,520 Elo+
Party 1
Scylla
Scylla
YamattoGO
Scylla
Level 120
God Stats
2W - 0L
1,743 SR
Queue Stats
70W - 72L
1,502 Elo+
Solo
Sol
Sol
call_of_nunes_BR
Sol
Level 149
God Stats
2W - 0L
1,746 SR
Queue Stats
246W - 230L
1,472 Elo+
Party 1
Nike
Nike
jDief
Nike
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 113L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
0 / 2 / 1
6,301
900
4,719
5,795
2,619
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
 
Guan Yu
8
0 / 1 / 1
5,309
758
2,282
4,292
3,557
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Brunogsn
Thanatos
10
0 / 1 / 1
5,668
810
2,915
4,071
1,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hera
11
0 / 2 / 1
5,876
839
5,087
3,646
1,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
zPrimo
Bacchus
9
1 / 2 / 0
5,626
804
3,554
6,874
8,592
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ThotAmon40
Sylvanus
13
2 / 0 / 6
7,433
1,062
2,464
7,294
6,434
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

13
3 / 0 / 5
7,178
1,025
6,301
4,078
2,152
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
YamattoGO
Scylla
12
1 / 0 / 5
6,853
979
5,367
2,866
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 0 / 5
6,871
982
6,788
3,518
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nike
jDief
Nike
9
0 / 1 / 6
6,023
860
1,800
6,301
3,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
1
Kills
8
8
Deaths
1
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
2
1
0.25
L
Guan Yu
 
Guan Yu
0
1
1
0.5
L
Thanatos
Brunogsn
Thanatos
0
1
1
0.5
L
Hera
0
2
1
0.25
W
Sylvanus
ThotAmon40
Sylvanus
2
0
6
5
W
3
0
5
5.5
W
Scylla
YamattoGO
Scylla
1
0
5
3.5
W
2
0
5
4.5
W
Nike
jDief
Nike
0
1
6
3
L
Bacchus
zPrimo
Bacchus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,557
Damage
22,720
24,678
Taken
24,057
18,504
Mitigated
15,087
9,459
Healing
9,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,719
761
524
1,249
5,795
2,619
0
3,616
2,179
0
19,788
L
Guan Yu
 
Guan Yu
2,282
0
667
1,451
4,292
3,557
0
2,838
1,454
1,257
2,504
L
Thanatos
Brunogsn
Thanatos
2,915
55
445
2,089
4,071
1,918
0
1,818
2,253
0
5,549
L
Hera
5,087
537
0
250
3,646
1,818
0
1,793
1,853
15,945
0
W
Sylvanus
ThotAmon40
Sylvanus
2,464
452
1,980
2,364
7,294
6,434
134
3,501
3,636
6,379
0
W
6,301
1,226
400
1,223
4,078
2,152
328
1,838
2,161
0
18,012
W
Scylla
YamattoGO
Scylla
5,367
79
742
646
2,866
1,489
75
1,433
1,391
12,470
0
W
6,788
982
1,033
957
3,518
1,607
1,399
1,298
2,220
19,115
0
W
Nike
jDief
Nike
1,800
144
128
41
6,301
3,405
64
1,468
4,791
0
4,465
L
Bacchus
zPrimo
Bacchus
3,554
68
1,438
1,346
6,874
8,592
0
4,554
2,320
4,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,780
Gold Earned
34,358
73
Minions Killed
91
0
Camps Cleared
0
673,933
Distance Traveled
715,755
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,301
900
36
5
0
134,528
0
L
Guan Yu
5,309
758
5
1
0
111,163
0
L
Thanatos
5,668
810
12
2
0
130,290
0
L
Hera
5,876
839
19
3
0
150,438
0
W
Sylvanus
7,433
1,062
4
1
0
130,966
0
W
Neith
7,178
1,025
31
4
0
164,258
0
W
Scylla
6,853
979
31
4
0
158,250
0
W
Sol
6,871
982
23
3
0
149,909
0
W
Nike
6,023
860
2
0
0
112,372
0
L
Bacchus
5,626
804
1
0
0
147,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role