Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Aritz123456
Anubis
Level 66
God Stats
10W - 3L
1,708 SR
Queue Stats
26W - 10L
1,627 Elo+
Party 1
Hades
Hades
El_RulhaS
Hades
Level 74
God Stats
2W - 1L
1,424 SR
Queue Stats
14W - 28L
1,369 Elo+
Party 1
Ne Zha
Ne Zha
Reshiram_03
Ne Zha
Level 104
God Stats
3W - 4L
1,551 SR
Queue Stats
39W - 26L
1,546 Elo+
Party 1
Ares
Ares
Vasa1312
Ares
Level 66
God Stats
4W - 5L
1,422 SR
Queue Stats
56W - 47L
1,468 Elo+
Solo
Team Averages
Level 82
1,521 SR
1,502 Elo+

VS

Team Averages
Level 88
1,368 SR
1,458 Elo+
Bacchus
Bacchus
 
Bacchus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
FIKO_126_69
Hercules
Level 102
God Stats
15W - 17L
1,558 SR
Queue Stats
417W - 401L
1,467 Elo+
Solo
Nu Wa
Nu Wa
I SAIXCNUS I
Nu Wa
Level 83
God Stats
2W - 1L
1,198 SR
Queue Stats
61W - 43L
1,537 Elo+
Party 2
Neith
Neith
ShevaxAphro
Neith
Level 108
God Stats
7W - 4L
1,417 SR
Queue Stats
68W - 72L
1,533 Elo+
Party 2
Fenrir
Fenrir
luis_jm45
Fenrir
Level 41
God Stats
0W - 4L
1,168 SR
Queue Stats
15W - 41L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
9
4 / 1 / 0
5,553
555
6,188
6,787
2,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Anubis
10
1 / 1 / 2
5,702
570
3,637
6,369
2,662
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hades
El_RulhaS
Hades
10
3 / 1 / 1
5,836
584
5,692
8,361
3,922
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
11
2 / 1 / 2
6,234
623
3,514
9,835
3,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
8
1 / 1 / 2
5,178
518
2,521
9,380
6,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
0 / 0 / 3
5,433
543
3,718
6,330
5,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
FIKO_126_69
Hercules
8
0 / 2 / 0
5,006
501
3,288
6,717
3,338
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

9
1 / 2 / 0
5,312
531
7,446
5,268
1,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 3 / 0
5,621
562
5,496
7,539
2,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
luis_jm45
Fenrir
9
1 / 4 / 2
5,178
518
3,028
9,365
3,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
11
Kills
5
5
Deaths
11
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
4
1
0
4
L
Bacchus
 
Bacchus
0
0
3
1.5
W
Anubis
1
1
2
2
W
Hades
El_RulhaS
Hades
3
1
1
3.5
L
Hercules
FIKO_126_69
Hercules
0
2
0
0
L
1
2
0
0.5
W
Ne Zha
2
1
2
3
L
3
3
0
1
W
Ares
1
1
2
2
L
Fenrir
luis_jm45
Fenrir
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,552
Damage
22,976
40,732
Taken
35,219
19,649
Mitigated
16,609
17,758
Healing
9,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
6,188
3,005
0
1,100
6,787
2,328
0
1,398
5,389
0
30,728
L
Bacchus
 
Bacchus
3,718
739
0
2,568
6,330
5,671
0
2,022
4,308
22,072
0
W
Anubis
3,637
89
0
3,079
6,369
2,662
0
286
6,083
32,985
0
W
Hades
El_RulhaS
Hades
5,692
708
375
4,746
8,361
3,922
54
4,156
4,205
43,302
0
L
Hercules
FIKO_126_69
Hercules
3,288
971
0
2,589
6,717
3,338
0
3,059
3,658
0
26,717
L
7,446
1,713
0
1,000
5,268
1,743
0
2,492
2,776
41,144
0
W
Ne Zha
3,514
937
0
4,951
9,835
3,781
0
1,593
8,242
0
51,580
L
5,496
2,018
0
1,948
7,539
2,525
400
949
6,590
0
35,096
W
Ares
2,521
98
124
3,383
9,380
6,956
0
3,731
5,649
13,353
0
L
Fenrir
luis_jm45
Fenrir
3,028
261
0
1,045
9,365
3,332
0
3,328
6,037
0
28,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,503
Gold Earned
26,550
263
Minions Killed
253
0
Camps Cleared
0
980,595
Distance Traveled
996,213
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
5,553
555
43
4
0
172,536
1
L
Bacchus
5,433
543
37
4
0
209,700
4
W
Anubis
5,702
570
52
5
0
191,965
6
W
Hades
5,836
584
67
7
0
194,811
0
L
Hercules
5,006
501
47
5
0
203,754
4
L
Nu Wa
5,312
531
63
6
0
192,822
0
W
Ne Zha
6,234
623
84
8
0
233,175
0
L
Neith
5,621
562
60
6
0
172,606
3
W
Ares
5,178
518
17
2
0
188,108
1
L
Fenrir
5,178
518
46
5
0
217,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role