Player Matchup

Ah Puch
Ah Puch
Bronze IV
BlenzeyII
Ah Puch
Bronze IV
Level 149
God Stats
10W - 12L
1,171 SR
Queue Stats
175W - 205L
56 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze I
BluntJoints
Gilgamesh
Bronze I
Level 156
God Stats
4W - 5L
1,406 SR
Queue Stats
110W - 122L
859 MMR
Party 1
Scylla
Scylla
Bronze IV
PeanutBuried
Scylla
Bronze IV
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 35L
1,290 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 145
1,359 SR
735 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 133
1,477 SR
690 MMR
Danzaburou
Danzaburou
Silver II
Bladez64128
Danzaburou
Silver II
Level 159
God Stats
16W - 16L
1,462 SR
Queue Stats
337W - 349L
922 MMR
Solo
Chang'e
Chang'e
Bronze V
Karmacakes
Chang'e
Bronze V
Level 68
God Stats
15W - 33L
1,346 SR
Queue Stats
88W - 196L
-51 MMR
Solo
Charon
Charon
Silver I
prolapsednussy
Charon
Silver I
Level 171
God Stats
5W - 3L
1,624 SR
Queue Stats
424W - 440L
1,200 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BlenzeyII
Ah Puch
14
7 / 5 / 2
11,931
795
17,030
14,746
6,749
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
BluntJoints
Gilgamesh
11
2 / 4 / 5
10,094
673
9,206
18,759
19,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
13
1 / 4 / 7
10,732
715
6,747
10,158
4,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
AresBaron SamediBacchusKuzenboYmir

VS

Bans
AchillesShivaHou YiHerculesXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bladez64128
Danzaburou
16
8 / 1 / 4
13,170
878
17,293
12,361
6,283
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
Karmacakes
Chang'e
12
3 / 8 / 8
11,362
757
10,296
18,812
7,518
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 1 / 10
11,342
756
10,834
12,203
12,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
34
10
Kills
12
13
Deaths
10
14
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bladez64128
Danzaburou
8
1
4
10
L
Ah Puch
BlenzeyII
Ah Puch
7
5
2
1.6
L
Gilgamesh
BluntJoints
Gilgamesh
2
4
5
1.13
W
Chang'e
Karmacakes
Chang'e
3
8
8
0.88
L
Scylla
1
4
7
1.13
W
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,983
Damage
38,423
43,663
Taken
43,376
30,350
Mitigated
26,482
3,997
Healing
12,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bladez64128
Danzaburou
17,293
6,948
0
4,552
12,361
6,283
994
5,143
6,960
0
81,189
L
Ah Puch
BlenzeyII
Ah Puch
17,030
1,034
0
822
14,746
6,749
0
7,105
7,201
55,716
0
L
Gilgamesh
BluntJoints
Gilgamesh
9,206
1,800
0
2,702
18,759
19,322
175
7,361
10,737
0
18,643
W
Chang'e
Karmacakes
Chang'e
10,296
157
1,059
4,412
18,812
7,518
560
11,412
7,006
32,705
0
L
Scylla
6,747
898
56
417
10,158
4,279
0
4,837
5,123
34,246
0
W
10,834
1,040
0
2,897
12,203
12,681
1,160
7,626
4,260
29,452
1,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,757
Gold Earned
35,874
124
Minions Killed
164
0
Camps Cleared
0
729,026
Distance Traveled
831,725
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,170
878
100
7
0
289,911
4
L
Ah Puch
11,931
795
57
4
0
242,058
0
L
Gilgamesh
10,094
673
13
1
0
233,009
0
W
Chang'e
11,362
757
29
2
0
246,983
1
L
Scylla
10,732
715
54
4
0
253,959
0
W
Charon
11,342
756
35
2
0
294,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role