Player Matchup

Loki
Loki
Gold III
 
Loki
Gold III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Bronze III
 
Geb
Bronze III
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Platinum IV
BeKnwn
Lancelot
Platinum IV
Level 171
God Stats
1W - 2L
1,347 SR
Queue Stats
93W - 89L
1,520 MMR
Party 2
Hachiman
Hachiman
Gold II
V1nc3nt
Hachiman
Gold II
Level 158
God Stats
2W - 4L
1,500 SR
Queue Stats
83W - 79L
1,486 MMR
Party 2
Nu Wa
Nu Wa
Gold III
XenoMaster101
Nu Wa
Gold III
Level 122
God Stats
11W - 5L
1,706 SR
Queue Stats
239W - 230L
1,517 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 150
1,511 SR
1,505 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,520 SR
1,513 MMR
Janus
Janus
Gold II
Axelnolasco1
Janus
Gold II
Level 106
God Stats
11W - 12L
1,509 SR
Queue Stats
132W - 134L
1,513 MMR
Solo
Athena
Athena
Bronze III
BertoMaster5
Athena
Bronze III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
JavaC3
Sun Wukong
Gold IV
Level 126
God Stats
3W - 2L
1,812 SR
Queue Stats
53W - 47L
1,551 MMR
Solo
Ravana
Ravana
Bronze III
Jinkxd
Ravana
Bronze III
Level 120
God Stats
0W - 1L
1,171 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Medusa
Medusa
Bronze III
UrbanClimber94
Medusa
Bronze III
Level 154
God Stats
0W - 1L
1,607 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
0 / 2 / 1
7,022
585
4,731
8,179
2,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Geb
 
Geb
10
0 / 1 / 7
6,307
526
4,224
9,748
6,030
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
BeKnwn
Lancelot
12
6 / 0 / 1
7,164
597
9,489
9,993
4,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hachiman
V1nc3nt
Hachiman
12
3 / 1 / 3
7,327
611
8,003
5,965
2,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 2 / 3
6,341
528
5,439
5,325
1,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
SerqetAo KuangMulan

VS

Bans
Zhong KuiThorMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
6,324
527
5,787
7,078
2,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
9
0 / 4 / 2
5,010
418
2,289
12,967
6,067
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sun Wukong
JavaC3
Sun Wukong
12
1 / 0 / 2
6,770
564
5,021
9,798
6,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
Jinkxd
Ravana
12
3 / 2 / 1
6,397
533
4,592
6,610
2,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 3 / 0
5,884
490
4,438
7,573
2,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
10
Kills
6
6
Deaths
10
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
0
2
1
0.25
W
Geb
 
Geb
0
1
7
3.5
L
1
1
1
1.5
W
Lancelot
BeKnwn
Lancelot
6
0
1
6.5
L
Athena
0
4
2
0.25
L
Sun Wukong
JavaC3
Sun Wukong
1
0
2
2
L
Ravana
Jinkxd
Ravana
3
2
1
1.75
L
1
3
0
0.33
W
Hachiman
V1nc3nt
Hachiman
3
1
3
4.5
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,886
Damage
22,127
39,210
Taken
44,026
17,302
Mitigated
19,314
12,827
Healing
11,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,731
1,000
0
1,884
8,179
2,980
0
0
8,179
0
54,140
W
Geb
 
Geb
4,224
769
1,255
2,046
9,748
6,030
0
2,739
6,888
25,370
0
L
5,787
242
0
500
7,078
2,445
0
3,713
3,365
56,370
0
W
Lancelot
BeKnwn
Lancelot
9,489
2,151
0
4,408
9,993
4,182
0
1,626
8,249
0
55,495
L
Athena
2,289
347
77
3,146
12,967
6,067
0
2,539
10,428
14,280
0
L
Sun Wukong
JavaC3
Sun Wukong
5,021
982
0
3,373
9,798
6,021
11
649
9,149
0
52,095
L
Ravana
Jinkxd
Ravana
4,592
1,473
0
2,985
6,610
2,450
0
1,305
5,305
0
37,418
L
4,438
1,638
0
1,000
7,573
2,331
0
1,457
6,116
0
47,178
W
Hachiman
V1nc3nt
Hachiman
8,003
4,730
0
2,574
5,965
2,336
849
958
5,007
0
57,540
W
5,439
1,125
0
660
5,325
1,774
0
2,386
2,811
43,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,161
Gold Earned
30,385
385
Minions Killed
355
0
Camps Cleared
0
1,230,906
Distance Traveled
1,279,665
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,022
585
107
9
0
232,981
3
W
Geb
6,307
526
23
2
0
238,593
5
L
Janus
6,324
527
97
8
0
270,963
2
W
Lancelot
7,164
597
83
7
0
311,318
0
L
Athena
5,010
418
22
2
0
264,240
0
L
Sun Wukong
6,770
564
91
8
0
250,553
2
L
Ravana
6,397
533
66
6
0
274,818
0
L
Medusa
5,884
490
79
7
0
219,091
3
W
Hachiman
7,327
611
104
9
0
209,970
2
W
Nu Wa
6,341
528
68
6
0
238,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role