Player Matchup

Susano
Susano
 
Susano
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
Desnucabufalos_
Eset
Level 42
God Stats
26W - 21L
1,688 SR
Queue Stats
40W - 42L
1,440 Elo+
Solo
Bellona
Bellona
Heroshad1240
Bellona
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 2L
1,260 Elo+
Solo
Sylvanus
Sylvanus
rmcduk
Sylvanus
Level 33
God Stats
178W - 140L
1,775 SR
Queue Stats
228W - 215L
1,616 Elo+
Solo
Charybdis
Charybdis
zDesertFalke
Charybdis
Level 117
God Stats
2W - 1L
1,776 SR
Queue Stats
19W - 15L
1,474 Elo+
Party 1
Team Averages
Level 77
1,648 SR
1,458 Elo+

VS

Team Averages
Level 61
1,512 SR
1,425 Elo+
Ravana
Ravana
Kira_D_Seven
Ravana
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
317W - 306L
1,455 Elo+
Solo
Heimdallr
Heimdallr
Koroseyo
Heimdallr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,588 Elo+
Party 2
Ne Zha
Ne Zha
c0ldk1llah
Ne Zha
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cerberus
Cerberus
izcytizen
Cerberus
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 19L
1,220 Elo+
Solo
Awilix
Awilix
nadhir2007
Awilix
Level 60
God Stats
7W - 4L
1,559 SR
Queue Stats
56W - 52L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
16
11 / 2 / 3
9,913
583
14,639
12,465
5,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 2 / 3
8,064
474
4,787
7,726
2,860
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bellona
Heroshad1240
Bellona
16
4 / 0 / 3
10,156
597
9,526
12,232
13,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
rmcduk
Sylvanus
13
1 / 2 / 10
8,489
499
5,927
12,009
9,263
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
zDesertFalke
Charybdis
17
6 / 1 / 4
10,538
620
7,896
7,906
3,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
14
3 / 4 / 1
8,500
500
8,217
12,964
5,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
Koroseyo
Heimdallr
12
1 / 3 / 0
7,511
442
6,321
10,358
4,760
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
c0ldk1llah
Ne Zha
8
0 / 8 / 3
6,076
357
2,814
10,800
3,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
izcytizen
Cerberus
11
2 / 2 / 1
7,255
427
4,123
10,277
8,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
nadhir2007
Awilix
12
1 / 5 / 1
7,023
413
6,957
12,180
4,338
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
22
Kills
7
7
Deaths
22
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
11
2
3
6.25
W
0
2
3
0.75
W
Bellona
Heroshad1240
Bellona
4
0
3
5.5
L
Ravana
3
4
1
0.88
L
Heimdallr
Koroseyo
Heimdallr
1
3
0
0.33
L
Ne Zha
c0ldk1llah
Ne Zha
0
8
3
0.19
L
Cerberus
izcytizen
Cerberus
2
2
1
1.25
L
Awilix
nadhir2007
Awilix
1
5
1
0.3
W
Sylvanus
rmcduk
Sylvanus
1
2
10
3
W
Charybdis
zDesertFalke
Charybdis
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,775
Damage
28,432
52,338
Taken
56,579
34,002
Mitigated
26,544
18,702
Healing
10,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
14,639
4,013
0
1,681
12,465
5,244
0
944
11,521
0
77,758
W
4,787
176
114
1,912
7,726
2,860
664
1,003
6,723
51,629
0
W
Bellona
Heroshad1240
Bellona
9,526
1,811
0
4,166
12,232
13,509
407
0
12,232
0
73,351
L
Ravana
8,217
2,323
0
4,779
12,964
5,353
0
1,182
11,782
0
70,108
L
Heimdallr
Koroseyo
Heimdallr
6,321
3,377
0
1,581
10,358
4,760
0
632
9,726
0
42,441
L
Ne Zha
c0ldk1llah
Ne Zha
2,814
1,179
0
907
10,800
3,172
0
3,239
7,561
0
13,841
L
Cerberus
izcytizen
Cerberus
4,123
321
0
1,737
10,277
8,921
0
3,551
6,726
21,057
0
L
Awilix
nadhir2007
Awilix
6,957
2,628
0
1,384
12,180
4,338
125
2,110
10,070
0
38,748
W
Sylvanus
rmcduk
Sylvanus
5,927
2,445
1,940
4,232
12,009
9,263
613
1,786
10,223
28,913
0
W
Charybdis
zDesertFalke
Charybdis
7,896
4,022
0
4,657
7,906
3,126
3,488
390
7,516
0
91,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,160
Gold Earned
36,365
505
Minions Killed
324
0
Camps Cleared
0
1,745,740
Distance Traveled
1,557,949
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,913
583
100
6
0
387,055
4
W
Eset
8,064
474
92
5
0
319,044
1
W
Bellona
10,156
597
122
7
0
444,780
0
L
Ravana
8,500
500
105
6
0
326,889
0
L
Heimdallr
7,511
442
77
5
0
246,341
1
L
Ne Zha
6,076
357
29
2
0
329,539
1
L
Cerberus
7,255
427
46
3
0
306,461
3
L
Awilix
7,023
413
67
4
0
348,719
0
W
Sylvanus
8,489
499
39
2
0
288,647
4
W
Charybdis
10,538
620
152
9
0
306,214
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role