Player Matchup

Nemesis
Nemesis
PvtSmackaNOOB
Nemesis
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 68L
1,395 Elo+
Party 1
Discordia
Discordia
RisenExcalibur
Discordia
Level 36
God Stats
5W - 8L
1,295 SR
Queue Stats
154W - 156L
1,488 Elo+
Party 1
Xing Tian
Xing Tian
Sc0utM4n
Xing Tian
Level 127
God Stats
17W - 11L
1,550 SR
Queue Stats
532W - 492L
1,544 Elo+
Party 1
Jormungandr
Jormungandr
SinTheSiren
Jormungandr
Level 101
God Stats
2W - 6L
1,245 SR
Queue Stats
206W - 206L
1,461 Elo+
Party 1
Martichoras
Martichoras
TwinMoons1516
Martichoras
Level 17
God Stats
5W - 5L
1,347 SR
Queue Stats
22W - 26L
1,361 Elo+
Party 1
Team Averages
Level 70
1,388 SR
1,450 Elo+

VS

Team Averages
Level 72
1,541 SR
1,399 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Bakásura
Bakasura
Level 32
God Stats
0W - 2L
1,759 SR
Queue Stats
0W - 3L
1,252 Elo+
Party 2
Olorun
Olorun
IvanJerganov412
Olorun
Level 23
God Stats
2W - 5L
1,468 SR
Queue Stats
15W - 15L
1,460 Elo+
Party 2
Achilles
Achilles
Zeefon
Achilles
Level 124
God Stats
1W - 2L
1,527 SR
Queue Stats
25W - 19L
1,534 Elo+
Party 2
Surtr
Surtr
iDroppedMyToast
Surtr
Level 16
God Stats
0W - 3L
1,453 SR
Queue Stats
0W - 3L
1,252 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
11
7 / 1 / 1
6,666
667
7,297
7,427
2,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
RisenExcalibur
Discordia
11
0 / 0 / 6
6,098
610
5,559
3,295
893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Sc0utM4n
Xing Tian
9
1 / 0 / 2
5,633
563
2,837
9,933
7,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
SinTheSiren
Jormungandr
12
2 / 0 / 1
6,740
674
3,880
4,076
2,966
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Martichoras
TwinMoons1516
Martichoras
10
1 / 0 / 0
5,835
584
2,728
2,656
1,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
1 / 2 / 0
5,586
559
3,746
8,273
2,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bakasura
Bakásura
Bakasura
9
0 / 3 / 1
4,989
499
2,395
8,158
2,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 0
5,171
517
3,638
5,422
1,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Zeefon
Achilles
8
0 / 0 / 1
4,993
499
2,453
7,931
6,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 4 / 0
4,777
478
1,155
8,834
5,148
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
11
Kills
1
1
Deaths
11
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
2
0
0.5
L
Bakasura
Bakásura
Bakasura
0
3
1
0.17
L
0
2
0
0
W
Nemesis
7
1
1
7.5
W
Discordia
RisenExcalibur
Discordia
0
0
6
3
W
Xing Tian
Sc0utM4n
Xing Tian
1
0
2
2
W
Jormungandr
SinTheSiren
Jormungandr
2
0
1
2.5
W
Martichoras
TwinMoons1516
Martichoras
1
0
0
1
L
Achilles
Zeefon
Achilles
0
0
1
0.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,301
Damage
13,387
27,387
Taken
38,618
14,536
Mitigated
18,431
6,276
Healing
11,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
3,746
584
0
3,322
8,273
2,665
0
3,199
5,074
0
35,972
L
Bakasura
Bakásura
Bakasura
2,395
1,797
0
2,363
8,158
2,947
0
1,197
6,961
0
21,652
L
3,638
1,728
236
1,483
5,422
1,611
0
306
5,116
31,978
0
W
Nemesis
7,297
3,329
0
1,095
7,427
2,455
0
176
6,794
0
40,603
W
Discordia
RisenExcalibur
Discordia
5,559
306
0
750
3,295
893
0
0
3,255
50,281
0
W
Xing Tian
Sc0utM4n
Xing Tian
2,837
272
0
2,198
9,933
7,202
0
2,364
7,207
17,921
0
W
Jormungandr
SinTheSiren
Jormungandr
3,880
1,088
0
1,417
4,076
2,966
320
20
4,056
46,774
0
W
Martichoras
TwinMoons1516
Martichoras
2,728
1,126
0
816
2,656
1,020
458
754
1,819
0
42,111
L
Achilles
Zeefon
Achilles
2,453
543
0
2,144
7,931
6,060
0
3,039
4,892
0
14,591
L
1,155
384
0
1,835
8,834
5,148
0
4,535
4,299
216
20,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,972
Gold Earned
25,516
321
Minions Killed
251
0
Camps Cleared
0
1,038,717
Distance Traveled
990,885
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,586
559
60
6
0
179,510
2
L
Bakasura
4,989
499
67
7
0
239,904
0
L
Olorun
5,171
517
77
8
0
180,176
1
W
Nemesis
6,666
667
64
6
0
255,433
0
W
Discordia
6,098
610
73
7
0
204,735
0
W
Xing Tian
5,633
563
22
2
0
224,795
0
W
Jormungandr
6,740
674
78
8
0
168,689
2
W
Martichoras
5,835
584
84
8
0
185,065
2
L
Achilles
4,993
499
15
2
0
206,247
3
L
Surtr
4,777
478
32
3
0
185,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role